Optimizing DX12/DXR GPU Workloads using Nsight GPU Trace @NVIDIAGameDeveloper
Optimizing DX12/DXR GPU Workloads using Nsight GPU Trace  @NVIDIAGameDeveloper
Uploaded August 2019 | Updated September 2026, 2 weeks ago
This talk shows how Nsight GPU Trace can be used to determine the performance limiters of any DX12 workload on NVIDIA Turing GPUs, and improve performance by applying architecture-aware optimizations.
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NVIDIA Game Developer |

Optimizing DX12/DXR GPU Workloads using Nsight GPU Trace

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