Uploaded October 2015 | Updated September 2026, 2 hours ago
In this video we go over setting up damage applications for the AI. We also add extra animations for when the enemy takes damage and get our player to take damage when the AI is shooting at him, as well as adding some death animations.
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Finished .blend:
drive.google.com/file/d/0B_DSg35urBhDaWhRcmtiZUVNTjA/view?usp=sharing
Stay Inspired!
In this video we go over setting up damage applications for the AI. We also add extra animations for when the enemy takes damage and get our player to take damage when the AI is shooting at him, as well as adding some death animations.
Leave a like comment or share!
Subscribe for more!
Finished .blend:
drive.google.com/file/d/0B_DSg35urBhDaWhRcmtiZUVNTjA/view?usp=sharing
Stay Inspired!







![How to add Skidmarks [BGE]
In this tutorial I go over how to add skidmarks to your games in the blender game engine. After being highly requested from BGMC 14 I decided to make a tutorial. This can also be used for other trails, such as smoke trails.
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Smoking_mirrors channel:
https://www.youtube.com/channel/UCc5gApUwWZC2H_lFJ0gVV0Q
Basic vehicle movement (used in BGMC 14):
https://www.youtube.com/watch?v=ZhvZQGYahnQ
Skid texture:
https://drive.google.com/file/d/0B_DSg35urBhDTTk5a2hWMGtTWk0/view?usp=sharing
BGMC 14:
https://www.thatimster.com/resources.html
Finished .blend:
https://drive.google.com/file/d/0B_DSg35urBhDUnA4N2JtME1mcUE/view?usp=sharing
Stay Inspired! How to add Skidmarks [BGE]](https://i.ytimg.com/vi/O-IwIQVGVfQ/mqdefault.jpg)


