Paya from Breath of the Wild – How I go about making 3d characters @DanielKreuter
Paya from Breath of the Wild – How I go about making 3d characters  @DanielKreuter
Uploaded June 2021 | Updated September 2026, 1 hour ago
In this video I talk you through how I go about sculpting characters. There are some basic rules I always keep in mind and I believe that these are useful to other artists as well. I use ZBrush in this video but the concepts should apply to other tools such as Blender as well.

By the way, the project you see in this video is one I worked on during some of my live streams on Twitch. Feel free to take a look if you are interested: twitch.tv/danielkreuter

Also, in case you have not noticed, the character I sculpted in this video is Paya from The Legend of Zelda: Breath of the Wild.

I hope you like it! Let me know about your thoughts in the comments!

Twitter: twitter.com/dani_kreuter
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Daniel Kreuter |

Paya from Breath of the Wild – How I go about making 3d characters

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