@Really_Tall
  @Really_Tall
Really_Tall | Paper Mario: TTYD - Teleporter Room Early without Super Boots @Really_Tall | Uploaded 8 years ago | Updated 3 hours ago
With this trick, the Super Boots are no longer required to beat the game! The TAS will now end with the starting hammer and boots.

To do this, first do the Bobbery Glitch (without Bobbery) by going into Paper Mode next to the pillar. Then when jumping up ledges, press and hold a direction on the first frame possible when hitting the ground. This will let you maintain the Bobbery Glitch. Once you reach the door just do the Flurrie Superslide as normal.

This does require two frame-perfect inputs so it likely won't be done RTA even once Palace Skip becomes viable, as it only saves a minute or two.
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Paper Mario: TTYD - Teleporter Room Early without Super Boots @Really_Tall

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