@JonasTyroller
  @JonasTyroller
Jonas Tyroller | ONLINE MULTIPLAYER | A Game Dev Answers. @JonasTyroller | Uploaded September 2019 | Updated October 2024, 1 hour ago.
I interviewed Welton King who is currently working on a competitive multiplayer game called Under Pressure in Unity. In this video he shares some of the technical basics of online networking as well as his approach for marketing and growing a community. Watch this before you start making your own online games.

Welton's YT Channel: youtube.com/channel/UCtARM5yWhsJ-0MPKnQD-_zA

THE TECHINCAL BASICS
1:41 - What's the best way to make an online multiplayer game in Unity 3D?
3:57 - Why is making online games so hard?
7:12 - How do you send data over the network?
9:45 - How do you handle data losses when sending data over the internet?

DEVELOPMENT & COMMUNITY & MARKETING
11:15 - How can you make sure your online game can survive with a small community?
14:18 - Quick introduction to Under Pressure.
14:53 - How can you grow the community for your multiplayer game?
16:49 - How should you handle feedback and suggestions from your community?
19:34 - Asking Welton about how he manages his time.

Under Pressure on Steam: store.steampowered.com/app/1070780/Under_Pressure

The other video I made with Welton: youtube.com/watch?v=cLEndFdD0Is

Ghys Dev's Devcast: youtube.com/watch?v=9M3F7EnI4q8

Join our creative community on Discord: discord.gg/Ye6zzfQ

Hope you find this useful. Enjoy. :)
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