Uploaded September 2016 | Updated September 2026, 57 minutes ago
In this tutorial we go over how to create very low poly trees with around ~200 vertices per tree. We go over using a shaded normal map with Z offset and halo face orientation to achieve this effect.
Downloads:
Normal map: drive.google.com/open?id=0B_DSg35urBhDWkYtbURzMjJZN2M
Finished .blend: drive.google.com/file/d/0B_DSg35urBhDLVVoOUhXbVFfTjQ/view?usp=sharing
Leaf Texture: drive.google.com/file/d/0B_DSg35urBhDNVNrNng3YkNrZU0/view?usp=sharing
Flower Texture: drive.google.com/file/d/0B_DSg35urBhDTlUwMHJtcjJ3eTQ/view?usp=sharing
►►►Likes, comments shares appreciated!
►►►Subscribe for more!
Website:
thatimster.com
Facebook:
facebook.com/Thatimst3r
Twitter:
twitter.com/ThaTimst3r
Stay Inspired!
In this tutorial we go over how to create very low poly trees with around ~200 vertices per tree. We go over using a shaded normal map with Z offset and halo face orientation to achieve this effect.
Downloads:
Normal map: drive.google.com/open?id=0B_DSg35urBhDWkYtbURzMjJZN2M
Finished .blend: drive.google.com/file/d/0B_DSg35urBhDLVVoOUhXbVFfTjQ/view?usp=sharing
Leaf Texture: drive.google.com/file/d/0B_DSg35urBhDNVNrNng3YkNrZU0/view?usp=sharing
Flower Texture: drive.google.com/file/d/0B_DSg35urBhDTlUwMHJtcjJ3eTQ/view?usp=sharing
►►►Likes, comments shares appreciated!
►►►Subscribe for more!
Website:
thatimster.com
Facebook:
facebook.com/Thatimst3r
Twitter:
twitter.com/ThaTimst3r
Stay Inspired!

![How to add Skidmarks [BGE]
In this tutorial I go over how to add skidmarks to your games in the blender game engine. After being highly requested from BGMC 14 I decided to make a tutorial. This can also be used for other trails, such as smoke trails.
Leave a like comment or share!
Subscribe for more!
Smoking_mirrors channel:
https://www.youtube.com/channel/UCc5gApUwWZC2H_lFJ0gVV0Q
Basic vehicle movement (used in BGMC 14):
https://www.youtube.com/watch?v=ZhvZQGYahnQ
Skid texture:
https://drive.google.com/file/d/0B_DSg35urBhDTTk5a2hWMGtTWk0/view?usp=sharing
BGMC 14:
https://www.thatimster.com/resources.html
Finished .blend:
https://drive.google.com/file/d/0B_DSg35urBhDUnA4N2JtME1mcUE/view?usp=sharing
Stay Inspired! How to add Skidmarks [BGE]](https://i.ytimg.com/vi/O-IwIQVGVfQ/mqdefault.jpg)








![BGMC 22 - UnderTow by Thatimst3r and Grenzer [Full Playthrough]
Full playthrough of our bioshock inspired game called undertow, unfortunately we didnt get enough time to fully complete everything, but we got it to a playable state within a week!
The theme was exploration and we had 7 days to build a decent game.
If you want to look into the source files use Blender 2.75a.
Game Download (71mb): https://drive.google.com/file/d/0B_DSg35urBhDMkVIc28yWWRBYWc/view?usp=sharing
open the .exe file to start the game, all source files are included if you want to explore them :)
Grenzers Channel (with devlogs): https://www.youtube.com/channel/UCieVc4zEs1RYAcLEY2LSCFw?&ab_channel=NickGrenzer
Likes, comments shares appreciated!
Subscribe for more!
Website:
http://www.thatimster.com
Facebook:
https://www.facebook.com/Thatimst3r/
Twitter:
https://twitter.com/ThaTimst3r
Stay Inspired! BGMC 22 - UnderTow by Thatimst3r and Grenzer [Full Playthrough]](https://i.ytimg.com/vi/QJR3BfHck6s/mqdefault.jpg)