Uploaded June 2020 | Updated September 2026, 1 week ago
7 Precision Crew levels. I wanted to include some of J.Z.G.'s levels in my precision compilations, but for some reason I always forgot to do it. So here's some of them.
Claustrophobia (0:00)
Cool short ice level. It was pretty fun to beat while ducking the entire time, almost, apparently I unducked in the air unintentionally in this attempt.
ANXIETY (0:27)
The coins are in very awkward places so the level doesn't flow very well, but it was not bad. And I'm glad it's not SMB1, so I didn't have to hear the awful SMB1 castle music.
Precision Progression (1:32)
Simple and fun.
Gravitational Grounds (2:38)
We need more low gravity precision levels like this one. But I wish it was a bit longer.
Abandoned Asylum (3:14)
The third jump destroyed me for some reason, even though I'm usually very consistent at that trick, so that was a bit annoying. But cool one screen level anyway.
ShyGuy64's Malevolent Mansion (4:00)
I died a lot to the boo rings because I was too impatient and didn't want to wait for them sometimes. But the rest of the level is pretty cool.
Night Terrors (5:12)
I saw screenshots of the rooms before playing but I decided not to remake them in editor cause it didn't seem like I needed to practice. But he didn't post a picture of the ending so I wasn't ready for it, I was still able to react just in time to jump and avoid the spikes on the ground but I didn't see the piranha at the goal so I didn't know I had to duck. Well, eventually I reached the ending again and beat it because it's free if you know it's coming.
My maker ID: 84L-SXT-PTF.
TWITCH: twitch.tv/the_z7
7 Precision Crew levels. I wanted to include some of J.Z.G.'s levels in my precision compilations, but for some reason I always forgot to do it. So here's some of them.
Claustrophobia (0:00)
Cool short ice level. It was pretty fun to beat while ducking the entire time, almost, apparently I unducked in the air unintentionally in this attempt.
ANXIETY (0:27)
The coins are in very awkward places so the level doesn't flow very well, but it was not bad. And I'm glad it's not SMB1, so I didn't have to hear the awful SMB1 castle music.
Precision Progression (1:32)
Simple and fun.
Gravitational Grounds (2:38)
We need more low gravity precision levels like this one. But I wish it was a bit longer.
Abandoned Asylum (3:14)
The third jump destroyed me for some reason, even though I'm usually very consistent at that trick, so that was a bit annoying. But cool one screen level anyway.
ShyGuy64's Malevolent Mansion (4:00)
I died a lot to the boo rings because I was too impatient and didn't want to wait for them sometimes. But the rest of the level is pretty cool.
Night Terrors (5:12)
I saw screenshots of the rooms before playing but I decided not to remake them in editor cause it didn't seem like I needed to practice. But he didn't post a picture of the ending so I wasn't ready for it, I was still able to react just in time to jump and avoid the spikes on the ground but I didn't see the piranha at the goal so I didn't know I had to duck. Well, eventually I reached the ending again and beat it because it's free if you know it's coming.
My maker ID: 84L-SXT-PTF.
TWITCH: twitch.tv/the_z7
![Road to 7777 (Levels 7701 to 7750), Team Music & Expert No Skip | 08/28/2026 [MARIO MAKER 2]
Stream starts (0:00:00)
Super Expert (0:06:09)
Team Music Super World (4:11:51)
Expert No Skip First Attempt (6:41:51)
Expert No Skip Second Attempt (7:52:09)
Streaming simultaneously on Twitch and YouTube. I mainly play Endless Super Expert, currently using skips to reach 7777 levels. I prefer playing without skips but I started this journey and I will finish it. I will go back to playing Super Expert No Skip after reaching 7777 levels in this current Super Expert run.
If you want to join the twitch streams and be able to use channel points to redeem stuff such as making me like a level I normally wouldnt, making me change character for 3 lives, making me save a yoshi or making me go back for world record on a level, go here: https://www.twitch.tv/the_z7
Sometimes you may hear some talking in the background, thats my wife gaby_mg, she usually plays online with friends around the same time that I stream. Sometimes our dogs will bark a lot too, please bear with it when it happens.
I currently havent enabled any kind of monetization on youtube so if you wish to support me monetarily, which is completely optional, consider doing it through twitch or, I suppose theres also this option: https://streamlabs.com/the_z7/tip Road to 7777 (Levels 7701 to 7750), Team Music & Expert No Skip | 08/28/2026 [MARIO MAKER 2]](https://i.ytimg.com/vi/i6CVISO_BhY/mqdefault.jpg)
![Among the Jank and File (FF2) by Finch [MARIO MAKER 1]
Where is RO4? Wait! Thats right, wait. I actually already beat RO4 earlier this week, but since its Finchs hardest level, I feel like it would be more fitting if its the last one to get its clear video. In this case FF2 stands for Finchs Frolic 2. Its the sequel to his Jank Hill level. And despite the name, I dont consider this jank at all. Its more awkward and strange for a kaizo level. But thats fine. I had one nai, if you can even consider it one, and I show it at the beginning of the video. Its really just me being dumb as usual though. :p
My TWITCH: https://twitch.tv/the_z7 Among the Jank and File (FF2) by Finch [MARIO MAKER 1]](https://i.ytimg.com/vi/i8SwCafDyWU/mqdefault.jpg)
![Madness Opus by Anemia [MARIO MAKER 2]
3 Precision Crew levels, including Nightmare House, a level people have been waiting over a year for me to beat. Here it is, finally.
At the Bottom (0:00)
Not much to say about this one, but it was fun.
Nightmare House (0:55)
I know this was made only a month ago, and people have been waiting a year to see a Nightmare House clear from me, so the timeline doesnt match up. But this level is called Nightmare House so it counts. The level was fine, but Im not sure why people waited a year to see this.
Madness Opus (2:22)
When Anemia uploaded this he said it was his new hardest level, but I was streaming at the time so I didnt get to try it until several hours later. Once I became able to play it, obviously the first thing I did was remake the level in editor so I could practice it. Honestly I thought the difficulty difference between this and Sad Satan would be much bigger, yeah, it was still harder than it, just not by that much. But he did say he had to nerf it, so I guess it makes sense. I had some really good attempts early on in the grind, I was getting to the second on/off switch very often, so I thought I would be done soon, but then there was a moment where I just couldnt get the jump between the piranhas right before the first door. I was stuck there for a while, even though thats not even the hardest jump. Eventually I rebuilt my consistency on it, and started getting good runs again. I beat the level shortly after that with 4 prenais, but no nais fortunately.
My maker ID: 84L-SXT-PTF.
TWITCH: https://twitch.tv/the_z7 Madness Opus by Anemia [MARIO MAKER 2]](https://i.ytimg.com/vi/iCEJJFu9_pg/mqdefault.jpg)
![Julios Precision Palace by JCTheChamp [MARIO MAKER 2]
A precision level by apparently made by JCs brother.
I saw this level around the time when it was uploaded and I decided to wait for the clear video, because no editor... Im still waiting, but heres mine. The level is not as hard as the clear rate suggests, its just not something one should play blind. Thankfully 1Frame put up a clear video of it on twitter. So when I was randomly looking at low clear rates I saw this level again, and I finally checked it out. I decided not to watch 1Frames video unless I got stuck, and after a lot of dying at the autoscrolling section, I became impatient and just watched his video. And this level is suddenly free after watching a clear video. The next time I got to the autoscrolling section I beat the level. Not much else to say, just that Id like to see more clears on this. I imagine most experienced precision players can beat this very easily. Theres only a few hard jumps in the first section.
My maker ID: 84L-SXT-PTF.
TWITCH: https://twitch.tv/the_z7 Julios Precision Palace by JCTheChamp [MARIO MAKER 2]](https://i.ytimg.com/vi/iKbKq_hUWb0/mqdefault.jpg)
![It Doesnt Speak to Me #Race by Keiichi [MARIO MAKER 1]
2 precision levels.
It Doesnt Speak to Me #Race (0:00)
The first precision race level, and the only time I participated, I even got first place, probably by luck. Fun level though, and the word precision at the end was a nice surprise. This level reminded me a little bit about my Precision Wars 2 level.
It Doesnt Speak to U #Race
This one was pretty short but it had a few hard jumps. And this one reminded me of my Precision Wars 1 level.
My TWITCH: https://twitch.tv/the_z7 It Doesnt Speak to Me #Race by Keiichi [MARIO MAKER 1]](https://i.ytimg.com/vi/jGHX3N1ryz0/mqdefault.jpg)
![Winter Flower Garden by SR|☆SUMIRE [MARIO MAKER 2]
A 3D World speedrun level.
It was hard to figure out blind, specially some parts in the subworld like at 0:58, I dont even think I did that right, but at least it worked. I had 2 deaths at the end because I didnt understand it. I wonder what the description of the level says. We need a bookmark site, with it Id be able to just copy the level description to a translator, it would be so convenient.
As for the update this game got a few days ago, nothing of interest was added in my opinion, I guess its nice that I can see how many first clears and world records I have, but I doubt Ill check very often. I just want to be able to use editor for downloaded levels, Ive probably said it a million times by now, but as long as that doesnt happen I will continue to like SMM1 more.
My maker ID: 84L-SXT-PTF.
TWITCH: https://twitch.tv/the_z7 Winter Flower Garden by SR|☆SUMIRE [MARIO MAKER 2]](https://i.ytimg.com/vi/jR39ryHGykc/mqdefault.jpg)
![Try it I dare you 3.0 & A BOOTiful kaizo!! by Dylan [MARIO MAKER 1]
2 levels.
Try it I dare you 3.0 (0:00)
I had a lot of deaths at the door transitions, I kept forgetting if I had to hold right or not. Other than that I didnt have too much trouble. The hardest part is the bomb trick, you have to hit it very close to the lava and its hard to time or get a visual cue because of the screen scrolling.
In the night: A BOOTiful kaizo!! (2:54)
The Bowser fire was pretty annoying. And the kaizo block death that I show before the clear happened quite a few times too. Thankfully I beat the level the first time I made it through that part. Pretty cool level if you take out the RNG and lower the kaizo blocks.
My TWITCH: https://twitch.tv/the_z7 Try it I dare you 3.0 & A BOOTiful kaizo!! by Dylan [MARIO MAKER 1]](https://i.ytimg.com/vi/jbp6fnzUQ_s/mqdefault.jpg)
![1Fr4mes Perfect Pipes #Team1F [MARIO MAKER 1]
This is a recreation of 1Fr4mes TeamPipe level. I asked him for permission to upload this on my alt account and to turn it into a Team1F level, and here it is. But it seems that its still also a TeamPipe level, and one of the ones with most points as well. The original version of this level was deleted by Nintendo shortly after the November 2017 patch, even though 1 frame door jumps off of spikes were still possible in levels created before the patch... So recreating this was a bit hard, because all I had to work with was Sponges clear video of the original, and I wanted to keep the aesthetics as similar as possible, with some minor changes and buffs... Heres Sponges clear video of the original: https://youtu.be/cNlsnStDtK0
Sadly I had to change some setups, because of the patch I mentioned earlier, and well, its hard to see how far some jumps are from each other, so I just tried to put them wherever they fit. To this day I still dont understand how the original conveyor wall jump setup worked, so I used a more consistent one. Also the star run before that is actually there just so I could have something to do instead of waiting for the donuts. Its not hard at all.
One major change I made was at the end, I thought the low momentum wall jumps werent possible in new levels unless you throw an item, shoot a fireball or spin with the cape, (apparently they are still possible without that though), so I went with a p-switch wall jump, which takes me a while to get (as you can see the timer go from 460 to 422 in one part) and added a midair P jump at the end, which I failed once, well, I didnt fail the P jump itself, but I walked into the spikes right before it... Thankfully I cleared like 3 attempts right after fail. Also I think I died pretty much everywhere except for the skull coaster jumps, the star run and the final door jump.
My TWITCH: https://twitch.tv/the_z7 1Fr4mes Perfect Pipes #Team1F [MARIO MAKER 1]](https://i.ytimg.com/vi/jl4Cd6qn8Vo/mqdefault.jpg)
![Forsaken Mario: Despair (Kaizo) By Karma [MARIO MAKER 1]
Team 0%. No dev exit. Pretty jank, specially the first section and the yoshi jump right after. Rest of the level is kinda free but I still managed to fail it a few times, including the pow throw at 1:16, and one time I jumped without the pow... And one time at 0:53 the launcher didnt shoot a p-switch, which definitely wasnt my fault. No nais at least. :p
My TWITCH: https://twitch.tv/the_z7 Forsaken Mario: Despair (Kaizo) By Karma [MARIO MAKER 1]](https://i.ytimg.com/vi/jm-MDbXL4y4/mqdefault.jpg)
![Can you beat that level?! 4 by MarioKid64 [MARIO MAKER 1]
Dont watch this. Normally I would star a level like this, but I didnt want to do it this time. The level is full of kaizo blocks, which is why I didnt jump / swim in the vine sections. The title of the level is also a bit annoying. And this person would show up to a bunch of viewer levels streams, he would submit this level and then he would leave. So this level already has a lot of stars, way more than it would get under normal circumstances. I still enjoyed the level a bit, it was tedious, yes, and it had fake paths, but water precision is relaxing for me. Also I beat this like 5 or 6 months ago, but didnt upload the video until now... dont know why.
My TWITCH: https://twitch.tv/the_z7 Can you beat that level?! 4 by MarioKid64 [MARIO MAKER 1]](https://i.ytimg.com/vi/kX-vG3u38A4/mqdefault.jpg)
![Road to 7777 (Levels 7611 to 7660) | 08/24/2026 [MARIO MAKER 2]
Gameplay starts at 0:09:30.
Streaming simultaneously on Twitch and YouTube. I mainly play Endless Super Expert, currently using skips to reach 7777 levels. I prefer playing without skips but I started this journey and I will finish it. I will go back to playing Super Expert No Skip after reaching 7777 levels in this current Super Expert run.
If you want to join the twitch streams and be able to use channel points to redeem stuff such as making me like a level I normally wouldnt, making me change character for 3 lives, making me save a yoshi or making me go back for world record on a level, go here: https://www.twitch.tv/the_z7
Sometimes you may hear some talking in the background, thats my wife gaby_mg, she usually plays online with friends around the same time that I stream. Sometimes our dogs will bark a lot too, please bear with it when it happens.
I currently havent enabled any kind of monetization on youtube so if you wish to support me monetarily, which is completely optional, consider doing it through twitch or, I suppose theres also this option: https://streamlabs.com/the_z7/tip Road to 7777 (Levels 7611 to 7660) | 08/24/2026 [MARIO MAKER 2]](https://i.ytimg.com/vi/ktDzHGcC2X0/mqdefault.jpg)