Uploaded April 2023 | Updated September 2026, 2 days ago
I'm considering making SGDKRocks a networked Asteroids/Spacewar game if I can get a hold of a networking cart for my Sega Genesis. This shows a 4-player server test I wrote using Rust and tokio. Pygame is the frontend for now. Maybe I'll try out Godot some weekend in the future.
If I can figure out doors and sprites in my raycasting code I'll try to make a network game for that.
I'm considering making SGDKRocks a networked Asteroids/Spacewar game if I can get a hold of a networking cart for my Sega Genesis. This shows a 4-player server test I wrote using Rust and tokio. Pygame is the frontend for now. Maybe I'll try out Godot some weekend in the future.
If I can figure out doors and sprites in my raycasting code I'll try to make a network game for that.



