PSP Graphics Programming Tutorial #4: Camera & Matrices! @Iridescence
PSP Graphics Programming Tutorial #4: Camera & Matrices!  @Iridescence
Uploaded September 2022 | Updated September 2026, 2 weeks ago
In this tutorial we will be walking through creating and using cameras on the PSP! We will be using GU2GL, the sceGu to OpenGL wrapper for PSP Programming. Additionally, we will talk about transparency, blending, and how to do it on the PSP GPU!

Introduction: 0:00
A Brief on Matrices: 0:38
Setting up Camera Struct: 3:03
Applying A Camera: 4:21
Result: 7:40
Dynamic Rotation: 8:07
Result #2: 8:25
Rotation And Sliding: 9:01
Result #3: 9:25
Conclusion: 9:50

Find this tutorial on PSP-DEV.org: psp-dev.org/doku.php?id=tutorial:camera
Check out the source: github.com/IridescentRose/PSP-GPU-Tutorials/tree/master/4-Camera
PSP-GPU-Tutorial Repo: github.com/IridescentRose/PSP-GPU-Tutorials
GU2GL Library: github.com/IridescentRose/gu2gl

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Discord: discordapp.com/invite/bePrj9W
Blog: iridescence.me
Github: github.com/IridescentRose
Donate: paypal.me/IridescenceTech
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PSP Graphics Programming Tutorial #4: Camera & Matrices!

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