Uploaded July 2017 | Updated September 2026, 5 days ago
JP: ヨノワールのひみつ Dusknoir's Secret
Just cutscenes this time.
• (2:38) *Vanitas voice* Exactly what he said, idiot!
• (4:40) Time travel stories tend to do that.
• (4:54) Haha no you aren't.
• (9:43) Too bad that's not going to fix the root of the problem!
• (10:28) If I see ヨノワールさん one more time I'm going to punch something.
• (10:45) Well, from Dusknoir's point of view, anyway.
• (13:15) If you have side stuff to deal with (Café, moveset alterations, specific missions, etc.), do it now; we're about to embark on Expedition 2.0 tomorrow, and that means player and partner only without backtracking for six dungeons (forewarning: there are no Path side-dungeons, unlike the first). Don't forget the Marowak Dojo if you're in need of some emergency training.
• (18:14) Keep the lake guardians' presence here in mind for later…man, I've been saying that a lot in this walkthrough.
• (18:52) Shut up!
• (18:52) He looks like a guy whose own stubborn pride caused him to refuse to explain WHY he was here in the first place, and it boomeranged right back 'round and smacked him in the face (no seriously, you could've at least TRIED to explain!).
• (19:22) Repeat a lie for long enough and eventually you'll come to believe it.
• (19:27) What's the line again? "You fools! You've doomed us all!"
• (20:57) PLOT TWIST! Although my ranting probably should've made it obvious.
JP: ヨノワールのひみつ Dusknoir's Secret
Just cutscenes this time.
• (2:38) *Vanitas voice* Exactly what he said, idiot!
• (4:40) Time travel stories tend to do that.
• (4:54) Haha no you aren't.
• (9:43) Too bad that's not going to fix the root of the problem!
• (10:28) If I see ヨノワールさん one more time I'm going to punch something.
• (10:45) Well, from Dusknoir's point of view, anyway.
• (13:15) If you have side stuff to deal with (Café, moveset alterations, specific missions, etc.), do it now; we're about to embark on Expedition 2.0 tomorrow, and that means player and partner only without backtracking for six dungeons (forewarning: there are no Path side-dungeons, unlike the first). Don't forget the Marowak Dojo if you're in need of some emergency training.
• (18:14) Keep the lake guardians' presence here in mind for later…man, I've been saying that a lot in this walkthrough.
• (18:52) Shut up!
• (18:52) He looks like a guy whose own stubborn pride caused him to refuse to explain WHY he was here in the first place, and it boomeranged right back 'round and smacked him in the face (no seriously, you could've at least TRIED to explain!).
• (19:22) Repeat a lie for long enough and eventually you'll come to believe it.
• (19:27) What's the line again? "You fools! You've doomed us all!"
• (20:57) PLOT TWIST! Although my ranting probably should've made it obvious.
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