Uploaded June 2014 | Updated September 2026, 56 minutes ago
in this video i show you how to animate a 3d test dummy/enemy for each state, also showing you how to take advantage of reverse animations for certain states.
This is part 1 in the Enemy AI tutorial series.
Leave a like comment or share if you enjoyed it and want to see more!
Hope you get something useful out of it :D
Links:
Starting .blend: download1326.mediafire.com/e1os4pu4a4mg/74jq71b0t0l1d6b/startingEnemyAI.blend
Finishing .blend: download1489.mediafire.com/ph4vty433elg/gx6q93rkwnr0dhi/finishedEnemyAI.blend
Soldier featured in thumbnail:
blendswap.com/blends/view/66993
Stay inspired!
in this video i show you how to animate a 3d test dummy/enemy for each state, also showing you how to take advantage of reverse animations for certain states.
This is part 1 in the Enemy AI tutorial series.
Leave a like comment or share if you enjoyed it and want to see more!
Hope you get something useful out of it :D
Links:
Starting .blend: download1326.mediafire.com/e1os4pu4a4mg/74jq71b0t0l1d6b/startingEnemyAI.blend
Finishing .blend: download1489.mediafire.com/ph4vty433elg/gx6q93rkwnr0dhi/finishedEnemyAI.blend
Soldier featured in thumbnail:
blendswap.com/blends/view/66993
Stay inspired!




![How to add Skidmarks [BGE]
In this tutorial I go over how to add skidmarks to your games in the blender game engine. After being highly requested from BGMC 14 I decided to make a tutorial. This can also be used for other trails, such as smoke trails.
Leave a like comment or share!
Subscribe for more!
Smoking_mirrors channel:
https://www.youtube.com/channel/UCc5gApUwWZC2H_lFJ0gVV0Q
Basic vehicle movement (used in BGMC 14):
https://www.youtube.com/watch?v=ZhvZQGYahnQ
Skid texture:
https://drive.google.com/file/d/0B_DSg35urBhDTTk5a2hWMGtTWk0/view?usp=sharing
BGMC 14:
https://www.thatimster.com/resources.html
Finished .blend:
https://drive.google.com/file/d/0B_DSg35urBhDUnA4N2JtME1mcUE/view?usp=sharing
Stay Inspired! How to add Skidmarks [BGE]](https://i.ytimg.com/vi/O-IwIQVGVfQ/mqdefault.jpg)





