Ninji Explores Rainbow Mans Stage @N64Mario
Ninji Explores Rainbow Mans Stage  @N64Mario
Uploaded December 2009 | Updated September 2026, 2 weeks ago
Just showing a bit of the level of Rainbow Man's stage in Mega Man Unlimited's game engine.
In this mode, you play as a Ninji, StarsimsUniverse favorite character. One of the reasons I made Ninji playable in the engine was for a debug style character.
The other being as a special present I wanted to give to StarsimsUniverse for helping support the game. He is designing Yoku Man's incredible maze level, which will be a secret level later in Mega Man Unlimited.
Ninji is a small character that can run through small sliding tunnels, which means you can explore areas that sometimes require sliding as Mega Man without the need to slide as Ninji. He can run faster, and jump higher than Mega Man. Although he can only shoot 1 bullet at a time. I had to balance out this character somehow.
Like Mega Man 9's Proto Mode, Ninji will NOT be part of Mega Man Unlimited's fanon story line. It's just mainly a gameplay feature, while the story & cut scenes will not be shown in this mode. So the story will still remain for the game's normal mode as Mega Man.

As you can tell, there isn't really much to show right now except to explore stages. There are no gimmicks, no enemies, no robot masters programmed yet.
So without these, the game is pretty much still in its useless and boring state. But we'll eventually get around to adding them. We still have to do more optimizing and see if we can shrink the file size more before handing it out.

So, this is why the demo for Mega Man Unlimited is not available to the public yet.
Sorry.

Oh yea, after I got to the end of the stage, I back tracked to the beginning of the level, using the game engine's reverse gravity feature. XD
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Ninji Explores Rainbow Man's Stage

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