Uploaded May 2024 | Updated September 2026, 2 weeks ago
The next Unrivaled Tera Raid has arrived, and this time, it's Primarina! Overall, it was pretty easy to predict how to counter it, but it turns out to have Sing, so you'll want to have an ally with Safeguard (such as Arboliva) to protect you from it. I use Arceus-Steel to wall it and take it down:
Arceus @ Iron Plate
Steel Tera
Ability: Multitype
Modest, 130 HP, 128 Special Attack, 252 Special Defense
- Judgement
- Calm Mind
- Recover (or Electric Terrain)
- Acid Spray
The main thing to do is set up 3 Calm Minds so you can start to wall it. With that, you can start using Judgement, because at 85% time remaining, it resets its own stats, and at 80% time remaining, it'll reset yours. Hopefully you are still awake, so you can use another 3 Calm Minds, Recover if needed, then use Acid Spray to charge up your Tera Charge. Once you are ready, a Terastalized Judgement should do a good chunk of damage and help you take it out with east.
If you are having trouble with Sing, you can try using a few heal cheers to wake yourself up, or use Electric Terrain (over Recover) to prevent yourself from falling asleep.
The next Unrivaled Tera Raid has arrived, and this time, it's Primarina! Overall, it was pretty easy to predict how to counter it, but it turns out to have Sing, so you'll want to have an ally with Safeguard (such as Arboliva) to protect you from it. I use Arceus-Steel to wall it and take it down:
Arceus @ Iron Plate
Steel Tera
Ability: Multitype
Modest, 130 HP, 128 Special Attack, 252 Special Defense
- Judgement
- Calm Mind
- Recover (or Electric Terrain)
- Acid Spray
The main thing to do is set up 3 Calm Minds so you can start to wall it. With that, you can start using Judgement, because at 85% time remaining, it resets its own stats, and at 80% time remaining, it'll reset yours. Hopefully you are still awake, so you can use another 3 Calm Minds, Recover if needed, then use Acid Spray to charge up your Tera Charge. Once you are ready, a Terastalized Judgement should do a good chunk of damage and help you take it out with east.
If you are having trouble with Sing, you can try using a few heal cheers to wake yourself up, or use Electric Terrain (over Recover) to prevent yourself from falling asleep.










![Metroid Prime 4: Beyond 100% Walkthrough – Part 11: Flare Pool Cleanup
In this part, I re-enter Flare Pool. I quickly go back to the Scrapyard to get a Shot Expansion with a Power Bomb (8:42), then head to Lava Lake Bridge where there are some new enemies. After activating the Scout Bot (12:42) and getting a Shot Expansion (13:47), I head into the Volcano Heart. There are some simple Shot and Missile Expansions here, but in order to get the Energy Tank, you need to take down a Swim Snatcher (17:30), which is a one-time scan.
After getting the Energy Tank (19:47), I head into the facility to obtain the expansions remaining there, usually needing the Thunder Shot to access new rooms. In Hard Mode, it’s a gauntlet due to how many Psy-bots you encounter, especially in the Subobservation Room (36:30).
After obtaining every expansion in the facility, I head into the Lava Works by destroying a piece of rubble with a Super Missile (55:25). You need to go through a Morph Ball tunnel and do some Grapple Swings to turn off the lava (58:00) so you can get a Power Bomb Expansion (59:15), then I head into the Expansion Site (59:40) to take on the Behemoth (59:58). It’s a pretty simply battle as long as you have the Super Ice Shot. Upon its defeat, it knocks down the Mech Part that you need (1:02:07) and is the final item that you need in the area. With the Behemoth scan, the final Biology – Viewros entry is added to the Logbook, so all that’s left is two more scans, which are Sylux Forces ones and can only be obtained in the endgame. I head to a Save Station to restore my health and leave the area.
Items acquired:
Shot Expansion x5: (8:42), (13:47), (15:24), (27:45), (42:42)
Flare Pool Scout Bot: (12:42)
Missile Expansion x7: (16:12), (22:35), (27:45), (30:40), (32:56), (38:53), (45:08)
Energy Tank x1: (19:47)
Large Shot Expansion x1: (41:55)
Power Bomb Expansion x1: (59:15)
Mech Part #5 – Cannon: (1:02:24)
Scans acquired:
Leaping Spitter (Biology – Viewros): (11:54)
Swim Snatcher (Biology – Viewros): (17:47) *one-time only*
Behemoth (Biology – Viewros): (1:00:09) *one-time only*
Main Item List:
Psychic Crystal [x]
Psychic Glove [x]
Missile Launcher [x]
Control Beam [x]
Psychic Bomb [x]
Vi-O-La Suit [x]
Vi-O-La [x]
Psychic Boots [x]
Fire Chip [x]
Fire Shot [x]
Charged Fire Shot [x]
Psychic Beam Upgrade [x]
Psychic Lasso [x]
Psychic Boost Ball [x]
Ice Chip [x]
Ice Shot [x]
Super Fire Shot [x]
Charged Ice Shot [x]
Vi-O-La IC Suit [x]
Control Beam Boost [x]
Psychic Grapple [x]
Teleporter Chip [x]
Thunder Chip [x]
Teleporter Patches [x]
Thunder Shot [x]
Super Ice Shot [x]
Charged Thunder Shot [x]
Green Energy Crystal Finder [x]
Psychic Spider Ball [x]
Super Thunder Shot [x]
Super Missile [x]
Psychic Power Bomb [x]
Legacy Suit [x]
Expansions:
Missile Expansions: 48/48 *All Missile Expansions obtained*
Energy Tanks: 14/14 *All Energy Tanks obtained*
Shot Expansions: 38/38 *All Shot Expansions obtained*
Large Shot Expansions: 6/6 *All Large Shot Expansions obtained*
Psychic Power Bomb Expansions: 4/5
Vi-O-La Boost Tank: 3/3 *All Vi-O-La Boost Tanks obtained*
Master Teleporter Key: 5/5 *All Master Teleporter Keys obtained*
Mech Part: 5/6
Logbook:
Biology – Galactic Federation: 6/6 *All Galactic Federation Scans Found*
Biology – Sylux Forces: 2/4
Biology – Viewros: 53/53 * All Biology – Viewros Scans Found*
Machines – Viewros: 19/19 *All Machines Scans Found*
Lamorn Legacy – Lamorn Lore: 10/10 *All Lamorn Lore Found*
Lamorn Legacy – Lamorn Data Logs: 17/17 *All Lamorn Data Logs Found*
Research: 18/18 *All Research Scans Found*
Chapters:
Start: 0:00
To Flare Pool: 0:48
Flare Pool Entrance: 6:37
Lava Lake Bridge: 11:29
Volcano Heart: 14:09
To the Facility: 20:18
Facility Cleanup: 21:18
To Lava Works: 45:49
Boss Battle Behemoth: 59:58
Leaving Flare Pool: 1:02:47 Metroid Prime 4: Beyond 100% Walkthrough – Part 11: Flare Pool Cleanup](https://i.ytimg.com/vi/y-OYEUor-VI/mqdefault.jpg)