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ThinMatrix | OpenGL 3D Game Tutorial 47: Bloom Effect @ThinMatrix | Uploaded July 2016 | Updated October 2024, 17 hours ago.
LWJGL tutorial series on how to create a 3D Java game with OpenGL!

Making the world glow with a bloom effect this week!

To do this tutorial you will need to have seen the Post Processing tutorial (youtu.be/UDQHNCXZPCg) and the Gaussian Blur tutorial (youtu.be/uZlwbWqQKpc).

Bloom code download:
dropbox.com/sh/m219cdliw6st6b1/AABLAIdtqD45YzCA9cCjTzN7a?dl=0

More about Luma conversion:
en.wikipedia.org/wiki/Grayscale#Luma_coding_in_video_systems


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Check out my game on IndieDB: indiedb.com/games/equilinox

End of video music- Kai Engel, "Waking Stars":

freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars
OpenGL 3D Game Tutorial 47: Bloom EffectTechnical Devlog: Implementing Audio into my Game EngineProcedurally Generating Icons for my Farming GameProgramming the Road System for my City-Builder GameOne Week of Indie Game Development: Dolphins!Another Week of Indie Game Development!Equilinox - Java Game Devlog 20: WolvesSee you in 2019!Indie Game Devlog #28: Disease & HealthIndie Game Devlog - More Fish!Making a Vegetable Competition for my Farming GameIndie Game Devlog #24: Environmental Factors

OpenGL 3D Game Tutorial 47: Bloom Effect @ThinMatrix

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