Uploaded May 2025 | Updated September 2026, 19 hours ago
In today’s video, we’ll once again dive into the mid-2010s and look at the Nephthys archetype, one of Konami’s attempts at making Rituals playable. We’ll look at the engine, how the deck did, or in this case, didn’t work, and why it failed in the TCG card game
Script by Victor Guildford
Edited by Pumpkin
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#yugioh #top10 #YGOtop10
Auto deck importer for Master Duel - ygom.untapped.gg/?utm_medium=affiliate&utm_campaign=theduellogs
twitch.tv/theduellogs
twitter.com/hirumared
twitter.com/TheDuelLogs
In today’s video, we’ll once again dive into the mid-2010s and look at the Nephthys archetype, one of Konami’s attempts at making Rituals playable. We’ll look at the engine, how the deck did, or in this case, didn’t work, and why it failed in the TCG card game
Script by Victor Guildford
Edited by Pumpkin
-----------------------------------------
#yugioh #top10 #YGOtop10
Auto deck importer for Master Duel - ygom.untapped.gg/?utm_medium=affiliate&utm_campaign=theduellogs
twitch.tv/theduellogs
twitter.com/hirumared
twitter.com/TheDuelLogs










