Nightdive Studios Sam Reki on developing System Shock 2: Anniversary Remaster | Deep Dive @Nightdivestudios
Nightdive Studios Sam Reki on developing System Shock 2: Anniversary Remaster | Deep Dive  @Nightdivestudios
Uploaded March 2026 | Updated September 2026, 3 weeks ago
In this episode of Deep Dive, #NightDiveStudios Locke Vincent is joined by System Shock 2: Anniversary Remaster developer Sam Reki, to delve into how he joined the team, his processes and problem solving, and what he loves about the game!

Come along as we discuss Sam's developer background, overcoming development difficulties, and advice for new players!
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System Shock 2: 25th Anniversary Remaster
— AVAILABLE NOW —
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🟢 Xbox: bit.ly/SS2AR-Xbox
🔵 PlayStation: bit.ly/SS2AR-PlayStation
🔴 Nintendo Switch: bit.ly/SS2AR-Nintendo
🟡 Steam: bit.ly/SS2AR-Steam
🟣 GOG: bit.ly/SS2AR-GOG
⭕ Epic: bit.ly/SS2AR-Epic
🟠 Humble: bit.ly/SS2AR-Humble
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Connect With Us!
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⏰ Timecodes ⏰

0:00 - Intro: Interview with Sam - Developer at Nightdive Studios
1:10 - How Sam got involved in the project
2:38 - Developer background and history
4:14 - Quick GGPO break
5:53 - Difficulties with System Shock multiplayer
8:50 - The Dark Engine = Pandora’s Box
10:54 - Development difficulties - the save system
13:00 - Launch bugs and invincible enemies
15:11 - Post release changes and bug fixes
17:39 - System Shock 2 AR lessons learned
19:45 - Advice for new players
21:07 - Quickfire questions - Sam’s picks
23:45 - Closing thoughts
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#nightdive #systemshock #systemshock2 #gaming #gamedevelopment #gamedev
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Nightdive Studios Sam Reki on developing System Shock 2: Anniversary Remaster | Deep Dive

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