Uploaded December 2017 | Updated September 2026, 2 hours ago
I made a quick asm hack that hooks all file loading functions and relocates them to the SD card, kinda like what LayeredFS does. But this implements it right into the game itself which means that it works right in Citra and you can edit your levels and instantly test them. A download of romfs2sdmc will follow soon!
Excuse low Citra speed here. It doesn't work too well when recording.
I made a quick asm hack that hooks all file loading functions and relocates them to the SD card, kinda like what LayeredFS does. But this implements it right into the game itself which means that it works right in Citra and you can edit your levels and instantly test them. A download of romfs2sdmc will follow soon!
Excuse low Citra speed here. It doesn't work too well when recording.










