@ThinMatrix
  @ThinMatrix
ThinMatrix | Technical Devlog: Implementing Audio into my Game Engine @ThinMatrix | Uploaded September 2023 | Updated October 2024, 16 hours ago.
Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. In preparation for the UI overhaul I'm implementing the audio system into my game engine this week.

Support the channel on Patreon and get access to the game & code for Homegrown, the city-builder, and Equilinox:
patreon.com/thinmatrix

Play my previous game "Equilinox":
store.steampowered.com/app/853550/Equilinox

You can follow the progress of the game on my social media:
Twitter: twitter.com/ThinMatrix
Instagram: instagram.com/thinmatrix
Facebook: facebook.com/thinmatrix
Trello: trello.com/b/W3zkIJTM/farm

Email: thinmatrix@gmail.com

Background music by Jamal Green:
open.spotify.com/artist/50jTMgIPZrjKFgHbCvoeRt?si=Z-xfUXEXQCuGdGRy7qf9Ug&dl_branch=1

Outro music by Dannek Studio:
youtube.com/user/DannekStudio

#devlog #Homegrown
Technical Devlog: Implementing Audio into my Game EngineProcedurally Generating Icons for my Farming GameProgramming the Road System for my City-Builder GameOne Week of Indie Game Development: Dolphins!Another Week of Indie Game Development!Equilinox - Java Game Devlog 20: WolvesSee you in 2019!Indie Game Devlog #28: Disease & HealthIndie Game Devlog - More Fish!Making a Vegetable Competition for my Farming GameIndie Game Devlog #24: Environmental FactorsIndie Game Devlog: Moving to Sweden!

Technical Devlog: Implementing Audio into my Game Engine @ThinMatrix

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