Uploaded September 2014 | Updated September 2026, 31 minutes ago
This video is the 36th part of 40 in this very detailed tutorial series about modeling. I'll take you through all the steps of anime style character creation in the 3d software called 'Blender' and without any time lapse.
If you haven't watched it already make sure to go through part 0! In that video I'll show you the final result and tell you all about the modifications I did with my version of Blender. Also you'll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. I'm using it as an example to teach how to work with 'real' characters as you'd find them in any animation.
Thanks for watching!
This video is the 36th part of 40 in this very detailed tutorial series about modeling. I'll take you through all the steps of anime style character creation in the 3d software called 'Blender' and without any time lapse.
If you haven't watched it already make sure to go through part 0! In that video I'll show you the final result and tell you all about the modifications I did with my version of Blender. Also you'll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. I'm using it as an example to teach how to work with 'real' characters as you'd find them in any animation.
Thanks for watching!
![[#39] Blender 3.0 Character Modeling Tutorial - Texturing 05 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#39] Blender 3.0 Character Modeling Tutorial - Texturing 05 [2022]](https://i.ytimg.com/vi/kNqHB400Qgk/mqdefault.jpg)

![[#03] Anime Character 3D Modeling Tutorial 2020 – Introduction to Sculpting in ZBrush 2020
This is the third video in my anime character 3d modeling tutorial series!
In this episode I will give you an overview of ZBrush 2020, the sculpting software that I currently use. This is an introductory tutorial, therefore we will not go into too much depth about any particular topic, but it should give you enough knowledge to get started and follow along this series.
Chapters:
0:00 Introduction
0:55 News
1:12 Introduction to ZBrush 2020
3:45 Document
5:46 User Interface
8:28 Objects Overview
12:22 Navigation
13:27 Transformation
14:20 Sculpting Basics
16:28 Brushes
24:20 Geometry Management
30:03 Masking
32:54 Polygroups
34:33 Visibility
38:45 Questions and Answer
41:36 Ending
You can download the character references here:
https://drive.google.com/file/d/1h4p7cYJjGzIIKRbyRb6ysQDO5xkEsc2P/view?usp=sharing
Support me on Patreon: https://www.patreon.com/danielkreuter
Twitter: https://twitter.com/dani_kreuter
Instagram: https://www.instagram.com/daniel.kreuter/ [#03] Anime Character 3D Modeling Tutorial 2020 – Introduction to Sculpting in ZBrush 2020](https://i.ytimg.com/vi/lEm9rWrkihE/mqdefault.jpg)
![[#12] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 4 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
In this part of my new character modeling tutorial series for Blender 3.0 we will work on the high poly mesh of the arms.
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#12] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 4 [2022]](https://i.ytimg.com/vi/m07lmeqzwPE/mqdefault.jpg)
![[#37] Blender 3.0 Character Modeling Tutorial - Texturing 03 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#37] Blender 3.0 Character Modeling Tutorial - Texturing 03 [2022]](https://i.ytimg.com/vi/m5wve66BYgc/mqdefault.jpg)

![[#16] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 8 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
In this part of my new character modeling tutorial series for Blender 3.0 we will work on the high poly mesh.
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#16] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 8 [2022]](https://i.ytimg.com/vi/nFpGVGGXUcM/mqdefault.jpg)

![The Beginning of a new Modelling Series! [2016]
This is your chance to participate!
In this video Im announcing a new anime style character tutorial series for this year. This time Im attempting a collaboration with everyone. Watch the video for the details and let me just say that Im looking forward to your ideas! Simply send me a mail to my address that you can find on my Youtube about page. In about three weeks well look at all ideas that come together and see what we can do.
Use this link to find the character reference presented in the video: https://goo.gl/ybg3Ci
Good luck! The Beginning of a new Modelling Series! [2016]](https://i.ytimg.com/vi/op3yD6aeUqI/mqdefault.jpg)
![[Part 22/ 24] Blender anime character modeling tutorial - Hair (tips)
This is part 22 of the anime character modeling tutorial. In this part Ill show you how to finish the hair.
I hope you like it, thank you for watching. [Part 22/ 24] Blender anime character modeling tutorial - Hair (tips)](https://i.ytimg.com/vi/orSLhxq2Rrs/mqdefault.jpg)
![[#05] Anime Character 3D Modeling Tutorial 2020 – Face Sculpting
This is the fifth video in my anime character 3d modeling tutorial series!
In this episode we will finally begin to sculpt our character in more detail. This Japanese anime style has some very characteristic shapes, and therefore, as we go about sculpting the face, I will be explaining how to approach it best. Furthermore I will also be covering how to layout the hair, and finally we will also sculpt the shoulders to finish the upper part of the body.
I hope that this video is useful to you as always, but if you have any questions, definitely let me know in the comments!
Chapters:
0:00 Introduction
0:17 Announcements
1:51 Separating relevant parts of the mesh
2:30 Merging and blending the shapes
3:17 Hair layout
4:15 Body sculpting
6:30 Basic shapes of the face
9:17 Simplified head in ZBrush
10:31 Face sculpting (Part 1)
12:01 Reworking the hair (Part 1)
13:35 Face sculpting (Part 2)
14:42 Reworking the hair (Part 2)
16:25 Face sculpting (Part 3)
17:35 Ending
You can download the character references here: https://drive.google.com/file/d/1h4p7cYJjGzIIKRbyRb6ysQDO5xkEsc2P/view?usp=sharing
Support me on Patreon: https://www.patreon.com/danielkreuter
Twitter: https://twitter.com/dani_kreuter
Instagram: https://www.instagram.com/daniel.kreuter/ [#05] Anime Character 3D Modeling Tutorial 2020 – Face Sculpting](https://i.ytimg.com/vi/pCm4v-cADxU/mqdefault.jpg)