Uploaded February 2023 | Updated September 2026, 2 weeks ago
How to make a explosion effect with the particle system that plays after a GameObject destroys itself in Unity engine.
Gatherer's Exterior Pack Download
Itch.io ➣ chris-tutorials.itch.io/gatherers-exterior-pack
Ko-fi Links
Full Project & Assets ➣ ko-fi.com/s/5063a0d7ad
Scripts Only ➣ ko-fi.com/s/f025cef198
Patreon Links
Full Project & Assets ➣ patreon.com/posts/67997091
Scripts Only ➣ patreon.com/posts/79943145
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
patreon.com/christutorials
https://linktr.ee/ChrisTutorials
chris-tutorials.itch.io
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Master Skills with Skillshare Video Courses ►► skillshare.com/r/user/christutorials?gr_tch_ref=on
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00:00 - What to Expect
00:53 - Create Effect on Object Destroy
02:31 - Creating Explosion Effect
07:01 - Burst Emission of Particles
07:30 - Destroy on Finish
09:17 - Fade Color or Alpha Over Time
11:54 - Wrapup
How to make a explosion effect with the particle system that plays after a GameObject destroys itself in Unity engine.
Gatherer's Exterior Pack Download
Itch.io ➣ chris-tutorials.itch.io/gatherers-exterior-pack
Ko-fi Links
Full Project & Assets ➣ ko-fi.com/s/5063a0d7ad
Scripts Only ➣ ko-fi.com/s/f025cef198
Patreon Links
Full Project & Assets ➣ patreon.com/posts/67997091
Scripts Only ➣ patreon.com/posts/79943145
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
patreon.com/christutorials
https://linktr.ee/ChrisTutorials
chris-tutorials.itch.io
◢ Chris Recommends ◥
Master Skills with Skillshare Video Courses ►► skillshare.com/r/user/christutorials?gr_tch_ref=on
Save Money Shopping Online with Honey Extension ►► joinhoney.com/ref/qd04c25
00:00 - What to Expect
00:53 - Create Effect on Object Destroy
02:31 - Creating Explosion Effect
07:01 - Burst Emission of Particles
07:30 - Destroy on Finish
09:17 - Fade Color or Alpha Over Time
11:54 - Wrapup









![Control Player Character with LimboAI Hierarchical State Machine ~ Godot 4.4 Tutorial [P2]
Adding a Hierarchical State Machine (HSM) to break player logic into separate pieces as it goes between different states and make it more manageable in the long run.
Series Project Files
Ko-fi ➣ https://ko-fi.com/post/Project-Files-Control-Character-States-with-Limb-P5P118FNW8
Patreon ➣ https://www.patreon.com/posts/119247384
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://patreon.com/christutorials
https://chris-tutorials.itch.io/
Art Assets
Treasure Hunters by Pixel Frog
https://pixelfrog-assets.itch.io/treasure-hunters
Timestamps
0:00 What to Expect
0:54 Install Limbo AI 4.3
2:06 Add Limbo HSM
3:11 Idle State
3:49 Initialize State Machine
5:30 State Label for Debug
9:04 Playing Animations on Entering States
12:33 Move State & Adding Transitions
14:50 Player Input as Seperate Script
21:51 Static Blackboard BBNames class
24:04 Move on Idle and Move States
31:20 Add Transitions and State Dictionary for LimboHSM
33:23 Removing Move and Direction Logic from Player CharacterBody2D
34:47 Testing State Transitions Control Player Character with LimboAI Hierarchical State Machine ~ Godot 4.4 Tutorial [P2]](https://i.ytimg.com/vi/EIMk1FHOKwk/mqdefault.jpg)
