Uploaded December 2020 | Updated September 2026, 2 weeks ago
While on the surface not a lot has changed in this update, multiple things were reworked & overhauled to be way better & with more customizability.
A basic rundown of what is in this mod:
All Doctor Mario costumes have been changed to the Legacy XP model.
All animations have Coat & Stethoscope physics (ported from Legacy XP, some edited, some brand new)
Two unique Idle Animations (not the main one because of PSA problems)
Unique Entry animation + recreated Pill Entry from Ultimate.
One unique Taunt animation (Thinking instead of Removing Hat)
Two unique Victory animations (Throw Pills, Play with Stethoscope)
Flash White instead of Red during Neutral Special.
Sparkle GFX added to Neutral Special to be more like Ultimate.
Pill model from Legacy XP (Lower Quality for File Size purposes)
Legacy XP's Viruses appear instead of Coins during Up Special (Blue has a darker texture)
Side Smash has different Lightning GFX.
Legacy XP's Final Smash ported and modified to be closer to Smash 4 & Ultimate.
New Pill Sounds from Ultimate have been added.
New Mario voice clip added from Mario & Luigi: Superstar Saga + Bowser's Minions.
Pill Hit Sound used for Up Special & Final Smash to make them more unique.
Cape is now Lower Quality for File Size Purposes.
All changes have been made to Project M 3.6 Mario, Project+ v2.15 Mario & Project+ v2.2 Mario. Some things are not specified here so there's a reason to watch the video, however all changes are covered in the ReadMe text file.
BrawlVault Download:
forums.kc-mm.com/Gallery/BrawlView.php?Number=219973
Google Drive Download (If BV is down):
drive.google.com/drive/u/2/folders/1V3-yAl8JGkx4Sm7-e4vFD0V9wa1Py3l2
The download link is to a folder that contains multiple Zip Folders depending on what you want.
"File Path" zip folders are Drag-and-Drop versions for whichever Build you chose.
"Everything" All-in-One Download that contains the above mentioned "File Path" downloads along with an "Individual Files" folder which contains the various Files needed to add into Custom Builds or to make other Mario Models compatible with this mod, as various things were overhauled like Fludd now being the Warp Pipe/Pills used during the Entry Animation
Twitter: twitter.com/StupidMarioFan1
While on the surface not a lot has changed in this update, multiple things were reworked & overhauled to be way better & with more customizability.
A basic rundown of what is in this mod:
All Doctor Mario costumes have been changed to the Legacy XP model.
All animations have Coat & Stethoscope physics (ported from Legacy XP, some edited, some brand new)
Two unique Idle Animations (not the main one because of PSA problems)
Unique Entry animation + recreated Pill Entry from Ultimate.
One unique Taunt animation (Thinking instead of Removing Hat)
Two unique Victory animations (Throw Pills, Play with Stethoscope)
Flash White instead of Red during Neutral Special.
Sparkle GFX added to Neutral Special to be more like Ultimate.
Pill model from Legacy XP (Lower Quality for File Size purposes)
Legacy XP's Viruses appear instead of Coins during Up Special (Blue has a darker texture)
Side Smash has different Lightning GFX.
Legacy XP's Final Smash ported and modified to be closer to Smash 4 & Ultimate.
New Pill Sounds from Ultimate have been added.
New Mario voice clip added from Mario & Luigi: Superstar Saga + Bowser's Minions.
Pill Hit Sound used for Up Special & Final Smash to make them more unique.
Cape is now Lower Quality for File Size Purposes.
All changes have been made to Project M 3.6 Mario, Project+ v2.15 Mario & Project+ v2.2 Mario. Some things are not specified here so there's a reason to watch the video, however all changes are covered in the ReadMe text file.
BrawlVault Download:
forums.kc-mm.com/Gallery/BrawlView.php?Number=219973
Google Drive Download (If BV is down):
drive.google.com/drive/u/2/folders/1V3-yAl8JGkx4Sm7-e4vFD0V9wa1Py3l2
The download link is to a folder that contains multiple Zip Folders depending on what you want.
"File Path" zip folders are Drag-and-Drop versions for whichever Build you chose.
"Everything" All-in-One Download that contains the above mentioned "File Path" downloads along with an "Individual Files" folder which contains the various Files needed to add into Custom Builds or to make other Mario Models compatible with this mod, as various things were overhauled like Fludd now being the Warp Pipe/Pills used during the Entry Animation
Twitter: twitter.com/StupidMarioFan1
![Fight Dark Bowser in Super Mario 64
Revisited the first thing I ever released on YouTube, obviously didnt take 15 years but heres a proper Dark Bowser model for Super Mario 64 along with a Texture Pack to pair up with Eluxi’s old Nintemod texture pack.
Also comes with Custom Music and Voice Edits because this isnt 2011 anymore, along with Color Codes for Bowsers Flames.
Download Link:
https://drive.google.com/drive/folders/1W2Jmxr13bUQJId8Z9yYvcqxTxaTOcYqG
README has detailed information on installing the mod.
Music Used:
OC ReMix #1611: Super Mario 64 Devastations Doorway [Koopas Road, Koopas Theme] by Sole Signal:
https://www.youtube.com/watch?v=gkO7e1kSG18
OC ReMix #3059: Super Mario 64 Medieval Koopa Jam [Koopas Road, Medival Jam (JJ2)] by DaMonz:
https://www.youtube.com/watch?v=6pyEmF86OFw
OC ReMix #2972: Super Mario 64 Roads to Everywhere [File Select] by Argle:
https://www.youtube.com/watch?v=onpBZP3HBrg
Chapters:
00:00 Old School Video
02:32 Mod Features & Blender File
06:10 In-game Demonstrations
08:57 Custom Music
09:40 1st Fight with Music
11:22 3rd Fight with Music
13:45 No Shadow Demonstrations
14:33 Last Note & Closing Thoughts
Twitter: https://twitter.com/stupidmariofan1
Bluesky: https://bsky.app/profile/stupidmariofan1.bsky.social Fight Dark Bowser in Super Mario 64](https://i.ytimg.com/vi/fxyngjE10og/mqdefault.jpg)



![smg4 Has the High Ground [smg4 2M Collab Entry]
This Channels Targeted Audience is 13 Years & Older.
The age you are SUPPOSED to be when making an account.
Although this video does not contain anything inappropriate for children, this video references a YouTube channel that is intended for people who are 13 Years & Older.
After double checking with Kevin that Animations were ok, I decided to make a parody of the Anakin & Obi-Wan fight.
Like previous animations of mine, did this by making custom stages for Super Smash Bros Brawl and then using a broken cheat code to have the camera stuck in the same position.
smg4s voice was done by taking voice clips from the announcement video as well as some of the Baldis Basic videos & reversing them to sound like random gibberish.
Lightsaber effect was done in Sony Vegas with a stand-in saber attached to the model to keep the right size & shape.
Music Used:
So Long-eh, Bowser! (SM64 OC Remix)
- Portrait of a Plumber OverClocked Album
FaceBook Page: https://www.facebook.com/StupidMarioBros1Fan
Twitter: https://www.twitter.com/StupidMarioFan1 smg4 Has the High Ground [smg4 2M Collab Entry]](https://i.ytimg.com/vi/hjD74_y6_rA/mqdefault.jpg)



![I Was WRONG About Why The Game Was Slowing Down! [SM64 Model Importing]
In the Release Video for the revamped version of Odysseys 64 Outfit, I said that the game would slow down at time (especially in the Castle whenever a Painting was loaded in) because of the model having a lot more polygons than SM64 Mario had.
Turns out this was NOT the actual reason and in fact the model had nothing to do with the slowdown!
Music Used:
The Italian Plumber (Super Mario Bros OC ReMix) I Was WRONG About Why The Game Was Slowing Down! [SM64 Model Importing]](https://i.ytimg.com/vi/iO2U5Okfo8g/mqdefault.jpg)

![Text & Color Code Update for Wario & Waluigi in SM64 [Mod]
Ive edited the Text for Wario & Waluigi as well as edited the models so they can share the Part 2 Set of Color Codes instead of requiring their own versions. Ive also separated the ppf Patch so you can mix & match the Model, Voice & Text Patches. The bps Patch still an All-in-One Patch.
Wario Download Link:
https://drive.google.com/drive/u/2/folders/1HEpzHacOpf3atqt_WTMxmqkgtDPc0j7y
Waluigi Download Link:
https://drive.google.com/drive/u/0/folders/1pwWuSV1UdpJ6LTl85oCKP6nV0CDSTtJx
Color Screen Room ppf Patches Download Link:
https://drive.google.com/drive/u/2/folders/1g7gh4umXknj51ZvV9uYvECbVFE1DdvuD
Color Code Tutorials:
https://www.youtube.com/watch?v=ahjDbBVmQaA
https://www.youtube.com/watch?v=cTx_PWeCvYo
https://www.youtube.com/watch?v=qFeLVzR_igI
Music Used:
Toadstools Groove (SM64 OverClocked ReMix)
Please Credit me if you use these Model Imports in videos or rom hacks/mods.
HUGE thanks to kurethedead & everyone else involved with making the Fast64 Plugin for Blender:
https://bitbucket.org/kurethedead/fast64/src/master/
PATCHES VS DECOMP FILES
The patches are for regular SM64 roms while the Decomp Files are specifically for the Decompilation Project. The Decomp Project allows much more freedom with editing the game however it completely changes the rom which results in Cheat Codes & SM64 Tools not working with the new rom.
Now if you just want to play the original game with the new Model instead of using it in videos or your own rom hacks/mods, I highly, highly recommend you use the Decomp files because of reasons explained in this video: https://www.youtube.com/watch?v=iO2U5Okfo8g
PPF PATCH INSTRUCTIONS:
Apply to a Super Mario 64 (U) [!] rom that has been extended with the SM64 Rom Manager. These patches can & should be patched on top of each other.
Theyre separated so you can mix & match with someone elses Voice & Text Patches if you dont like mine.
Does work with edited roms but not always, just depends on what Rom Hack/Mod is used. I have no plans on making a list of Rom Hacks/Mods that will work, that is not the goal of this Mod.
BPS PATCH INSTRUCTIONS:
Apply to a clean, unextended Super Mario 64 (U) [!] rom, aka has not been edited or opened by any of the modding tools including the SM64 Rom Manager. This is mainly for people who dont want to or cant use any of the modding tools but can apply BPS Patches. The end result is the same as having all 3 PPF Patches combined as one.
GREEN SCREEN ROOM NOTES:
The Green Screen Room replaces Bob-omb Battlefield, it is a simple box that you can run around in.
The Camera is the one used in the Bowser Courses, so it will only rotate when you tell it to. There is no shading so the room is always a solid color, the Level Background is solid black so youll know when you are at the edge of the room when you can see the background.
You will start off in the Castle Grounds, with the Castles Front Doors being the warps to the level, which have been moved closer to the starting point.
If you Pause Exit out of the Green Screen Room, you will go to Inside Peachs Castle. Use the Castles Front Doors to go back outside, and then walk right back in to go to the Green Screen Room. Or you can jump into the Bob-omb Battlefield Painting.
Not intended for Console but does work correctly.
DECOMP FILES INTRSTRUCTIONS:
Copy and paste the folders into your root Decomp folder, click yes to any files asking to be replaced, and then build/compile the rom like usual. Marios Models, Textures, Voice Clips as well as some of the Text should have changed.
There is no Green Screen version because Im assuming that if youre using the Decompilation Project, its not for making videos.
REPLACING TEXTURES:
The textures can be replaced using Quad64, a discontinued level editor that can edit the Original Levels (as SM64 Rom Manager can only edit Custom Levels) as well as most of the roms Textures. If youre familiar with Toads Tool 64, this is basically a better version that can even edit clean, unextended roms. Best part is that it keeps a roms Console Compatibility.
Go to the Levels tab and select Textures to open up the Texture Editor.
Quad64 Thread with Download Link:
https://hack64.net/Thread-Quad64-v0-2-Beta-Build-5
You can of course edit the textures with a Texture Pack, which is recommended if youre making a video and need to quickly change the textures.
Twitter: https://www.twitter.com/StupidMarioFan1 Text & Color Code Update for Wario & Waluigi in SM64 [Mod]](https://i.ytimg.com/vi/iW2TCEq6Xso/mqdefault.jpg)