Uploaded July 2017 | Updated September 2026, 5 days ago
JP: ギルド えんせいへ Towards the Guild’s Expedition
• (0:30) Kangaskhan Rocks OUTSIDE a dungeon allow you to take stock of inventory; Rocks at inner-dungeon waypoints do not.
• (1:20) The three "Path" dungeons, Side Path, Rock Path, and Forest Path, loop back around; they exist for level and item grinding, and can’t be revisited once you complete the "main" dungeon.
• (1:39) Treasure boxes can be taken to Xatu (Chapter 10 onward); for 150p, he’ll open the box, which can contain almost any sort of positive-effect item; from common ones like seeds, to rare ones like exclusive items (the kind you can take to Croagunk’s Swap Shop).
• (2:46) You’re a bit more likely to find Blue Gummis in this dungeon (or perhaps in Drenched Bluff beforehand); leave two of them in storage for later.
• (3:48) !!!
• (3:48) Repeating my summary from Chapter 6:
- Mime Jr.: Heals party completely and fills belly.
- Swalot: Sells "grab bags" containing a random item depending on the dungeon (harder dungeons have a better chance of offering high-rank items).
- Lickilicky: Cleans sticky items (cf. Cleanse Orb).
- Shedinja: Allows you to escape the dungeon without penalty (cf. Escape Orb).
• (4:07) Allows you to link and delink moves for free while in a dungeon. One-use item.
• (6:14) Heal Seeds, Heal Seeds, Heal Seeds! The Pokémon here LOVE to spam status. 14 floors, but the floors themselves are quite small.
• (7:52) Aerodactyl has Pressure, deducting 2 PP from whatever move you used against it. Be sure to bring Max Elixirs!
• (8:10) "Venomoth used Silver Wind!" Not only does it hit EVERY enemy in the room, but it can ALSO raise all of the user’s stats by 1, which is basically a death sentence for you at this point. Bring Reviver Seeds (though that goes without saying…) and get rid of the bugger quick-smart.
• (8:27) I feel like I’m overestimating my opponents…
• (8:54) Again!
• (9:06) Derp.
JP: ギルド えんせいへ Towards the Guild’s Expedition
• (0:30) Kangaskhan Rocks OUTSIDE a dungeon allow you to take stock of inventory; Rocks at inner-dungeon waypoints do not.
• (1:20) The three "Path" dungeons, Side Path, Rock Path, and Forest Path, loop back around; they exist for level and item grinding, and can’t be revisited once you complete the "main" dungeon.
• (1:39) Treasure boxes can be taken to Xatu (Chapter 10 onward); for 150p, he’ll open the box, which can contain almost any sort of positive-effect item; from common ones like seeds, to rare ones like exclusive items (the kind you can take to Croagunk’s Swap Shop).
• (2:46) You’re a bit more likely to find Blue Gummis in this dungeon (or perhaps in Drenched Bluff beforehand); leave two of them in storage for later.
• (3:48) !!!
• (3:48) Repeating my summary from Chapter 6:
- Mime Jr.: Heals party completely and fills belly.
- Swalot: Sells "grab bags" containing a random item depending on the dungeon (harder dungeons have a better chance of offering high-rank items).
- Lickilicky: Cleans sticky items (cf. Cleanse Orb).
- Shedinja: Allows you to escape the dungeon without penalty (cf. Escape Orb).
• (4:07) Allows you to link and delink moves for free while in a dungeon. One-use item.
• (6:14) Heal Seeds, Heal Seeds, Heal Seeds! The Pokémon here LOVE to spam status. 14 floors, but the floors themselves are quite small.
• (7:52) Aerodactyl has Pressure, deducting 2 PP from whatever move you used against it. Be sure to bring Max Elixirs!
• (8:10) "Venomoth used Silver Wind!" Not only does it hit EVERY enemy in the room, but it can ALSO raise all of the user’s stats by 1, which is basically a death sentence for you at this point. Bring Reviver Seeds (though that goes without saying…) and get rid of the bugger quick-smart.
• (8:27) I feel like I’m overestimating my opponents…
• (8:54) Again!
• (9:06) Derp.
![Pokémon Mystery Dungeon: Explorers of Sky - Post-credits story 2 (Sky Peak)
• (4:08) Does NOBODY in this world use nicknames? Good grief…
• (5:05) Another forced yes.
• (5:39) Its actually because of the special way the dungeon is structured.
• (5:47) Accessed via Hidden Stairs randomly in place of a Bazaar; its basically five or so Swalot Grab Bags, except in boxes (wouldnt they be more expensive since they cost 150p each to open compared to Swalots 100p…well, at least they dont contain Oran Berries). Appears in the following dungeons: Mystifying Forest, Sky Peak, Mt. Travail, Marine Resort, Lake Afar, Happy Outlook, Mt. Mistral, Shimmer Hill, Lost Wilderness, Midnight Forest, Zero Isle East.
• (5:47) Sky Peaks Secret Bazaars (scout them out with Eyedrop Seeds/Goggle Specs; if available, the staircase shows as orange instead of the normal blue) are insane, with all the stat boosters and gummis they sell…but youre going to be spending a LOT of time and money throwing out garbage while binge-buying.
• (6:23) Youre going to regret that…
• (6:34) The lower half of the mountain is (unsurprisingly) Grass-themed.
• (7:06–7:12) Mountain stations seem to be a primarily Japanese thing; it simply indicates (loosely) tenths of a mountain from base to summit (so 3rd station would be 30% upways…and yes, Im ripping this example directly from FF4s Mount Ordeals). Bases are usually developed at lower-to-mid stations. This structure is also why you cant do rescues here; rescues (and other missions, for that matter) are only possible before a midway point of a dungeon (eg. you can do rescues at Quicksand Cave but not Quicksand Pit), but here theres just too many waypoints, so the programmers disabled rescues entirely to prevent confusion.
• (7:14) You can go back to the café, now that everyone else has started exploring the mountain.
• (7:53) Shes a crow, what did you expect?
• (8:07) Youre REALLY going to regret that…
• (9:02) Inventory stocktake can be done at every even-numbered station (2nd, 4th, 6th, 8th); Drifblims Gondola takes you to your choice of the village, 2nd, 4th or 6th stations once you reach that specific area.
• (10:17) Enemies can drop them too; either way, theyre uncommon.
• (10:46) And a bit cheesy…but thats about what you expect from a JRPG.
• (11:22) Sneasel missing the point.
• (14:44) Here I thought Blizzard would be useful…nope, even with go after foes on, she wouldnt use it unless directly adjacent.
• (15:36) But he started it, miss!
• (16:12) Again, more obvious in Japanese.
• (16:33) Take your own advice next time!
• (16:43) Stormy Sea music, called Sky Peak Coast even though were nowhere NEAR the sea…this area is a いわば rocky path, so I can only assume the translators mixed up this and Craggy Coast (えんがんのいわば Coastal Rocky Path). Music shouldve been called Sky Peak Crag for consistency.
• (18:43) Despite this talk of snow, the upper reaches are actually dominated by Normal and Fighting-types…they probably see it as some sort of challenging training ground.
• (19:39) I told you hed regret it!
• (19:42) Hes an Ice-type, the cold shouldnt be much of a problem…no, he probably just got careless. Reviver Seeds are important, kids!
• (21:11) Now is as good a time as any to mention that ひさしぶり is a Japanese set phrase, roughly equivalent to long time no see. Youve seen it a few times already, usually translated as its been a long time or similar.
• (24:47) ayy
• (26:05) Context is important…うそ DOES literally mean lie, but used as slang it can also mean no way or the like [see JP Demyxs death cry, which IS properly translated despite claims to the contrary]; this line (うそうそ) shouldve been nahhhhhh or something similar instead.
• (28:44) The ever-exploitable Seed Flare, Shaymins signature move.
• (29:45) Obviously it has to be something cheesy!
• (34:07) Once you recruit the Shaymin on the summit (reach it again and talk), this one here gives you a Gracidea once per (in-game) day. Same as the main game, turns Shaymin into Sky Forme (that particular spelling is deliberate, since its フォルム in JP instead of the usual すがた); its a consumable in this game though, rather than a hold item as in the core games.
• (34:47) Sneasel was just tsun-tsun desu ne~ Pokémon Mystery Dungeon: Explorers of Sky - Post-credits story 2 (Sky Peak)](https://i.ytimg.com/vi/aAl3DOKmE78/mqdefault.jpg)


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