Uploaded March 2025 | Updated September 2026, 3 weeks ago
In this special episode of Deep Dive, Nightdive's Locke Vincent and Larry Kuperman chat with the illustrious Paul Neurath, co-founder and CEO of OtherSide Entertainment. Topics include Paul's history in the games industry, work on titles like Thief and System Shock 2, and more!
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Connect With Us
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IG ➡️ instagram.com/nightdivestudios
Twitch ➡️ twitch.tv/nightdivestudios
TikTok ➡️ tiktok.com/@nightdive.studios
Discord ➡️ discord.com/invite/nightdivestudios
Facebook ➡️ facebook.com/NightdiveStudios
Twitter ➡️ https://x.com/NightdiveStudio
===================================
Subscribe to the Deep Dive Podcast📱
===================================
➡︎ Apple: apple.co/4b8K6uT
➡︎ Spotify: spoti.fi/45zAZlO
➡︎ Amazon Music: amzn.to/3Vu72yD
➡︎ iHeartRadio: bit.ly/3RzZx8j
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⏰ Timecodes ⏰
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1:30 - Origins of Thief
8:09 - Lessons from System Shock
9:47 - Inspirations for Thief
12:49 - Conception of Thief, stealth as the main mechanic
14:48 - Paul as a stealthy youth
17:24 - Game development is cooperative
20:25 - The immersive sim, shifting the gaming landscape
24:01 - Paul and Warren collaboration
30:56 - Technical challenges of Thief
36:27 - The plight of trying to play something in DOS
38:18 - Was there a plan to port Thief to consoles?
39:54 - Any features in Thief that were cut?
42:46 - What to improve on going into Thief 2
46:07 - Making games through collaboration
47:47 - Audio as one of the driving forces of gameplay
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#nightdive #deepdive #gaming #podcast #paulneurath #systemshock #thief
In this special episode of Deep Dive, Nightdive's Locke Vincent and Larry Kuperman chat with the illustrious Paul Neurath, co-founder and CEO of OtherSide Entertainment. Topics include Paul's history in the games industry, work on titles like Thief and System Shock 2, and more!
===========================
Connect With Us
===========================
IG ➡️ instagram.com/nightdivestudios
Twitch ➡️ twitch.tv/nightdivestudios
TikTok ➡️ tiktok.com/@nightdive.studios
Discord ➡️ discord.com/invite/nightdivestudios
Facebook ➡️ facebook.com/NightdiveStudios
Twitter ➡️ https://x.com/NightdiveStudio
===================================
Subscribe to the Deep Dive Podcast📱
===================================
➡︎ Apple: apple.co/4b8K6uT
➡︎ Spotify: spoti.fi/45zAZlO
➡︎ Amazon Music: amzn.to/3Vu72yD
➡︎ iHeartRadio: bit.ly/3RzZx8j
===========================
⏰ Timecodes ⏰
===========================
1:30 - Origins of Thief
8:09 - Lessons from System Shock
9:47 - Inspirations for Thief
12:49 - Conception of Thief, stealth as the main mechanic
14:48 - Paul as a stealthy youth
17:24 - Game development is cooperative
20:25 - The immersive sim, shifting the gaming landscape
24:01 - Paul and Warren collaboration
30:56 - Technical challenges of Thief
36:27 - The plight of trying to play something in DOS
38:18 - Was there a plan to port Thief to consoles?
39:54 - Any features in Thief that were cut?
42:46 - What to improve on going into Thief 2
46:07 - Making games through collaboration
47:47 - Audio as one of the driving forces of gameplay
===========================
#nightdive #deepdive #gaming #podcast #paulneurath #systemshock #thief










