Introduction to Game Development (E25: stealth game 3/3) @SebastianLague
Introduction to Game Development (E25: stealth game 3/3)  @SebastianLague
Uploaded April 2017 | Updated September 2026, 2 weeks ago
In this episode we add game win and lose conditions to the game, and finish things up.

Project files:
github.com/SebLague/Intro-to-Gamedev

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Introduction to Game Development (E25: stealth game 3/3)Procedural Landmass Generation (E03: Octaves)[Ludum Dare #43] The Resistance: Behind the ScenesUnity Gradient Editor (2/3)Create an RPG with Unity + Blender (introduction)RPG graphics E08: Icons [Blender]I Ran a Chess Programming Tournament![Unity] Procedural Cave Generation (E07. Ensuring Connectivity)A* Pathfinding (E08: path smoothing 1/2)Procedural Landmass Generation (E12: normals)[Unity] Procedural Planets (E06: simple biomes)[Unity] Procedural Planets (E07: ocean depth)
Sebastian Lague |

Introduction to Game Development (E25: stealth game 3/3)

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