Uploaded March 2026 | Updated September 2026, 2 weeks ago
Follow me on social media:
Instagram: instagram.com/dreamcastguy
BlueSky: https://bsky.app/profile/dreamcastguy.bsky.social
Twitch: twitch.tv/thedreamcastguy
Nintendo of America has announced that, beginning in May, it will introduce differing pricing for physical and digital versions of its Switch 2 games.
The policy will begin with the release of Yoshi and the Mysterious Book, with pre-orders confirming that the platform game will retail for $10 more ($70) physically than digitally.
Nintendo introduced what it called “variable pricing” with its Switch 2 software, with some games costing more than others. For example, in the US, Donkey Kong Bananza retails for $69.99 physically and digitally, while Mario Kart World is $79.99 physically and digitally, so, by comparison, Yoshi offers a digital price cut. This is how Nintendo has approached pricing in European market for several years.
Will retailers like it? Probably not; but we may now see games get discounted at retail (as we do in the EU) to make the physical offering more appealing. Beginning in May 2026, and starting with preorders for Yoshi and the Mysterious Book, new Nintendo published digital titles exclusive to Nintendo Switch 2 will have an MSRP that is different from physical versions.
“Beginning in May 2026, and starting with preorders for Yoshi and the Mysterious Book, new Nintendo published digital titles exclusive to Nintendo Switch 2 will have an MSRP that is different from physical versions,” the company said.
“Nintendo games offer the same experiences whether in packaged or digital format, and this change simply reflects the different costs associated with producing and distributing each format and offers players more choice in how they can buy and play Nintendo games.
“As always, retail partners set their own prices for physical and digital games, and pricing for each title may vary.”
Follow me on social media:
Instagram: instagram.com/dreamcastguy
BlueSky: https://bsky.app/profile/dreamcastguy.bsky.social
Twitch: twitch.tv/thedreamcastguy
Nintendo of America has announced that, beginning in May, it will introduce differing pricing for physical and digital versions of its Switch 2 games.
The policy will begin with the release of Yoshi and the Mysterious Book, with pre-orders confirming that the platform game will retail for $10 more ($70) physically than digitally.
Nintendo introduced what it called “variable pricing” with its Switch 2 software, with some games costing more than others. For example, in the US, Donkey Kong Bananza retails for $69.99 physically and digitally, while Mario Kart World is $79.99 physically and digitally, so, by comparison, Yoshi offers a digital price cut. This is how Nintendo has approached pricing in European market for several years.
Will retailers like it? Probably not; but we may now see games get discounted at retail (as we do in the EU) to make the physical offering more appealing. Beginning in May 2026, and starting with preorders for Yoshi and the Mysterious Book, new Nintendo published digital titles exclusive to Nintendo Switch 2 will have an MSRP that is different from physical versions.
“Beginning in May 2026, and starting with preorders for Yoshi and the Mysterious Book, new Nintendo published digital titles exclusive to Nintendo Switch 2 will have an MSRP that is different from physical versions,” the company said.
“Nintendo games offer the same experiences whether in packaged or digital format, and this change simply reflects the different costs associated with producing and distributing each format and offers players more choice in how they can buy and play Nintendo games.
“As always, retail partners set their own prices for physical and digital games, and pricing for each title may vary.”

![Sony is LYING about PlayStation Games! PHYSICAL STILL WINS! REAL SALES LEAKED!
Follow me on social media:
Instagram: http://instagram.com/dreamcastguy
Patreon: patreon.com/DreamcastGuy
Twitch: https://www.twitch.tv/thedreamcastguy
New PS5 Disc Support past 2028 reported
⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀
▫️Stephen totilo has reported that game discs for PS5 can still be produced passed January 2028
▫️The catch is they have to be games that have released before then
▫️This means that game discs will continue to be produced for older titles passed 2028 for companies that want it PlayStation has now been AWOL for 3 days across X, BlueSky, Facebook and Instagram since making this tweet on ending physical disc games.
They also took a 72 hour break after shuttering Bluepoint.
Sony has not said anything in 3 days. It’s going to be interesting if they post anything Monday morning or go the rest of the week quiet.
Even days later the heat is still high on this topic and I see new tweets and posts on it still so I think Sony is going to have to be quiet for longer
Even then, once they post again that will be news and people will flock to the post to obliterate whatever they’re posting about
- playstation | ps5 pro | ps5Themes Former SIE President and CEO Shawn Layden on Sonys decision to end production of PlayStation discs:
Unlike Xbox, PlayStation had a wider global fanbase, and not just in the numbers, but in the reach, because Sony Corp had reach all over the world. Sonys largest PlayStation disc plant has already started reassigning staff to make other products.
The site in Thalgau, Austria has invested €30 million on new equipment and will retrain staff to produce optical microlenses. Seen several quote #PlayStations 78% digital full game sales, thus omitting important context.
That figure includes countless digital only releases, from back catalogue to indie games etc. Even Capcom revealed 84% of its sales were older catalog titles, many of which are only available digitally. If you’d hoped the backlash to Sony’s boneheaded decision to cease manufacturing game discs in 2028 could be reversed, a new report coming out of Austria makes it incredibly unlikely.
The write-up claims the company’s facility in Thalgau has been preparing for this transition for some time, and while the good news is it won’t result in layoffs, it sounds like PlayStation is very much committed to an all-digital future.
The report says that 600,000 discs roll off the Austrian assembly line right now, and PlayStation accounts for roughly 50 per cent of that. However, it anticipates that just 10 per cent of said orders will remain in 2028.
Anticipating this, it’s re-training staff and modifying equipment to switch to optical microlens manufacturing, with the transition already well underway.
Optical microlenses are used to focus and direct light in the smallest possible space, with “one application [being] a car turn signal that is projected onto asphalt”.
The worrying thing for fans hoping Sony changes course here is that employees are already being reassigned to the new technology now, meaning it’s highly unlikely this particular facility will be able to go back.
If planning around this has already been underway for several months, I think PlayStation may now be locked into this future, and that means no amount of external pressure is going to change the outcome.
So using such data is somewhat misleading.
To gauge REAL physical demand you need to look at splits of games that released both physical AND digital only. Thanks to the Insomniac leaks, we have such data on PS first party games.
The idea that they could still buy a PlayStation 4 game, throw it in a machine and play was important. You dont want to leave those people behind.
I dont know what went on in those conversations, but its a fairly dramatic decision. Did a little research into this 85% of games bought on Playstation are digital. So I decided to look at the EXACT wording of what that meant.
Spoiler: Its not Out of 100 copies of Spiderman sold, 85% are digital
Heres how they calculate it.
Digital Units sold, Divided by Total Units sold, times 100.
Straight forward right?
In Q4 of 2025, sony sold 74.6 million units in total, that is both Digital and Physical units.
But the 85% of all games bought are digital has a HUGE skew to it. Why? Because there are THOUSANDS of DIGITAL only games that do not get a PHYSICAL release. Think the 5$-20$ indie titles or digital only ports of older games. Sony is LYING about PlayStation Games! PHYSICAL STILL WINS! REAL SALES LEAKED!](https://i.ytimg.com/vi/vftl8sxP0M0/mqdefault.jpg)








