Uploaded July 2026 | Updated September 2026, 2 weeks ago
This is the deck I have modified most frequently and have a physical version of, and one that I use in the Arceus League (the one with the ELO rankings), where I hover around 1400 to 1550. It needs a couple of turns, but it does damage reliably and gains power steadily. The original reason I went with this is because I managed to get ahold of two of the Ultra Rare Jacinthe cards from the Perfect Order prerelease. There was no Psychic Pokémon at the prerelease event resilient enough to need to heal 150 HP, and I felt that the options were either Mega Gardevoir ex or Mega Floette ex, and the latter is the less-played one, so Mega Floette ex it is.
This was the deck list at the time these recordings were done. This deck has since been changed.
POKÉMON (14)
4x Mega Floette ex (Chaos Rising)
3x Xerneas (Chaos Rising)
2x Smoochum (Surging Sparks)
1x Deoxys (Chaos Rising 32)
1x Deoxys (Chaos Rising 33)
2x Latias ex (Surging Sparks)
1x Lillie’s Clefairy ex (Journey Together OR Ascended Heroes OR SV Black Star Promos)
TRAINERS (29)
3x Ange Floette
2x Boss’s Orders
2x Brock’s Scouting
4x Colress’s Tenacity
2x Energy Recycler
1x Hero’s Cape
2x Jacinthe
4x Lillie’s Determination
3x Night Stretcher
1x Poké Pad
3x Prism Tower
2x Team Rocket’s Petrel
ENERGY (17)
13x Psychic Energy
4x Telepathic P Energy
This is an all-Psychic, all-Basic deck designed to load as many Energy onto the Pokémon as possible while beefing up the HP of those Mega Floette ex in play. Telepathic P Energy allows you to get any two Pokémon you want from the deck and put them onto your Bench, and what you want at the start is Smoochum and Mega Floette ex, and some recipient of Mega Floette ex’s Eternity Bloom attack later on.
Though this is a “box” type deck, meaning the attackers may vary depending on what you’re up against, Mega Floette ex is the center of this deck. It uses the Eternity Bloom attack, which deals 200 damage and attaches up to 4 Basic Psychic Energy from the deck onto your Pokémon as you like (which can include Mega Floette ex itself, if you wanted to). The main recipients of this Energy are Xerneas, who does 30 more damage for each Psychic Energy attached on your side of the board (Telepathic P Energy counts towards this); another Mega Floette ex to continue if this one goes down; and either Deoxys, #33 if you’re up against a deck with a lot of attackers with Abilities (like Festival Lead, Mega Venusaur ex, Mega Kangaskhan ex stall, or N’s Zoroark ex), or Deoxys #32 against a deck with low-HP Benched Pokémon (like Slowking, Ethan’s Typhlosion, or, coming soon, Hide ’n’ Sneak). Later versions of this deck would have even more possible attackers, like Mega Diancie ex (Phantasmal Flames OR Ascended Heroes) and Xerneas ex (SV Black Star Promos).
The main thing holding Mega Floette ex back is her low HP. At 250 HP, this is the lowest of any Mega Evolution Pokémon ex, tied with Mega Hawlucha ex (who has an Ability allowing it to last longer). There are ways around this, albeit quickly countered: the Ange Floette Stadium card, which increases the HP of Mega Floette ex by 150 (bringing it to 400 HP total), and Hero’s Cape, which adds another 100 HP. Together, Mega Floette ex maxes out at 500 HP. Some decks can reach this number, but most cannot, which allows Jacinthe to come on in and heal away some of the damage Mega Floette ex has sustained.
This deck is vulnerable to the Stadium card getting replaced with another one though, which resets Mega Floette’s HP back to 250 and within range of a one-hit knockout by a lot of things. It’s also difficult to get Ange Floette (the Stadium card) out because Prism Tower needs to be there first, albeit Prism Tower is getting more popular as a Stadium card, and nothing stops you from doing this to the opponent’s Prism Tower. But it does take up deck space to supply your own Prism Towers.
Because every Pokémon in this deck is a Basic Pokémon, and there’s Telepathic P Energy, Latias ex is a key Pokémon in this team, granting all of its Pokémon a free Retreat Cost. In a pinch, Energy can also be attached onto Latias ex to use its Eon Blade attack.
And, of course, Lillie’s Clefairy ex is here to deal with Dragapult ex and Raging Bolt ex. This was designed specifically as an anti-Dragapult ex deck, and it stomps on Dragapult most of the time. The first match, at 00:00, was against Dragapult ex, and you’ll see how easily this deck handles it. The one at 10:11 is up against Slowking and shows how the other attackers can deal with other decks as needed, with Deoxys #32 taking out a Slowking in the Active Spot and another on the Bench, leaving them with no more Slowking or even Slowpoke.
This is the deck I have modified most frequently and have a physical version of, and one that I use in the Arceus League (the one with the ELO rankings), where I hover around 1400 to 1550. It needs a couple of turns, but it does damage reliably and gains power steadily. The original reason I went with this is because I managed to get ahold of two of the Ultra Rare Jacinthe cards from the Perfect Order prerelease. There was no Psychic Pokémon at the prerelease event resilient enough to need to heal 150 HP, and I felt that the options were either Mega Gardevoir ex or Mega Floette ex, and the latter is the less-played one, so Mega Floette ex it is.
This was the deck list at the time these recordings were done. This deck has since been changed.
POKÉMON (14)
4x Mega Floette ex (Chaos Rising)
3x Xerneas (Chaos Rising)
2x Smoochum (Surging Sparks)
1x Deoxys (Chaos Rising 32)
1x Deoxys (Chaos Rising 33)
2x Latias ex (Surging Sparks)
1x Lillie’s Clefairy ex (Journey Together OR Ascended Heroes OR SV Black Star Promos)
TRAINERS (29)
3x Ange Floette
2x Boss’s Orders
2x Brock’s Scouting
4x Colress’s Tenacity
2x Energy Recycler
1x Hero’s Cape
2x Jacinthe
4x Lillie’s Determination
3x Night Stretcher
1x Poké Pad
3x Prism Tower
2x Team Rocket’s Petrel
ENERGY (17)
13x Psychic Energy
4x Telepathic P Energy
This is an all-Psychic, all-Basic deck designed to load as many Energy onto the Pokémon as possible while beefing up the HP of those Mega Floette ex in play. Telepathic P Energy allows you to get any two Pokémon you want from the deck and put them onto your Bench, and what you want at the start is Smoochum and Mega Floette ex, and some recipient of Mega Floette ex’s Eternity Bloom attack later on.
Though this is a “box” type deck, meaning the attackers may vary depending on what you’re up against, Mega Floette ex is the center of this deck. It uses the Eternity Bloom attack, which deals 200 damage and attaches up to 4 Basic Psychic Energy from the deck onto your Pokémon as you like (which can include Mega Floette ex itself, if you wanted to). The main recipients of this Energy are Xerneas, who does 30 more damage for each Psychic Energy attached on your side of the board (Telepathic P Energy counts towards this); another Mega Floette ex to continue if this one goes down; and either Deoxys, #33 if you’re up against a deck with a lot of attackers with Abilities (like Festival Lead, Mega Venusaur ex, Mega Kangaskhan ex stall, or N’s Zoroark ex), or Deoxys #32 against a deck with low-HP Benched Pokémon (like Slowking, Ethan’s Typhlosion, or, coming soon, Hide ’n’ Sneak). Later versions of this deck would have even more possible attackers, like Mega Diancie ex (Phantasmal Flames OR Ascended Heroes) and Xerneas ex (SV Black Star Promos).
The main thing holding Mega Floette ex back is her low HP. At 250 HP, this is the lowest of any Mega Evolution Pokémon ex, tied with Mega Hawlucha ex (who has an Ability allowing it to last longer). There are ways around this, albeit quickly countered: the Ange Floette Stadium card, which increases the HP of Mega Floette ex by 150 (bringing it to 400 HP total), and Hero’s Cape, which adds another 100 HP. Together, Mega Floette ex maxes out at 500 HP. Some decks can reach this number, but most cannot, which allows Jacinthe to come on in and heal away some of the damage Mega Floette ex has sustained.
This deck is vulnerable to the Stadium card getting replaced with another one though, which resets Mega Floette’s HP back to 250 and within range of a one-hit knockout by a lot of things. It’s also difficult to get Ange Floette (the Stadium card) out because Prism Tower needs to be there first, albeit Prism Tower is getting more popular as a Stadium card, and nothing stops you from doing this to the opponent’s Prism Tower. But it does take up deck space to supply your own Prism Towers.
Because every Pokémon in this deck is a Basic Pokémon, and there’s Telepathic P Energy, Latias ex is a key Pokémon in this team, granting all of its Pokémon a free Retreat Cost. In a pinch, Energy can also be attached onto Latias ex to use its Eon Blade attack.
And, of course, Lillie’s Clefairy ex is here to deal with Dragapult ex and Raging Bolt ex. This was designed specifically as an anti-Dragapult ex deck, and it stomps on Dragapult most of the time. The first match, at 00:00, was against Dragapult ex, and you’ll see how easily this deck handles it. The one at 10:11 is up against Slowking and shows how the other attackers can deal with other decks as needed, with Deoxys #32 taking out a Slowking in the Active Spot and another on the Bench, leaving them with no more Slowking or even Slowpoke.

![Pokémon Champions - Introducing the Beartic Team! - Jul 12 26 A
I don’t know if I’ll make it a recurring thing or not, but I’m introducing teams in pairs in Pokémon Champions, one for double battling and one for single battling. Only a fool would think you can use the same team for both (but I’ve seen no shortage of single battling teams brought to double battling and vice versa). This one has more of an interconnectedness between its team members, but I find that it only makes the team harder to use in Team Preview: if the plan fails and/or is countered, you are pretty much done for.
BEARTIC - Juno - from “Juneau,” the capital of Alaska (has nothing to do with the Beastars character named Juno)
DECIDUEYE (HISUIAN) - Fletcher - from “fletching,” the feather part of an arrow; a “fletcher” is a person who sells arrows
DRAGALGE - Laverne - from “laver,” a type of seaweed, the same nickname as in Scarlet/Violet
BASTIODON - Castilla - from “castle”
SLOWKING (GALARIAN) - Socrates - associated with high intelligence; Poison connection for association with hemlock
PYROAR - Leonardo - from “leo,” Latin for “lion”; same nickname as in Scarlet/Violet
I just like these two Mega Evolutions in particular, though I know Mega Pyroar doesn’t have many fans.
00:00 - Battle #1
Type: Single Battle
Opponent: Sanaaa
Battle Court: Gym Court
Music: Team MZ Showdown
My Pokémon: Socrates (Slowking) (Galarian), Juno (Beartic), Laverne (Dragalge)
Opponent’s Pokémon: Charizard, Hydrapple, Annihilape
This battle was an interesting start to this team…but it shows how two of my Pokémon work together to be better than the sum of their parts. I don’t know how often I’ll be able to keep doing this though.
But in any case, this is my answer to a plain and obvious weather-based team, as long as it isn’t snow. Seeing Mega Charizard X instead was not what I predicted though.
03:16 - Battle #2
Type: Single Battle
Opponent: R.I.P
Battle Court: Battle Arena
Music: Trainer (Ruby, Sapphire, & Emerald)
My Pokémon: Castilla (Bastiodon), Leonardo (Pyroar), Socrates (Slowking) (Galarian)
Opponent’s Pokémon: Meowscarada, Ceruledge, Metagross
I remember back in Pokémon Battle Revolution, occasionally seeing people with names like that. It was always humorously over-the-top edgy.
Also, Mega Pyroar’s Fire Mane doesn’t seem like much, but it’s no joke! Too bad it lost Earth Power…
06:24 - Battle #3
Type: Single Battle
Opponent: ロキ (Loki)
Battle Court: Battle Arena
Music: Jacinthe
My Pokémon: Fletcher (Decidueye) (Hisuian), Leonardo (Pyroar), Juno (Beartic)
Opponent’s Pokémon: Incineroar, Dragonite, Metagross
I get my opponent’s plan here: knowing I’d likely pick Pyroar (and I did), eliminate it before Metagross turns up on the field. The previous battle showed what happens when Mega Metagross has to stand there in the way of a Fire-type attack from a Mega Pyroar; this opponent was not taking that chance.
By the way, there are three separate effects of Hisuian Decidueye’s signature move, Triple Arrows: an increased chance of a critical hit (by one stage, 12.5% chance with no other modifiers), lowering the opponents Defense by one stage (50% chance), and flinch (30% chance). I picked Hisuian Decidueye on my team in part because it’s fun to see which ones trigger.
Also, is it me, or was this Incineroar missing Intimidate? (Blast Burn hitting would’ve still made it a tough customer!)
10:43 - Battle #4
Type: Single Battle
Opponent: [SR•G]
Battle Court: Battle Arena
Music: Trainer (Scarlet & Violet)
My Pokémon: Socrates (Slowking) (Galarian), Juno (Beartic), Leonardo (Pyroar)
Opponent’s Pokémon: Snorlax, Dragonite, Rotom (Fan)
I don’t see many Fan Rotoms, compared to the large number of Wash and Heat Rotoms. Not sure what they had planned with it, but Dragonite is near impossible to take out in one hit—short of one-hit techiques like Sheer Cold or Destiny Bond, this is the closest I’ve seen.
14:02 - Battle #5
Type: Single Battle
Opponent: しょこたん (Shoko-tan)
Battle Court: Battle Court
Music: Friend (X & Y)
My Pokémon: Fletcher (Deciduye) (Hisuian), Castilla (Bastiodon), Laverne (Dragalge)
Opponent’s Pokémon: Espeon, Umbreon, Flareon
This is the most common themed team I find, one made of Eeveelutions. There are eight of them in all, so two would be excluded. In this case, they were Jolteon and Glaceon. They have a bit of a disadvantage in that they cannot Mega Evolve, but Eevee does get a Z-Move of its own, as well as a Gigantamax and corresponding G-Max Move.
My opponent is named after the host of Pokémon Sunday. I don’t know if this is actually her though. Pokémon Champions - Introducing the Beartic Team! - Jul 12 26 A](https://i.ytimg.com/vi/v9t8QL_VP5Q/mqdefault.jpg)








