@SebastianLague
  @SebastianLague
Sebastian Lague | Procedural Landmass Generation (E20: refactoring 2/2) @SebastianLague | Uploaded June 2017 | Updated October 2024, 9 hours ago.
Refactoring the threaded data request management code, moving terrain chunks to their own file, and getting rid of the map generator.

The full source code for this episode can be found here:
github.com/SebLague/Procedural-Landmass-Generation

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Procedural Landmass Generation (E20: refactoring 2/2) @SebastianLague

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