[Part 30/ 40] Anime Character 3D Modeling Tutorial II - Cloth @DanielKreuter
[Part 30/ 40] Anime Character 3D Modeling Tutorial II - Cloth  @DanielKreuter
Uploaded September 2014 | Updated September 2026, 2 hours ago
This video is the 30th part of 40 in this very detailed tutorial series about modeling. I'll take you through all the steps of anime style character creation in the 3d software called 'Blender' and without any time lapse.

If you haven't watched it already make sure to go through part 0! In that video I'll show you the final result and tell you all about the modifications I did with my version of Blender. Also you'll find the references in the description of that video.

By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. I'm using it as an example to teach how to work with 'real' characters as you'd find them in any animation.

Thanks for watching!
[Part 30/ 40] Anime Character 3D Modeling Tutorial II - Cloth[#01] [Uncut] Anime Character 3D Modeling Tutorial 2020 – Character Blocking[#19] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 11 [2022][#40] Blender 3.0 Character Modeling Tutorial - Texturing 06 [2022]Learning Unreal Engine - Quick Demo #01[Part 24/ 40] Anime Character 3D Modeling Tutorial II - Attaching Parts[#01] Anime Character 3D Modeling Tutorial 2020 – Collecting Reference[#02] Blender 3.0 Character Modeling Tutorial - Reference Setup [2022]Exploration of Proportion in Human Character Design (using Blender)[Part 32/ 40] Anime Character 3D Modeling Tutorial II - Cloth[#22] Blender 3.0 Character Modeling Tutorial - Retopology 03 [2022][#23] Blender 3.0 Character Modeling Tutorial - Retopology 04 [2022]
Daniel Kreuter |

[Part 30/ 40] Anime Character 3D Modeling Tutorial II - Cloth

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