@PigsysRetroGameDevTutorials
  @PigsysRetroGameDevTutorials
Pigsys Retro Game Dev Tutorials | New Graphics, Animation & Tools - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 11 @PigsysRetroGameDevTutorials | Uploaded June 2022 | Updated October 2024, 1 hour ago.
ROM:
dropbox.com/s/3pl3uevqlcwwup4/zombie.bin?dl=0

Patreon:
patreon.com/PigsysRetroGameDevTutorials

Timestamps:
0:00 Intro
0:28 Patreon
1:11 New Tools & Code
4:27 New Graphics for Entrance Level
4:54 Improvements to Movement
6:50 Doing New Enemy Animations
10:28 New Music
New Graphics, Animation & Tools - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 11How to Create Sprite Transparencies for Sega Genesis & Mega Drive - Beginner Game Dev TutorialsHow to Create Complex Level Maps With Aseprite v1.3 - Beginner Game Dev TutorialsHow to Play Music On Sega Genesis & Mega Drive - Beginner Game Dev TutorialsAnimating Alucard - Castlevania: Symphony of the Night for Sega Megadrive & Genesis - Dev Diary 7Pink ninja, music & more! - GG Shinobi Remake for Sega Megadrive & Genesis - Dev Diary No. 2How to Create Level Maps Using 16 Tile for Sega Genesis & Mega Drive - Beginners Game Dev TutorialsHow to Create Palette Cycle Animations for Sega Genesis & Mega Drive - Beginner Game Dev TutorialsHow to Code Sound Effects for the Sega Genesis & Mega Drive - Beginner Game Dev TutorialsHow to Code a Camera for a 2D game on the Sega Genesis & Mega Drive - Beginners Game Dev TutorialsHow to Code Large Level Maps on Sega Genesis & Mega Drive - Beginners Game Dev TutorialsHow to Convert High Colour Images for the Sega Genesis & Mega Drive - Beginner Game Dev Tutorials

New Graphics, Animation & Tools - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 11 @PigsysRetroGameDevTutorials

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