Uploaded October 2024 | Updated September 2026, 3 weeks ago
My asset YAPP is in Unity's current Echoes of Adventure Sale. Paul from SeedMesh Studio mentioned he used YAPP for the distribution of the vegetation in his Mossy Cedrus Forest asset. He also released a free update with new mushrooms recently. So I wanted to honour his work by exploring his asset in detail and by creating a new PixelBEEping video.
It was so worth it. I kept on flying and exploring the insane amount of detail Paul put into his asset. It's just so much fun. But see for yourself in this short clip. There's so much more to explore in that asset.
While I was at it I also checked out the settings of CineMachine 3. That one is highly recommended. With Unity 6 about to be finally released next week I suggest you should give it a try. CineMachine 3 feels right.
The bee is the one that comes with Windows 10. I wired it to the Malbers Little Dragons: Tiger asset and hid the mesh of the dragon. Just to get quickly into flying around.
Assets used:
* [⭐ Echoes of Adventure Sale ⭐] YAPP - Yet Another Prefab Painter
assetstore.unity.com/packages/tools/terrain/yapp-yet-another-prefab-painter-223381?aid=1011lfvh6&pubref=riyapp
* Mossy Cedrus Forest
assetstore.unity.com/packages/3d/environments/mossy-cedrus-forest-267081?aid=1011lfvh6&pubref=smmcf
* Animal Controller
assetstore.unity.com/packages/tools/animation/animal-controller-148877?aid=1011lfvh6&pubref=ac
* Little Dragons: Tiger (model got replaced with a Bee)
assetstore.unity.com/packages/3d/characters/creatures/little-dragons-tiger-64248?aid=1011lfvh6&pubref=ldt
* Bee from 3D-Viewer for Windows 10
My asset YAPP is in Unity's current Echoes of Adventure Sale. Paul from SeedMesh Studio mentioned he used YAPP for the distribution of the vegetation in his Mossy Cedrus Forest asset. He also released a free update with new mushrooms recently. So I wanted to honour his work by exploring his asset in detail and by creating a new PixelBEEping video.
It was so worth it. I kept on flying and exploring the insane amount of detail Paul put into his asset. It's just so much fun. But see for yourself in this short clip. There's so much more to explore in that asset.
While I was at it I also checked out the settings of CineMachine 3. That one is highly recommended. With Unity 6 about to be finally released next week I suggest you should give it a try. CineMachine 3 feels right.
The bee is the one that comes with Windows 10. I wired it to the Malbers Little Dragons: Tiger asset and hid the mesh of the dragon. Just to get quickly into flying around.
Assets used:
* [⭐ Echoes of Adventure Sale ⭐] YAPP - Yet Another Prefab Painter
assetstore.unity.com/packages/tools/terrain/yapp-yet-another-prefab-painter-223381?aid=1011lfvh6&pubref=riyapp
* Mossy Cedrus Forest
assetstore.unity.com/packages/3d/environments/mossy-cedrus-forest-267081?aid=1011lfvh6&pubref=smmcf
* Animal Controller
assetstore.unity.com/packages/tools/animation/animal-controller-148877?aid=1011lfvh6&pubref=ac
* Little Dragons: Tiger (model got replaced with a Bee)
assetstore.unity.com/packages/3d/characters/creatures/little-dragons-tiger-64248?aid=1011lfvh6&pubref=ldt
* Bee from 3D-Viewer for Windows 10
![Scary Ghost Scene in Kowloon Walled City #SpringSaleShorts
Kowloon Walled City was available as Flash Deal. The asset does look gorgeous, so I bought it. I figured Id try something different and put a scary ghost into it.
The character is one of the Primitive Characters of Maksim Bugrimov. The animations are Ghost Creature Animations from RamsterZ.
I wanted to see if a Ghost-style would work, so I quickly staged the scene using my own asset Animation Preview Pro. Its fairly easy to get a first draft for just seeing how it looks and if a character in a scene works.
Kowloon Walled City has so much more to offer, this scene is just a quick peek. Check the description of the asset.
00:00 Start with one of the Kowloon demo scenes
00:18 Put character into scene
00:22 Create Animator Controller with Ghost Animations
00:44 Assign Animator Controller and Avatar
00:52 Animation Preview Pro
01:06 Assign character to examine
01:08 Having fun examining the animations
The video titles screenshot was quickly created directly inside the editors scene view using Animation Preview Pro and Photo Session.
Assets used:
* [⭐ Spring Sale ⭐] Kowloon Walled City
https://assetstore.unity.com/packages/3d/environments/kowloon-walled-city-asian-apartments-modular-pack-206812?aid=1011lfvh6&pubref=swskwc&utm_source=aff
* [⭐ Spring Sale ⭐] Primitive Characters Pack
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/primitive-characters-pack-pack-266458?aid=1011lfvh6&pubref=mbpcp&utm_source=aff
* Ghost Creature Anims
https://assetstore.unity.com/packages/3d/animations/ghost-creature-anims-217086?aid=1011lfvh6&pubref=rzgca&utm_source=aff
* Animation Preview Pro
https://assetstore.unity.com/packages/tools/animation/animation-preview-pro-227335?aid=1011lfvh6&pubref=riapp&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Scary Ghost Scene in Kowloon Walled City #SpringSaleShorts](https://i.ytimg.com/vi/c0J80_HhEhU/mqdefault.jpg)
![Creating an Asset Overview Scene using YAPP in 3 Minutes
Ive extended YAPP to provide a singular distribution mode. Which means a prefab is distributed exactly once, usually its distributed depending on the probability settings. With this its easy to create overview scenes of assets which are required for publishers by the Unity Asset Store.
The assets are distributed with the usual spline mechanism:
* create a prefab painter
* set spline distribution
* add prefabs
* draw spline and adjust spline
The video showcases the awesome Meadow Environment of NatureManufacture. One of the best assets on the Unity Asset Store. The asset has so much more to offer, this video is just a showcase for parts of the asset.
00:00 Start with a plane
00:10 Using Meadow Environment
00:14 Create prefab painter
00:16 Use Singular prefab selection
00:20 Lock for multi-selection
00:24 Set tree prefabs for YAPP
00:26 Paint spline and align prefabs
00:44 Bushes
01:00 Flowers
01:20 Grid alignment
01:46 Grass
02:20 Rocks
03:00 Post-adjustment
Please note that you can just remove the prefab painter scripts or drag out the prefab containers and use the scene as you created it with your assets on the Unity Asset Store.
Assets used:
* [⭐ Echoes of Adventure Sale ⭐] YAPP - Yet Another Prefab Painter
https://assetstore.unity.com/packages/tools/terrain/yapp-yet-another-prefab-painter-223381?aid=1011lfvh6&pubref=riyapp&utm_source=aff
* Meadow Environment - Dynamic Nature
https://assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011lfvh6&pubref=nmme&utm_source=aff Creating an Asset Overview Scene using YAPP in 3 Minutes](https://i.ytimg.com/vi/c7TMAsR3rrY/mqdefault.jpg)
![Bubble shooting Dragon with Boars in Meadows #SpringSaleShorts
Foliage Renderer is a ⚡ Flash Deal ⚡ today and there are plenty more assets which I didnt showcase yet. Among them are The Vegetation Engine and Enviro. So I wanted to find a way to combine those assets. The Little Dragons of Malbers are too cute, so I thought of a project I did years ago and wanted to see how fast I can recreate it.
I amped up the details of the vegetation beyond anything that makes sense (2000 is way too much), just wanted to see how Foliage Renderer handles it. Pretty good 😁
Meadow Environment was converted to the TVE material beforehand, I thought I could skip showing that part. TVE has nice presets for that purpose. It also has awesome features like grass bending. So I thought Id put that in as well.
Please note that the code for the Bubble Shooter is free on Github. I put it there years ago. Maybe Ill put it to the Asset Store so that its easier to access for everyone.
00:00 Start from scratch
00:04 Add meadows stamp
00:14 Base terrain texture
00:16 Background mountains
00:36 Paint some biomes
01:12 Paint a road
01:26 Make road smaller
01:42 Add post processing
02:04 Add Foliage Renderer
02:14 Had 2000 initially (previous performance test, keeping it, but way too high :-)
02:32 Add dragon
02:56 Add grass bending
03:25 TVE manager
03:40 Add even more grass
04:00 Test bending
04:18 Add boar
04:36 Follow dragon
04:50 Grass bending
05:02 Make boar bubble target
05:12 Duplicate, create another boar
05:30 Add bubble shooting feature
06:14 Setup gameplay
06:40 Add Enviro
07.30 First test
07:48 Disable fireball
08:02 Lets play!
Assets used:
* [⚡ Flash Deal ⚡] Foliage Renderer
https://assetstore.unity.com/packages/tools/terrain/foliage-renderer-267618?aid=1011lfvh6&pubref=jbfe&utm_source=aff
* [⭐ Spring Sale ⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* [⭐ Spring Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* [⚡ Spring Sale ⚡] Meadow Environment - Dynamic Nature
https://assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011lfvh6&pubref=nmme&utm_source=aff
* [⚡ Spring Sale ⚡] Horse Animset Pro (Riding System)
https://assetstore.unity.com/packages/3d/characters/animals/horse-animset-pro-riding-system-79902?aid=1011lfvh6&pubref=mahap&utm_source=aff
* [⭐ Spring Sale ⭐] Enviro 3 - Sky and Weather
https://assetstore.unity.com/packages/tools/particles-effects/enviro-3-sky-and-weather-236601?aid=1011lfvh6&pubref=hhe&utm_source=aff
* [⭐ Spring Sale ⭐] The Vegetation Engine
https://assetstore.unity.com/packages/tools/utilities/the-vegetation-engine-159647?aid=1011lfvh6&pubref=btve&utm_source=aff
* [⭐ Spring Sale ⭐] The Vegetation Engine | Terrain Elements Module
https://assetstore.unity.com/packages/vfx/shaders/the-vegetation-engine-terrain-elements-module-181731?aid=1011lfvh6&pubref=btvetem&utm_source=aff
* Little Dragons: Tiger
https://assetstore.unity.com/packages/3d/characters/creatures/little-dragons-tiger-64248?aid=1011lfvh6&pubref=maldt&utm_source=aff
* Realistic Boars
https://assetstore.unity.com/packages/3d/characters/animals/realistic-boars-278201?aid=1011lfvh6&pubref=marb&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=risn&utm_source=aff
* Bubble Ball
https://github.com/Roland09/BubbleBall Bubble shooting Dragon with Boars in Meadows #SpringSaleShorts](https://i.ytimg.com/vi/cD2JcChflr8/mqdefault.jpg)
![Moving an Oasis in the Desert with MicroVerse is super fast
Quick follow-up to yesterdays video about Oasis creation: Of course you can parent the stamps to a gameobject and move it. Since that would have been so fast, I took the liberty of adding a few higher sand dunes and some massive rocks 😁
00:00 Parent oasis gameobjects
00:10 Move parent
00:20 Add large sand dunes
00:44 Add big rocks and texture them
Assets used:
* [⭐ Summer Sale, 3rd Week ⭐] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=sti&utm_source=aff
* [⭐ Summer Sale, 3rd Week ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* [⭐ New Release Sale ⭐] Massive Blocks
https://assetstore.unity.com/packages/tools/terrain/massive-blocks-stampit-291209?aid=1011lfvh6&pubref=rimb&utm_source=aff
(note: included in the Ultimate StampIT! Collection)
* [⭐ New Release Sale ⭐] Sand Covered Desert Rocks
https://assetstore.unity.com/packages/tools/terrain/sand-covered-desert-rocks-stampit-291208?aid=1011lfvh6&pubref=riscdr&utm_source=aff
(note: included in the Ultimate StampIT! Collection)
* Desert and Dunes
https://assetstore.unity.com/packages/tools/terrain/desert-dunes-stampit-219815?aid=1011lfvh6&pubref=ridad&utm_source=aff
(note: included in the Ultimate StampIT! Collection)
* URP 3D Sample
https://discussions.unity.com/t/introducing-the-new-urp-3d-sample
(use Unity Hub for installation)
* Genesis for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/genesis-for-microverse-231427?aid=1011lfvh6&pubref=rigmv&utm_source=aff
* Biomes and Presets 2 for MicroVerse
https://assetstore.unity.com/packages/slug/251773?aid=1011lfvh6&pubref=bpmv&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff Moving an Oasis in the Desert with MicroVerse is super fast](https://i.ytimg.com/vi/cGFsq1V53AM/mqdefault.jpg)
![Snow Tiger in Winter Landscape
Awesome assets are coming our away. Malbers starts with the release of his Realistic Tiger. Its my new favorite. Just awesome, but see for yourself in this quick showcase.
It motivated me to continue the work on the animated emission effect. Its actually not that hard to do once you figure out how to do it 🙂
Theres more to come of course.
By the way, Ida Faber released the River Spirit Waterbender yesterday, I hope to find the time to make a vid soon. And NatureManufacture is also about to release a new asset. Exciting times ahead 😁
Assets used:
* [⭐ New Release Sale ⭐] Realistic Tiger
https://assetstore.unity.com/packages/3d/characters/animals/realistic-tiger-309402?aid=1011lfvh6&pubref=mart&utm_source=aff
* Weatherade: Snow and Rain System
https://assetstore.unity.com/packages/tools/utilities/weatherade-snow-and-rain-system-275622?aid=1011lfvh6&pubref=nlw&utm_source=aff
* Animal Controller (Malbers Character Controller)
https://assetstore.unity.com/packages/tools/animation/animal-controller-malbers-character-controller-148877?aid=1011lfvh6&pubref=mac&utm_source=aff
* Realistic Moose
https://assetstore.unity.com/packages/3d/characters/animals/realistic-moose-295420?aid=1011lfvh6&pubref=marm&utm_source=aff
* Realistic Bear
https://assetstore.unity.com/packages/3d/characters/animals/realistic-bear-279500?aid=1011lfvh6&pubref=marb&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Snow Tiger in Winter Landscape](https://i.ytimg.com/vi/dnMKS3u7lWQ/mqdefault.jpg)
![Fox in Snow with Magic being painted along its Fur
Thank you very much everyone for the excellent feedback of the previous Fox in the Snow video. One thing that was mentioned the most was that I should have added light to the fox when Magic mode is active. Well, so I did. And I went the extra mile and taught myself how to animate the Magic being painted by following the lines.
Its actually fairly trivial once you know what to do. The animated lines are a graident texture. I took the emissive texture of the fox and painted paths over it. The paths got a stroke with a gradient applied. Then in Unity I created a shader that basically overlays the gradient paths on the emissive texture. And that gradients appearance is controlled using a script.
You can do all kinds of stuff with that, e. g. also have something like Godzilla when he powers up for his blast. Its a nice effect and adds a certain extra to the scene 😀
Also, I updated the camera to use CineMachine 3. Its really good. Smooth and easy to set up. And very versatily.
Assets used:
* [⭐ New Release Sale ⭐] Realistic Fox
https://assetstore.unity.com/packages/3d/characters/animals/realistic-fox-278200?aid=1011lfvh6&pubref=marf&utm_source=aff
* Weatherade: Snow and Rain System
https://assetstore.unity.com/packages/tools/utilities/weatherade-snow-and-rain-system-275622?aid=1011lfvh6&pubref=nlw&utm_source=aff
* Animal Controller (Malbers Character Controller)
https://assetstore.unity.com/packages/tools/animation/animal-controller-malbers-character-controller-148877?aid=1011lfvh6&pubref=mac&utm_source=aff Fox in Snow with Magic being painted along its Fur](https://i.ytimg.com/vi/eQNkwPishY4/mqdefault.jpg)
![Grasslands - Stylized Nature - MicroVerse Presets
My Biomes & Presets 2 for MicroVerse will be in the upcoming sale. So I figured Id purchase one of the the assets thats top in the current sale and create presets for it. The choice was Grasslands - Stylized Nature.
In addition while at it I use stamps that I added today to the Ultimate StampIt! Collection as a free upgrade, i. e. Strata Rocks.
The video is a quick showcase. Grasslands is absolutely beautiful and performs really well.
The update is pending review by the Unity Asset Store team. Should be live within a few days.
Assets used:
* [⭐ September Surprise Sale ⭐] Grasslands - Stylized Nature
https://assetstore.unity.com/packages/3d/environments/fantasy/grasslands-stylized-nature-287353
* [⭐ New Release Sale ⭐] Strata Rocks - StampIT!
https://assetstore.unity.com/packages/tools/terrain/strata-rocks-stampit-295045
* Biomes and Presets 2 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-2-for-microverse-251773?aid=1011lfvh6&pubref=ribp2mv&utm_source=aff
* Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=usc&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=riscn&utm_source=aff Grasslands - Stylized Nature - MicroVerse Presets](https://i.ytimg.com/vi/fCk8tr6Cnbo/mqdefault.jpg)

![Setting up Water Bender with Magica Cloth in NEW NatureManufacture Environment
NatureManufacture released their latest asset yesterday and its just gorgeous. I had purchased Ida Fabers Water Bender asset when it was released few weeks ago. And these two assets seemed totally fitting. So I created a quick scene with them to see how it all looks. I also updated the collider creator for Magica Cloth 2 and so heres a quick video of all of the assets combined. I like it 😀
By the way, NatureManufactures demo scene in the video is in URP and the way this looks is most impressive. I had no idea URP could look that good 😍
Assets used:
* [⭐ New Release Sale ⭐] Coast & Dunes Environment - Dynamic Nature (Beach Sea Islands Dry Desert)
https://assetstore.unity.com/packages/3d/vegetation/coast-dunes-environment-dynamic-nature-beach-sea-islands-dry-des-309456?aid=1011lfvh6&pubref=nmcde&utm_source=aff
* River Spirit Waterbender
https://assetstore.unity.com/packages/3d/characters/humanoids/humans/river-spirit-waterbender-309111?aid=1011lfvh6&pubref=ifwb&utm_source=aff
* Magica Cloth 2
https://assetstore.unity.com/packages/tools/physics/magica-cloth-2-242307?aid=1011lfvh6&pubref=msmc2&utm_source=aff
* Tools for Magica Cloth 2
https://assetstore.unity.com/packages/tools/physics/tools-for-magica-cloth-2-311633?aid=1011lfvh6&pubref=ritmc2&utm_source=aff
* Fighting Animset Pro
https://assetstore.unity.com/packages/3d/animations/fighting-animset-pro-64666?aid=1011lfvh6&pubref=kfasp&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
Music used:
Sky Mubs - You are a Hero
https://www.youtube.com/watch?v=tau7nkAUYe8
Sky Mubs Social Links:
• Youtube : / skymubs
• Facebook : / skymubs
• SoundCloud : / sky-mubs
• Twitter : / skymubs
• Itunes : https://apple.co/2Pb6JWv
• Spotify : https://spoti.fi/2vFc9RJ
• Amazon : https://amzn.to/2Bl3rNU
• Website : https://sky-mubs.com
• Email → skymubs@hotmail.com Setting up Water Bender with Magica Cloth in NEW NatureManufacture Environment](https://i.ytimg.com/vi/fqFdvgHo5mI/mqdefault.jpg)
![Upcoming Browser Wizard in Genesis for MicroVerse
Unitys Refresh Assets Sale is coming to and end and I wanted to create a quick ad. While doing so I needed a fast way to show various iterations of Biome preset combinations. One thing led to the other and now therell soon be a Browser Wizard in Genesis for MicroVerse. Meaning: The MicroVerse Content Browsers data are being used to populate the terrain with Biome shapes. Also, the speed of MicroVerse is most impressive as you can see 😁 So fast!
Ill update the Genesis Asset Store version soon with that new feature.
Assets used:
* [⭐ Fresh Assets Sale ⭐] Biomes and Presets 3 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-3-for-microverse-295049?aid=1011lfvh6&pubref=ribp3mv&utm_source=aff
* Pure Nature 2 : Meadows
https://assetstore.unity.com/packages/3d/environments/pure-nature-2-meadows-269085?aid=1011lfvh6&pubref=bkme&utm_source=aff
* World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff Upcoming Browser Wizard in Genesis for MicroVerse](https://i.ytimg.com/vi/g6e7QletwM4/mqdefault.jpg)
![Pure Nature 2: Savanna with MicroVerse in 72 Seconds
BK released their latest asset Pure Nature 2: Savanna today. Of course I had to create Biomes and Presets for MicroVerse for it, their assets are a very nice and exciting collection of different Biomes now. I think the only thing thats missing is Snow, I hope theyll also add that. I should create a dedicated video with their assets combined.
This video is a quick showcase of the presets I created. I already pushed the update and it is pending review by the Unity Asset Store team. Should be live within a few days.
Assets used:
* [⭐ Release Sale ⭐] Pure Nature 2: Savanna
https://assetstore.unity.com/packages/3d/environments/pure-nature-2-savanna-307881?aid=1011lfvh6&pubref=bkpn2s&utm_source=aff
* Biomes and Presets 3 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-3-for-microverse-295049?aid=1011lfvh6&pubref=ribp3mv&utm_source=aff
* World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Pure Nature 2: Savanna with MicroVerse in 72 Seconds](https://i.ytimg.com/vi/gIFuKLo5Hf0/mqdefault.jpg)