Uploaded April 2020 | Updated September 2026, 1 week ago
Today we will take a look at the new patch for Riot Games' Valorant Closed Beta. In this patch of the 5v5 competitive shooter, we will receive the ranked competitive mode of the game, starting this week.
Read up on the full patch notes for 0.49 here:
beta.playvalorant.com/en-us/news/game-updates/valorant-patch-notes-0-49
00:00 Introduction
00:10 Gameplay & Balance
00:41 Map & Competitive Updates
01:29 HUD & UI etc.
Omen
Omen now immediately becomes vulnerable and no longer appears dark after he leaves his alternate shadow form.
If you were to find enemy Omen teleporting in, it was often confusing when you should shoot him to get the kill (vs. sending him back). This change is to both account for an invulnerability bug and score some extra points of clarity.
The attenuation radius of the arrival sound on Omen's From the Shadows has been reduced to 2250
Attenuation is a big word, but the short of it is you have to be closer to Omen to echolocate where he’s teleporting to. We’re trying to give him some spook back since if you do find him, you should now have him dead to rights.
Sage
Barrier Orb will only spawn a chunk of the barrier if it is supported by the ground, this means it will sometimes only spawn 2 barrier chunks
Barrier Orb can no longer be placed on "small" pieces of geometry, it must be placed on the ground or on top of boxes.
We love supporting boost gameplay, especially when multiple characters combine their abilities (looking at you Jett and Omen). However, we felt with the current placement requirements, characters were able to boost to too many unintended spots. With this change, players can still boost into some unexpected positions, but they hopefully won't be 30 feet in the sky and floating in the middle of the site to look through a tiny pinhole in the map.
MAP UPDATES
Added curtains to the top of double doors on Haven to remove the Sage Barrier Orb boost that allowed players to see through a sliver of the door at the top.
Fixed issue with Cypher camera being placed on the Haven A Main boxes.
Multiple fixes to the geometry on Haven, Bind, and Split to fix exploits and help optimize gameplay—massive thanks to all of the folks who helped to identify these! We see you
Updated materials on Bind and Haven to make surfaces more consistent overall
Changed color of Radianite crates in order to unify overall visuals.
COMPETITIVE UPDATES
Added Competitive mode and ranked matchmaking, to go live in the near future.
OBSERVER MODE
Added “Ghost cheat” as an option to custom games with cheats enabled, allowing you to fly around the map in no-clip mode.
Ability HUD no longer displays when entering drone camera as an observer
Exiting drone camera will now swap back to the most recently viewed player if they’re still a valid view target.
Swapping through players to view will now iterate through an entire team before going to players on the other team.
#Valorant
#ClosedBeta
#Update
─────────────────────────────────────────
► SOCIAL MEDIA
TWITTER: twitter.com/luckySkillFaker
TWITCH: twitch.tv/luckyskillfaker
DISCORD: discord.gg/luckyskillfaker
Artist:
twitter.com/iiirmchen
twitch.tv/i_picked_something
─────────────────────────────────────────
►PC-Specs
Intel i7-8700k @ 4.3 Ghz
Enermax Liqtech 240
G.Skill Ripjaws V 16GB DDR4-3200
Gigabyte GTX 1080 Gaming G1
Samsung 960 Evo M.2 500GB (OS / Games)
Samsung 840 SSD 250GB (Edit Stuff)
WD Black 2000GB (storage)
Z370 Aorus Gaming 5
Corsair RM 850x
Shinobi XL
Today we will take a look at the new patch for Riot Games' Valorant Closed Beta. In this patch of the 5v5 competitive shooter, we will receive the ranked competitive mode of the game, starting this week.
Read up on the full patch notes for 0.49 here:
beta.playvalorant.com/en-us/news/game-updates/valorant-patch-notes-0-49
00:00 Introduction
00:10 Gameplay & Balance
00:41 Map & Competitive Updates
01:29 HUD & UI etc.
Omen
Omen now immediately becomes vulnerable and no longer appears dark after he leaves his alternate shadow form.
If you were to find enemy Omen teleporting in, it was often confusing when you should shoot him to get the kill (vs. sending him back). This change is to both account for an invulnerability bug and score some extra points of clarity.
The attenuation radius of the arrival sound on Omen's From the Shadows has been reduced to 2250
Attenuation is a big word, but the short of it is you have to be closer to Omen to echolocate where he’s teleporting to. We’re trying to give him some spook back since if you do find him, you should now have him dead to rights.
Sage
Barrier Orb will only spawn a chunk of the barrier if it is supported by the ground, this means it will sometimes only spawn 2 barrier chunks
Barrier Orb can no longer be placed on "small" pieces of geometry, it must be placed on the ground or on top of boxes.
We love supporting boost gameplay, especially when multiple characters combine their abilities (looking at you Jett and Omen). However, we felt with the current placement requirements, characters were able to boost to too many unintended spots. With this change, players can still boost into some unexpected positions, but they hopefully won't be 30 feet in the sky and floating in the middle of the site to look through a tiny pinhole in the map.
MAP UPDATES
Added curtains to the top of double doors on Haven to remove the Sage Barrier Orb boost that allowed players to see through a sliver of the door at the top.
Fixed issue with Cypher camera being placed on the Haven A Main boxes.
Multiple fixes to the geometry on Haven, Bind, and Split to fix exploits and help optimize gameplay—massive thanks to all of the folks who helped to identify these! We see you
Updated materials on Bind and Haven to make surfaces more consistent overall
Changed color of Radianite crates in order to unify overall visuals.
COMPETITIVE UPDATES
Added Competitive mode and ranked matchmaking, to go live in the near future.
OBSERVER MODE
Added “Ghost cheat” as an option to custom games with cheats enabled, allowing you to fly around the map in no-clip mode.
Ability HUD no longer displays when entering drone camera as an observer
Exiting drone camera will now swap back to the most recently viewed player if they’re still a valid view target.
Swapping through players to view will now iterate through an entire team before going to players on the other team.
#Valorant
#ClosedBeta
#Update
─────────────────────────────────────────
► SOCIAL MEDIA
TWITTER: twitter.com/luckySkillFaker
TWITCH: twitch.tv/luckyskillfaker
DISCORD: discord.gg/luckyskillfaker
Artist:
twitter.com/iiirmchen
twitch.tv/i_picked_something
─────────────────────────────────────────
►PC-Specs
Intel i7-8700k @ 4.3 Ghz
Enermax Liqtech 240
G.Skill Ripjaws V 16GB DDR4-3200
Gigabyte GTX 1080 Gaming G1
Samsung 960 Evo M.2 500GB (OS / Games)
Samsung 840 SSD 250GB (Edit Stuff)
WD Black 2000GB (storage)
Z370 Aorus Gaming 5
Corsair RM 850x
Shinobi XL










