Pseudo3D Hills (SGDK 1.65 / Sega Genesis) @GregGallardo
Pseudo3D Hills (SGDK 1.65 / Sega Genesis)  @GregGallardo
Uploaded October 2021 | Updated September 2026, 2 days ago
My attempt at the hills described in Lou's Pseudo 3d Page (extentofthejam.com/pseudo/). It's basically working. The code probably needs some optimizing and the values need some tweaking. I'm not sure I'll bother with it in my Menacer game. Maybe I'll put it a different game.
Pseudo3D Hills (SGDK 1.65 / Sega Genesis)Rust Networking TestMore Mega Driving:  Pseudo 3D roads with SGDK / Sega GenesisRaycasting in SGDK AgainSGDK Sega Genesis Hardware TestHigher-N Animation Test
Greg Gallardo |

Pseudo3D Hills (SGDK 1.65 / Sega Genesis)

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