Nuku Intro (1996) @reduz
Nuku Intro (1996)  @reduz
Uploaded April 2018 | Updated September 2026, 1 week ago
Intro for a game I made in 1996 with Pablo Selener. Tools used:

- Autodesk 3D Studio 2
- Autodesk Animator Pro
- Scream Tracker 3 (for the music)

I made some of the 3D and the music... trying to see how to put the game into a self-contained executble to upload to itch.io..
Nuku Intro (1996)Using Lights as MasksGodot Visual Script, Connecting to empty spaceGodot, new Kinematic Controller APIInteractive music in Godot demo WIPGodot, 2D GPU 100k Particles3D Kinematic Body DemoGE editor chaging params randomlyGodot 3.0, Fixed Bloom & Auto ExposureGodot Engine: Meeting the Nodes #1 - Node (Part 1)Godot 3: Global Illumination Quick Set-Up on Existing SceneConvex decomposition for concave shapes
Juan Linietsky |

Nuku Intro (1996)

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