Exploration of Proportion in Human Character Design (using Blender) @DanielKreuter
Exploration of Proportion in Human Character Design (using Blender)  @DanielKreuter
Uploaded September 2019 | Updated September 2026, 1 hour ago
In this video I will introduce to you some experiments that I have been working on to explore what proportions on the human form result in what expression. I use Blender to create a simplified silhouette of a character. The controls allow to modify this shape to create many variations in a short amount of time. This tool allows me to preview various body types and to make better decisions in the character design progress.

I hope that you enjoyed watching this video and learned something and definitely let me know if you are able to come up with a more detailed model.

Support me on Patreon: patreon.com/danielkreuter
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Daniel Kreuter |

Exploration of Proportion in Human Character Design (using Blender)

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