OpenLase test: 3D cubes @marcan42
OpenLase test: 3D cubes  @marcan42
Uploaded April 2010 | Updated September 2026, 1 hour ago
This is the first 3D test of what I will be calling OpenLase, a little framework and rendering library that I'm writing for my laser scanner.

The drawing library supports 2D and basic 3D line drawing, using an API inspired by OpenGL (e.g. you have olBegin, olVertex, olPushMatrix, etc.). It handles line segmentation, clipping, retrace, and some basic optimization so far. It's intended as a framework for realtime demos and games using laser scanner graphics. I use JACK as a backend for routing the "audio" (x-y-r-g-b) scanner data.
OpenLase test: 3D cubesLaser harp v2 with Openlase+OpenCVAsahi Linux: m1n1 Hypervisor recapWork stream: Writing a hypervisor Pt.8  [2021-05-11]Asahi Linux: upstreaming stuff & touchpad fixes?Bringing up Asahi Linux on the M1 Pro, Part 4 [2021-11-10]Laser Kinect display at CodebitsAsahi Linux: Kernel dev: DCP property parser & SMP hypervisorAsahi Linux: xHCI debugging on the M1 iMacIt boots! Work stream: Writing a hypervisor Pt.13  [2021-05-27]Asahi Linux: Writing a DCP client (time for a swap-a-roo)LASE: A realtime laser demo (by marcan & thEpOpE)
marcan |

OpenLase test: 3D cubes

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