Uploaded August 2014 | Updated September 2026, 1 hour ago
This video is the 12th part of 40 in this very detailed tutorial series about modeling. I'll take you through all the steps of anime style character creation in the 3d software called 'Blender' and without any time lapse.
If you haven't watched it already make sure to go through part 0! In that video I'll show you the final result and tell you all about the modifications I did with my version of Blender. Also you'll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. I'm using it as an example to teach how to work with 'real' characters as you'd find them in any animation.
Thanks for watching!
This video is the 12th part of 40 in this very detailed tutorial series about modeling. I'll take you through all the steps of anime style character creation in the 3d software called 'Blender' and without any time lapse.
If you haven't watched it already make sure to go through part 0! In that video I'll show you the final result and tell you all about the modifications I did with my version of Blender. Also you'll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. I'm using it as an example to teach how to work with 'real' characters as you'd find them in any animation.
Thanks for watching!
![[#21] Blender 3.0 Character Modeling Tutorial - Retopology 02 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#21] Blender 3.0 Character Modeling Tutorial - Retopology 02 [2022]](https://i.ytimg.com/vi/d134Vq7Vr38/mqdefault.jpg)

![[#42] Blender 3.0 Character Modeling Tutorial - Texturing 08 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#42] Blender 3.0 Character Modeling Tutorial - Texturing 08 [2022]](https://i.ytimg.com/vi/dPObm18BmJc/mqdefault.jpg)
![Project CORE [Unity Game Project]
Finally I can tell you more about Project Core, the game that kept me and the team busy throughout the past months.
With Blender and Unity as our main tools we are trying to achieve a certain anime style, similar to what you know from many Japanese games. Just watch the video for the details, Ill talk about the story concept, environment design, character art, game development and our plans for the future.
If you have any opinions or ideas to share let us know in the comments or write a mail, we are really looking forward to it!
Support me on Patreon: https://www.patreon.com/danielkreuter Project CORE [Unity Game Project]](https://i.ytimg.com/vi/dtZj0HTGVo0/mqdefault.jpg)
![[#26] Blender 3.0 Character Modeling Tutorial - Retopology 07 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#26] Blender 3.0 Character Modeling Tutorial - Retopology 07 [2022]](https://i.ytimg.com/vi/dxObiSgsX0k/mqdefault.jpg)

![[#04] Blender 3.0 Character Modeling Tutorial - Base Mesh Modeling 2 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
In this part of my new character modeling tutorial series for Blender 3.0 we will work on the base mesh of the arms. I will focus mostly on poly modeling as it is easier to follow for beginners and only uses Blender features.
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#04] Blender 3.0 Character Modeling Tutorial - Base Mesh Modeling 2 [2022]](https://i.ytimg.com/vi/fdXXtS2lTq0/mqdefault.jpg)
![[#11] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 3 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
In this part of my new character modeling tutorial series for Blender 3.0 we will work on the high poly mesh of the helmet.
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#11] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 3 [2022]](https://i.ytimg.com/vi/ffl0MBFAig0/mqdefault.jpg)
![[Part 14/ 40] Anime Character 3D Modeling Tutorial II - Hair back
This video is the 14th part of 40 in this very detailed tutorial series about modeling. Ill take you through all the steps of anime style character creation in the 3d software called Blender and without any time lapse.
If you havent watched it already make sure to go through part 0! In that video Ill show you the final result and tell you all about the modifications I did with my version of Blender. Also youll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. Im using it as an example to teach how to work with real characters as youd find them in any animation.
Thanks for watching! [Part 14/ 40] Anime Character 3D Modeling Tutorial II - Hair back](https://i.ytimg.com/vi/frU_ffBG8co/mqdefault.jpg)

![[Part 30/ 40] Anime Character 3D Modeling Tutorial II - Cloth
This video is the 30th part of 40 in this very detailed tutorial series about modeling. Ill take you through all the steps of anime style character creation in the 3d software called Blender and without any time lapse.
If you havent watched it already make sure to go through part 0! In that video Ill show you the final result and tell you all about the modifications I did with my version of Blender. Also youll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. Im using it as an example to teach how to work with real characters as youd find them in any animation.
Thanks for watching! [Part 30/ 40] Anime Character 3D Modeling Tutorial II - Cloth](https://i.ytimg.com/vi/g89SY723kvg/mqdefault.jpg)