Uploaded May 2021 | Updated September 2026, 15 minutes ago
This code mod renders colliders (blue), hitboxes (red) and sensors (green) in New Super Mario Bros. 2. The visualizers are rendered in game.
The red hitboxes just are use for for stuff like hurting the player and are triggered when two overlap.
Green sensors check for tiles and blue colliders to allow actors to determine where to walk/fly/etc. The colliders don't interact witch each other.
Level backgrounds were disabled to make everything a bit more visible.
This code mod renders colliders (blue), hitboxes (red) and sensors (green) in New Super Mario Bros. 2. The visualizers are rendered in game.
The red hitboxes just are use for for stuff like hurting the player and are triggered when two overlap.
Green sensors check for tiles and blue colliders to allow actors to determine where to walk/fly/etc. The colliders don't interact witch each other.
Level backgrounds were disabled to make everything a bit more visible.










