Uploaded April 2021 | Updated September 2026, 1 week ago
In the Wii U Virtual Console version of Mario & Luigi: Superstar Saga, you can have both the Wii U Gamepad and a Pro Controller (Mario Gamecube Controller in the video) act as the controller, allowing 2 people to play the game without having to share a controller. A reddit post was made years ago about this feature however it specifies limitations that don't seem to exist as both controllers have full control of the game:
reddit.com/r/wiiu/comments/226c32/how_to_play_mario_luigi_superstar_saga_with_2/?utm_source=amp&utm_medium=&utm_content=post_body
The Mario & Luigi series is a series that would be perfect for Co-op and this hidden (possibly unintentional) feature is a taste of that. If the series ever comes back, I really hope an official Co-op mode is introduced.
If the Wii U's Virtual Console hasn't shut down yet in your country, as it did shut down for some countries last year, I highly recommend getting this before it's too late.
In the Wii U Virtual Console version of Mario & Luigi: Superstar Saga, you can have both the Wii U Gamepad and a Pro Controller (Mario Gamecube Controller in the video) act as the controller, allowing 2 people to play the game without having to share a controller. A reddit post was made years ago about this feature however it specifies limitations that don't seem to exist as both controllers have full control of the game:
reddit.com/r/wiiu/comments/226c32/how_to_play_mario_luigi_superstar_saga_with_2/?utm_source=amp&utm_medium=&utm_content=post_body
The Mario & Luigi series is a series that would be perfect for Co-op and this hidden (possibly unintentional) feature is a taste of that. If the series ever comes back, I really hope an official Co-op mode is introduced.
If the Wii U's Virtual Console hasn't shut down yet in your country, as it did shut down for some countries last year, I highly recommend getting this before it's too late.


![smg4 Has the High Ground [smg4 2M Collab Entry]
This Channels Targeted Audience is 13 Years & Older.
The age you are SUPPOSED to be when making an account.
Although this video does not contain anything inappropriate for children, this video references a YouTube channel that is intended for people who are 13 Years & Older.
After double checking with Kevin that Animations were ok, I decided to make a parody of the Anakin & Obi-Wan fight.
Like previous animations of mine, did this by making custom stages for Super Smash Bros Brawl and then using a broken cheat code to have the camera stuck in the same position.
smg4s voice was done by taking voice clips from the announcement video as well as some of the Baldis Basic videos & reversing them to sound like random gibberish.
Lightsaber effect was done in Sony Vegas with a stand-in saber attached to the model to keep the right size & shape.
Music Used:
So Long-eh, Bowser! (SM64 OC Remix)
- Portrait of a Plumber OverClocked Album
FaceBook Page: https://www.facebook.com/StupidMarioBros1Fan
Twitter: https://www.twitter.com/StupidMarioFan1 smg4 Has the High Ground [smg4 2M Collab Entry]](https://i.ytimg.com/vi/hjD74_y6_rA/mqdefault.jpg)



![I Was WRONG About Why The Game Was Slowing Down! [SM64 Model Importing]
In the Release Video for the revamped version of Odysseys 64 Outfit, I said that the game would slow down at time (especially in the Castle whenever a Painting was loaded in) because of the model having a lot more polygons than SM64 Mario had.
Turns out this was NOT the actual reason and in fact the model had nothing to do with the slowdown!
Music Used:
The Italian Plumber (Super Mario Bros OC ReMix) I Was WRONG About Why The Game Was Slowing Down! [SM64 Model Importing]](https://i.ytimg.com/vi/iO2U5Okfo8g/mqdefault.jpg)

![Text & Color Code Update for Wario & Waluigi in SM64 [Mod]
Ive edited the Text for Wario & Waluigi as well as edited the models so they can share the Part 2 Set of Color Codes instead of requiring their own versions. Ive also separated the ppf Patch so you can mix & match the Model, Voice & Text Patches. The bps Patch still an All-in-One Patch.
Wario Download Link:
https://drive.google.com/drive/u/2/folders/1HEpzHacOpf3atqt_WTMxmqkgtDPc0j7y
Waluigi Download Link:
https://drive.google.com/drive/u/0/folders/1pwWuSV1UdpJ6LTl85oCKP6nV0CDSTtJx
Color Screen Room ppf Patches Download Link:
https://drive.google.com/drive/u/2/folders/1g7gh4umXknj51ZvV9uYvECbVFE1DdvuD
Color Code Tutorials:
https://www.youtube.com/watch?v=ahjDbBVmQaA
https://www.youtube.com/watch?v=cTx_PWeCvYo
https://www.youtube.com/watch?v=qFeLVzR_igI
Music Used:
Toadstools Groove (SM64 OverClocked ReMix)
Please Credit me if you use these Model Imports in videos or rom hacks/mods.
HUGE thanks to kurethedead & everyone else involved with making the Fast64 Plugin for Blender:
https://bitbucket.org/kurethedead/fast64/src/master/
PATCHES VS DECOMP FILES
The patches are for regular SM64 roms while the Decomp Files are specifically for the Decompilation Project. The Decomp Project allows much more freedom with editing the game however it completely changes the rom which results in Cheat Codes & SM64 Tools not working with the new rom.
Now if you just want to play the original game with the new Model instead of using it in videos or your own rom hacks/mods, I highly, highly recommend you use the Decomp files because of reasons explained in this video: https://www.youtube.com/watch?v=iO2U5Okfo8g
PPF PATCH INSTRUCTIONS:
Apply to a Super Mario 64 (U) [!] rom that has been extended with the SM64 Rom Manager. These patches can & should be patched on top of each other.
Theyre separated so you can mix & match with someone elses Voice & Text Patches if you dont like mine.
Does work with edited roms but not always, just depends on what Rom Hack/Mod is used. I have no plans on making a list of Rom Hacks/Mods that will work, that is not the goal of this Mod.
BPS PATCH INSTRUCTIONS:
Apply to a clean, unextended Super Mario 64 (U) [!] rom, aka has not been edited or opened by any of the modding tools including the SM64 Rom Manager. This is mainly for people who dont want to or cant use any of the modding tools but can apply BPS Patches. The end result is the same as having all 3 PPF Patches combined as one.
GREEN SCREEN ROOM NOTES:
The Green Screen Room replaces Bob-omb Battlefield, it is a simple box that you can run around in.
The Camera is the one used in the Bowser Courses, so it will only rotate when you tell it to. There is no shading so the room is always a solid color, the Level Background is solid black so youll know when you are at the edge of the room when you can see the background.
You will start off in the Castle Grounds, with the Castles Front Doors being the warps to the level, which have been moved closer to the starting point.
If you Pause Exit out of the Green Screen Room, you will go to Inside Peachs Castle. Use the Castles Front Doors to go back outside, and then walk right back in to go to the Green Screen Room. Or you can jump into the Bob-omb Battlefield Painting.
Not intended for Console but does work correctly.
DECOMP FILES INTRSTRUCTIONS:
Copy and paste the folders into your root Decomp folder, click yes to any files asking to be replaced, and then build/compile the rom like usual. Marios Models, Textures, Voice Clips as well as some of the Text should have changed.
There is no Green Screen version because Im assuming that if youre using the Decompilation Project, its not for making videos.
REPLACING TEXTURES:
The textures can be replaced using Quad64, a discontinued level editor that can edit the Original Levels (as SM64 Rom Manager can only edit Custom Levels) as well as most of the roms Textures. If youre familiar with Toads Tool 64, this is basically a better version that can even edit clean, unextended roms. Best part is that it keeps a roms Console Compatibility.
Go to the Levels tab and select Textures to open up the Texture Editor.
Quad64 Thread with Download Link:
https://hack64.net/Thread-Quad64-v0-2-Beta-Build-5
You can of course edit the textures with a Texture Pack, which is recommended if youre making a video and need to quickly change the textures.
Twitter: https://www.twitter.com/StupidMarioFan1 Text & Color Code Update for Wario & Waluigi in SM64 [Mod]](https://i.ytimg.com/vi/iW2TCEq6Xso/mqdefault.jpg)
![Daisy as a Peach Clone for Project M [Mod]
Huge Update along with a Project+ Version can be found here:
https://www.youtube.com/watch?v=R4mF4JvpALY
This Channels Targeted Audience is 13 Years & Older.
The age you are SUPPOSED to be when making an account.
Although this video does not contain anything inappropriate for children, this video shows footage of a video game that is Rated T.
After the disappointment that was Daisy being a Peach Duplicate in Super Smash Bros Ultimate, I decided to make her a proper Peach Clone in Project M as well as Brawl although 1 important thing couldnt be replicated perfectly for some reason.
I have been working on this mod periodically over the past year and Ive wanted to announce it sooner but figured I would wait until the mod was pretty much done before teasing it.
The video goes into way more detail but Daisy has different stats, some edited attacks, and 3 new attacks which are edits of Non-Peach moves.
However the most important thing is that she now has a 3rd Jump instead of a Float ability, which has its own unique animation...for Project M and not Brawl. The thing I was the most proud of and Brawl wont load the new animations for it, only registered that Daisy has a 3rd Jump.
The models are heavily edited using Brawl Peachs Body, Mario Party 8 Daisys Body & Ultimate Daisys Head. Textures took a lot of time to get right and I am super proud of how they turned out.
Also really proud of all the recreated animations.
Daisy has the usual stuff:
Near-Perfect Rigging
Final Smash Eyes
Eye Movement
Metals
Clear models
Shadow models
Recolors
If you use the Soundbank and Effect.pac Expansion codes, Daisy wont have to share with Peach which avoids possible glitches & crashes.
In addition, theres codes to have Costume-Specific Toads so I highly recommend using those codes to get the full experience.
Download: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218328
Twitter: https://www.twitter.com/StupidMarioFan1 Daisy as a Peach Clone for Project M [Mod]](https://i.ytimg.com/vi/iXun-lx_q4Y/mqdefault.jpg)
![Can You Beat GE007 on Agent WITHOUT Using Weapons?
This Channels Targeted Audience is 13 Years & Older.
The age you are SUPPOSED to be when making an account.
This video shows footage of a video game that contains lots of Violence. The game in question is Rated T so it is not appropriate for children under 13 Years Old.
I jumped on the bandwagon of those Can You beat the game WITHOUT using/touching [blank] videos BUT with a game you wouldnt expect. Let me know what you think of the video. Can You Beat GE007 on Agent WITHOUT Using Weapons?](https://i.ytimg.com/vi/j67YQZR7PDw/mqdefault.jpg)