Physical Game Publishing and Distribution | Jrod Gingerich @IndieGameBusiness
Physical Game Publishing and Distribution | Jrod Gingerich  @IndieGameBusiness
Uploaded March 2025 | Updated September 2026, 3 weeks ago
Join us for a deep dive into the world of physical game publishing and distribution with JRod Gingerich, CEO & Physical Game Liaison at Fresh Brewed Games. In this episode, JRod discusses his recent foray into the physical game space, providing insights into how his label differentiates itself among the many limited print publishers. We’ll explore the intricacies of Steelbook game releases, the unique items included in these premium bundles, and why console ports are still so important in today’s market.

JRod also opens up about the types of developers and projects Fresh Brewed Games seeks to partner with, as well as the team’s plans for upcoming releases. Reflecting on his journey, from learning DarkBasic Professional at a young age to working on titles like LittleBigPlanet Karting, JRod explains how these experiences ignited his passion for video game development—and ultimately led him to focus on physical publishing. Don’t miss this insightful conversation packed with tips and trends for anyone interested in the evolving landscape of physical game distribution.

Connect with JRod Gingerich & Fresh Brewed Games:

Twitter (X): https://x.com/Gingerichjrod
LinkedIn: Fresh Brewed Games
Facebook: Fresh Brewed Games

#IndieGameBusiness #PhysicalGameDistribution #SteelbookEditions #ConsolePorts #FreshBrewedGames #GamePublishing #IndieDev #VideoGameIndustry
Physical Game Publishing and Distribution | Jrod GingerichSustainable Game Development from a Game Producers PerspectiveSolo Dev Survival Guide with Nate Purkeypile, Just Purkey GamesPrismatic Indie ShowcaseWhy Your Creator Campaigns FailPodcast Highlight  -  Serious Games, Real ImpactCongrats! Youve been signed! Now what?Surviving the Dragons DenWorking Alone Could Be Slowing Your GrowthYour First Game Doesnt Have to Play It Safe | Georgina Ovassapian, Winter Schloss StudiosPlaying the Wishlist GameHow Indie Games Actually Get Noticed | Kyle Blessing, Apogee Entertainment
IndieGameBusiness® |

Physical Game Publishing and Distribution | Jrod Gingerich

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER