[NiloToonURP + Shoost] @colinleungNiloCat
[NiloToonURP + Shoost]  @colinleungNiloCat
Uploaded May 2022 | Updated September 2026, 2 weeks ago
- Layer front = Unity editor's game window playing(with a pure green background)
- Layer back = Google chrome's youtube video playing
Booth layers are composited in Shoost in real time, also applied Shoost's diffusion filter.

NiloToonURP: github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
Shoost: muro.fanbox.cc/posts/3419623
Background video: youtu.be/cmuTy73jzSs
[NiloToonURP + Shoost][Unity Toon Lit Shader for URP (WIP)] Light and shadow test 3Unity Mobile Ztest 3-pass shaderMMD in Unity test - どりーみんチュチュ / Dreamin Chuchu [Sour式鏡音リン]mobile ES2 texture splatting with vertex color & height map[Unity Non-photorealistic rendering test(戌神ころね)][NiloToonURP] Blue Archive Shun unity URP render test 2NiloToonURP GBVS Narmaya lighting demo[Unity Toon Lit Shader for URP (WIP)] Directional Light 2 axis 360 rotate[Apply NiloToonURP on AssetStore models] 01 - Hoshi(SURIYUN)Unity mobile optimized JP Animation Shader(support lighting)[NiloToonURP] ドラゴニュート・シェンナ swimsuit render test (model by rokota)
colin leung (NiloCat) |

[NiloToonURP + Shoost]

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