Uploaded December 2020 | Updated September 2026, 2 weeks ago
There's nothing quite like a good, old-fashioned crusher. In this video I show you how to make one that'll pound your foes into oblivion!
00:00 Intro
00:24 Moving the Crusher
05:01 Testing the Movement
05:14 Applying Crushing Damage
08:51 Testing the Damage
10:05 Adding a Sound Effect
11:57 Testing the Sound Effect
12:08 Adding Camera Shake
13:01 Testing the Camera Shake
13:10 Adding a Particle Effect
14:04 Testing the Particle Effect
14:26 Placing Enemies & Adding Button Logic
16:40 Final Demonstration
Tutorial map:
mediafire.com/file/bondxmr7745zazf/Crusher_Tutorial.zip/file
Prodeus is a modern-but-oldschool FPS that's now available on Steam and GOG via the following links:
store.steampowered.com/app/964800/Prodeus
gog.com/game/prodeus
There's nothing quite like a good, old-fashioned crusher. In this video I show you how to make one that'll pound your foes into oblivion!
00:00 Intro
00:24 Moving the Crusher
05:01 Testing the Movement
05:14 Applying Crushing Damage
08:51 Testing the Damage
10:05 Adding a Sound Effect
11:57 Testing the Sound Effect
12:08 Adding Camera Shake
13:01 Testing the Camera Shake
13:10 Adding a Particle Effect
14:04 Testing the Particle Effect
14:26 Placing Enemies & Adding Button Logic
16:40 Final Demonstration
Tutorial map:
mediafire.com/file/bondxmr7745zazf/Crusher_Tutorial.zip/file
Prodeus is a modern-but-oldschool FPS that's now available on Steam and GOG via the following links:
store.steampowered.com/app/964800/Prodeus
gog.com/game/prodeus

![How to Play Classic DOOM on a Modern PC
Want to play DOOM on a modern PC, but arent sure where to begin? This videos got you covered! NOTE: Source ports do NOT include the game itself. You can purchase a copy on Steam (https://store.steampowered.com) or even GOG (https://www.gog.com).
GZDoom Tips:
[#1 Screen Resolution] 2:01
[#2 Custom Keybinds] 2:20
[#3 HUD Scaling] 2:38
[#4 Mouselook] 3:18
[#5 Crosshair] 3:41
[#6 Texture Filtering] 4:25
[#7 Dynamic Lights] 4:59 (See Updates/Corrections below for an easier method!)
[#8 FluidSynth Reverb] 6:16
[#9 OPL MIDI Playback] 6:50
Source Ports:
[GZDoom] https://zdoom.org/downloads
[Chocolate DOOM] https://www.chocolate-doom.org/wiki/index.php/Chocolate_Doom
Updates/Corrections (as of 6/7/21):
- Whereas the Steam and GOG versions of Doom once used DOSBox, nowadays they use Bethesdas official Unity port. While this is a huge step up, GZDoom is still the way to go because it a.) is far more configurable, and b.) allows you to effortlessly play pretty much every mod you can get your hands on. Go try to play Brutal Doom with the official Steam/GOG ports, for example not gonna happen, at least not without some major hurdles. As easy as GZDoom is to set up nowadays, theres no good reason to choose the official port over it.
- At the time of this video, I didnt realize that all recent versions of Chocolate Doom and (G)ZDoom automatically search your Steam and GOG directories for IWADS. In other words, if you already own the DOOM games on Steam and/or GOG, you do NOT have to manually copy the IWADs to your source ports folder.
- I also somehow missed the fact that Brightmaps and Lights can be toggled on/off directly through the (G)ZDoom launcher just by checking or unchecking the Load lights and Load brightmaps options underneath Resource Settings. Theres no need to edit any INI files. Doh! How to Play Classic DOOM on a Modern PC](https://i.ytimg.com/vi/uVaTq0dc6Qs/mqdefault.jpg)






![[DOOM] Sandy Petersens Level Design
id Softwares most prolific level designer of the DOOM era, Sandy Petersen tends to be overlooked by many, if not outright forgotten. However, his groundbreaking contributions helped shape the original DOOM games into the timeless classics we all know and love. This video discusses what set him apart from John Romero and the rest of the crew at id and also shows off some of his most unique and innovative levels.
Sources:
https://www.shacknews.com/article/99662/stairway-to-badass-the-making-and-remaking-of-doom?page=8
https://books.google.com/books/about/Game_Engine_Black_Book_DOOM_v1_1.html?id=wel6DwAAQBAJ
https://www.amazon.com/Official-Doom-Survivors-Strategies-Secrets/dp/0782115462
https://www.quakewiki.net/archives/qref/sandy.html
https://www.reddit.com/r/IAmA/comments/3t1obw/sandy_petersen_designer_of_cthulhu_wars_doom_call/
https://doom.fandom.com/wiki/Sandy_Petersen [DOOM] Sandy Petersens Level Design](https://i.ytimg.com/vi/w9oG2LBuMwY/mqdefault.jpg)

