Outsmart Perspective Changes with Silhouette as a Plugin @BorisFXco
Outsmart Perspective Changes with Silhouette as a Plugin  @BorisFXco
Uploaded March 2026 | Updated September 2026, 2 weeks ago
Silhouette not only works as a standalone application, but is also available as a plugin, putting its full arsenal of Roto, Masking, and Paint Tools directly into your favorite application.

Join Product Specialist Christoph Zapletal for part three in this four-part series, exploring how Silhouette works as a plugin. In this episode, you will explore Silhouette's streamlined approach to Unprojecting and Reprojecting for faster, better retouches. Along the way, you'll also learn about Silhouette's built-in camera solver, powered by SynthEyes technology.

// K E Y P O I N T S //
⦁ Understanding the Unproject/Reproject workflow
⦁ Solving within Silhouette
⦁ Unprojecting in the viewer vs. the node
⦁ Managing different 3D views
⦁ Adding Paint Work mid-project.

Learn more about Silhouette here:
borisfx.com/products/silhouette

//Part 1 of this Series //
youtu.be/U5u48lOiCug

//Part 2 of this Series //
youtu.be/iinYo7amcak

// D I S C O R D C H A N N E L //
borisfxdiscord.com

/ / C H A P T E R L I S T / /
00:00 Intro
01:23 Problems when painting in Perspective
02:05 Understanding the Unproject/Reproject Workflow
03:06 Launching Silhouette from Flame
04:39 Tracking the Shot
06:17 Setting up Cards
08:18 Reprojecting a Fix
08:52 Tricks and Gotchas
11:28 Conclusion
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Outsmart Perspective Changes with Silhouette as a Plugin

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