Uploaded January 2023 | Updated September 2026, 2 weeks ago
Artist: Inuit0017 twitter.com/inuit0017?t=BLwCW0vUuS38aXah3qWO7A&s=09
Thumbnail edited by Light of Destiny and SpicyKingReaper
LoD: youtube.com/channel/UC9LxXENv0FOUHWr6d_SJFww
SKR: youtube.com/channel/UCvOuH_qQihz08SW4QtOPMpA
Artist: Inuit0017 twitter.com/inuit0017?t=BLwCW0vUuS38aXah3qWO7A&s=09
Thumbnail edited by Light of Destiny and SpicyKingReaper
LoD: youtube.com/channel/UC9LxXENv0FOUHWr6d_SJFww
SKR: youtube.com/channel/UCvOuH_qQihz08SW4QtOPMpA
![Needy Streamer Overload Secret.txt TAS (Comment te dire adieu) [37:36.08] (True Ending)
TAS route, tools, and visuals are all made by Frostworth!
Frostworth is an incredible modder for Needy Streamer Overload, and has made lots of fun mods, such as a randomizer, adding Solitaire to NSO (with custom sprites), and even a custom stream maker that outperforms the official in-game stream maker by a long shot!
Frostworths github: https://github.com/amazeedaizee
Frostworths YouTube channel: https://www.youtube.com/@chippydippy1350
They also made a mod for Typing of The Net: Endless Nightmare: https://drive.google.com/file/d/1Q5-NFqYNYqGPG1ayd6gkOf9nR2ORfv1i/view
For those who may not know what TAS is, T.A.S. stands for Tool Assisted Speedrun/Superplay.
This is the process of using special tools to do complete a task in a videogame in a more optimal way compared to humans. Although the process is slightly different, depending on the game and tools, this TAS specifically uses an autoplayer that is capable of being fed actions, and executing them in the order they were given. This TAS also uses the help of a mod that limits RNG to become 100% consistent.
For those wondering about some of the specifics, and how this TAS is faster than the previous TAS:
Frostworth recently found a way to make the auto player do a somewhat precise glitch thats able to skip the cutscene for Runaway Angel! For an example of that, heres the human world record: https://youtu.be/qI-LhkZKxt4
This is done by overlapping Nymphomania and Runaway Angel on top of each other, causing the game to think it completed Runaway Angel early.
After finding a good way to complete Runaway Angel with the skip, it all came down to finding proper routing to go along with it. And when its all put together, the fastest TAS time is 37;36, beating the previous TAS by ~3 minutes.
Previous TAS: https://www.youtube.com/watch?v=DByW0FJKsG4
Maybe in the future, if we can implement more human glitches into the auto player, the TAS time could be even faster!!!
Thumbnail art by peachii:
https://x.com/peachiiqr Needy Streamer Overload Secret.txt TAS (Comment te dire adieu) [37:36.08] (True Ending)](https://i.ytimg.com/vi/TSEOZOZ9i2k/mqdefault.jpg)
![Needy Streamer Overload Secret.txt TAS [33:24.15]
For those who may not know what a TAS is, T.A.S. (Tool Assisted Speedrun/Superplay) is the process of playing a game, while using tools to manipulate many factors of a game, in order to create a desired outcome. This can come in many forms, including presenting the outcome of a difficult trick in a game. Or in most cases, TASes are used to create theoretical perfect speedruns, whether pushing game mechanics to their limits, or showing off the best that a human can possibly do (often not the same, depending on input speeds, levels of precision, or the rules of a leaderboard on speedrun.com).
The term tools can often refer to many aspects, such as using mods that manipulate luck factors, speed, savestates, or fully custom tools that range from giving you internal game information to allowing you to set the exact inputs that the game will make frame by frame.
More specifically to this video, this run uses an auto player mod made by the NSO modder, Frostworth.
This auto player basically runs off of code that attempts to do every action as soon as it is capable of doing so, removing mouse movement and making for the most optimal time for everything.
For information on the run itself, the previous fastest TAS was a time of 37;36.08 (https://youtu.be/TSEOZOZ9i2k). Meaning that this TAS saved a total of 4;11.930.
So whats different enough to make such a large time difference?
- First, the old TAS was done in English, mainly because English is the world language, so more people can follow along (or follow along better). This one is done is Traditional Chinese.
Traditional Chinese (and most non English languages) are much faster when it comes to moments where text is moving slowly. Best example is Galactic Express or Do You Love Me? (This also applies to Runaway Angel and Rainbow Girl, but we do a skip for those cutscenes).
But where a few languages shine the most is skipping streams. When skipping streams, KAngel will often say 1 line of dialog before the stream ends, but Chinese (and others) can skip a stream without a single word of dialog. Even if this doesnt seem like a lot, the time adds up over the course of minutes and doing lots of streams.
- Second, a new(ish) cutscene skip during Internet Overdose.
There is a well known glitch, referred to as Day Skip Glitch where you can skip specific days by loading Day 1 and then going back to the day you wish to skip. Day Skip Glitch is very useful, as it can skip events that are normally unskippable, such as Darkness and Day 10 (if you have less than 10,000 followers).
Theres also a known bug that only works on old versions of NSO, where you can skip the end Day 28 of Internet Overdose by stacking events on top of each other, and it skips the poem that appears (which also turns the final cutscene into a normal stream).
These 2 concepts (Day Skip and skipping Day 28) have never been put together until recently, but now that they are, we can skip Day 28 and not deal wit the long poem. Saving ~12 seconds.
- Third... Caching?
Its not fully understood yet, but there is a weird thing where doing multiple runs through the whole game seems to keep assets still loaded into memory, which makes everything load a little bit quicker that they normal would. Over the course of half an hour, this saves at least minute or 2, as far as we are currently aware.
All tools used and the route was made by Frostworth. Please check out all of their awesome NSO mods!
Frostworths github: https://github.com/amazeedaizee
Frostworths YouTube channel: https://www.youtube.com/@chippydippy1350
They also made a really fun mod for Typing of The Net: Endless Nightmare: https://drive.google.com/file/d/1Q5-NFqYNYqGPG1ayd6gkOf9nR2ORfv1i/view
Recording by me.
Thumbnail art by Serra:
https://www.tumblr.com/seraphicyumejoshi Needy Streamer Overload Secret.txt TAS [33:24.15]](https://i.ytimg.com/vi/TsJ0jdIL-YU/mqdefault.jpg)


![Needy Streamer Overload | Utopian Parody Speedrun WR [7:37.23]
I realized this was one of the only endings left that wasnt optimized well.
It still isnt... But a new route I made involves a lot of RNG, and I gave up after the 10th time RNG screwed me while I was in the mid-to-late 20 days. Just kept getting screwed over right at the finish line.
With that said, I might as well go with this. The other route was faster by like 30-80 seconds faster (hard to determine because of RNG and speed from the player doing the run).
Artist: Inuit0017 https://twitter.com/inuit0017?t=BLwCW0vUuS38aXah3qWO7A&s=09
Thumbnail edited by Light of Destiny and SpicyKingReaper
LoD: https://youtube.com/channel/UC9LxXENv0FOUHWr6d_SJFww
SKR: https://youtube.com/channel/UCvOuH_qQihz08SW4QtOPMpA Needy Streamer Overload | Utopian Parody Speedrun WR [7:37.23]](https://i.ytimg.com/vi/VkmPDVFc-58/mqdefault.jpg)
![#pokespeedrun 10x In-A-Row Glitched [1:11:07]
While recording footage for making an in-depth tutorial, I randomly had the thought What if I did 10 runs all back to back? So I let my impulsive thoughts take over my body, and tried it out lol.
For anyone who wants to try this, here is my personal rule set. (Feel free to not care lol):
1. All runs must be back to back. Any retries before escaping the lab resets your run count to 0.
2. Total time is all of your IGTs combined.
3. No long breaks after finishing any runs, because thats dumb lmao.
Heres a list of all my times as well, in case someone wants to tell me my math is off:
1. (6:48)
2. 6:54
3. 6:52
4. 7:33
5. (7:51)
6. 6:54
7. 6:52
8. 6:56
9. 7:31
10. 6:56
This could VERY easily get beaten by literally anyone lol
(And if OceanBagel is watching this, you should make it a category on src)
(P.S. To those who dont know, theres now an official leaderboard for pokespeedrun, so start submitting runs!!!! https://www.speedrun.com/PokeSpeedRun ) #pokespeedrun 10x In-A-Row Glitched [1:11:07]](https://i.ytimg.com/vi/X1fDkWivlRQ/mqdefault.jpg)
![Resident Evil Requiem | PC Casual NG+ NIA No Intro [~1:59:26] (First run)
Here is my first official RE9 run!
I accidentally set the autosplitter to split at the wrong time, so I tried to add the missing time. I believe its a sub 2 though.
Lets get some things out of the way, for those whod like to understand how the run works:
I messed up the categories on livesplit, but that part isnt a big deal.
- No Intro:
There are 2 categories. Full Game and No Intro.
Full Game is the base game, and No Intro skips the intro, since it is boring and you basically do nothing. No Intro also allows you to skip the entire orphanage segment, where you play as Chloe (since that is also a part where youre doing basically nothing). And fun fact, I believe I was the first to suggest this to be a category lmao
- NIA:
NIA stands for No Infinite Ammo, as that is one of the most op cheats.
Most of the other cheats are allowed, but infinite ammo changes too much of the game, as everything can be blasted with the Requiem.
- NG+:
New Game+ doesnt actually exist in the same way other games do, but it allows you to buy all weapons and equipment from any box, and there is more boxes to buy from.
Additionally, you are allowed to (optionally) start with a lighter and bottle as Grace, and can start with the 5000 and 3000 point bands as Leon.
The NG+ categories also only allow you to do Casual and Insanity mode. Im not built for Insanity mode, so Im doing Casual. Im not sorry.
- PC
As for playing on PC, there are a couple of mods that are allowed.
As established, there is a mod to skip the orphanage. Additionally, theres a mod to adjust FOV, which is why some things might look strange. After doing this run, a lot of aiming sections look really weird, so Im no longer using this one.
On top of this, I am using an Indonesian mod, which I dont think is approved, so theres a good chance this run is voided for using a mod that adds an unsupported language.
And Im using a heavy amount of aim assist, which is also aimbot at this point, but that part is vanilla.
As for the run itself:
I was way too careful, and I did not have a good game plan set up. I wanted to play extremely safe, and picked up more than enough healing items for both characters, and too much ammo as Grace.
I was also way too worried about inventory space as Grace, when I didnt need to be. I was fine, and most space was taken up by said healing items/ I believe most runs only need 1 pouch, but I should settle with 2 (at most).
Other than Chunk skip, and a bunch of general unoptimal moments, Id say this was a decent run overall.
Only part that sucks is the fight against Victor. I dont know how/if I can bait his rocket launcher attack in phase 1, but I really wanted that rocket launcher to make phase 2 instantly end.
Timestamps:
0:00 Start of Video
0:09 Start of run
11:00 Trouble with Chunk skip
15:00 Continuing the run
26:34 Defending Emily
28:26 Attic and basement
39:39 Treadmill
42:50 Care center and house
51:33 Sniper
54:15 Wrapping up care center
1:00:30 RACOON CITY (skip this chapter if you have arachnophobia)
1:03:00 RACOON CITY (2) (for arachnophobes)
1:25:50 Motorcycle autoscroll
1:30:35 The place from RE2
1:35:10 Plant section
1:41:10 ARK
1:47:00 I took a break
1:50:00 Rest of ARK Resident Evil Requiem | PC Casual NG+ NIA No Intro [~1:59:26] (First run)](https://i.ytimg.com/vi/YY1Os8GOVq8/mqdefault.jpg)
![Needy Streamer Overload Secret.txt (True Ending) Speedrun [TAS] 43:15.3
Artist of thumbnail:
https://x.com/_6rokuoji?t=fFnCb1MQt24xUJge2jXaSw&s=09
DISCLAIMER
This is a TAS made with the use of an autoplayer mod from Frostworth. Both, the tool, and route, are not 100% final.
No human was playing the game. (cuz it was a dog playing)
What is a TAS?:
TAS, Tool Assisted Speedrun/Superplay, is a speedrun/superplay created with the help of tools to assist the player (or play the game for the player) in order to create runs that would usually be harder to do in real time compared to using tools to help you.
What is an autoplayer mod?:
The autoplayer mod is a mod tool created by Frostworth that is similar to TAS programs. But instead of focusing on inputs, it focuses more on triggers and commands. This is also why you dont see the mouse until the very end, because I wanted to scroll through the .txt file (manually).
Is this better than the inputs thing? YES! Since NSO is more of a point and click adventure/visual novel, being able to base things off of what lines of code say, its much easier to get rid of any possibilities of things going wrong.
The only thing that truly holds this mod back is that Frostworth capped the mod to a max speed of 100ms. So the run CAN be theoretically faster for TAS, but this is more than fine for watching a YouTube video. If it were set to the fastest possible setting, the video would probably be very bad for people with any amount of epilepsy xD
In my Normie Life TAS (https://youtu.be/Dbs2A3GPxsc) there were MANY issues involving frame rates, lag, or inputs failing to be pressed. But with this version that relies on the code, everything is 100% consistent, is even faster, and works so well it shouldnt be real. The only thing that truly holds it back is that it cant perform Day 2 Exploit that is done in many speedrun categories.
Btw, Runaway Angel song is copyright, so that moment was muted. Most copyright videos are treated worse in the algorithm, but I was wanting to make sure this video was able to be shared to entertain more people. Needy Streamer Overload Secret.txt (True Ending) Speedrun [TAS] 43:15.3](https://i.ytimg.com/vi/ZAqOydwwA4w/mqdefault.jpg)

![Needy Girl Overdose Secret.txt Speed Glitch TAS [9:39]
For those who want to see a slowed down version that doesnt involve Speed Glitch, and would like more in-depth writing about the TAS itself, watch this TAS: https://youtu.be/TSEOZOZ9i2k
For those who dont understand what theyre watching:
This is NOT sped up footage. Everything shown is real and replicatable gameplay, with the use of Speed Glitch.
Speed Glitch is, well, a glitch that effects the game speed (creative naming, I know).
More specifically, it is a glitch that abuses the speed mechanic shown in the Data0 cutscene, and it transitions the speed effect into a normal save file. After it is brought to a normal save file, the speed effect will effect the whole game until you close and reopen it.
This TAS is also done in Traditional Chinese, as it is faster than English (or any other language). (The slowed TAS linked above is done in English, so that its easier to follow along with for those who dont know Chinese)
CREDITS:
TAS route, tools, and visuals are all made by Frostworth!
Frostworth is an incredible modder for Needy Streamer Overload, and has made lots of fun mods, such as a randomizer, adding Solitaire to NSO (with custom sprites), and even a custom stream maker that outperforms the official in-game stream maker by a long shot!
Frostworths github: https://github.com/amazeedaizee
Frostworths YouTube channel: https://www.youtube.com/@chippydippy1350
They also made a mod for Typing of The Net: Endless Nightmare: https://drive.google.com/file/d/1Q5-NFqYNYqGPG1ayd6gkOf9nR2ORfv1i/view Needy Girl Overdose Secret.txt Speed Glitch TAS [9:39]](https://i.ytimg.com/vi/ZyzWPZw1_eg/mqdefault.jpg)
![Needy Streamer Overload | Cucked Speedrun [43.28]
Artist: Inuit0017 https://twitter.com/inuit0017?t=BLwCW0vUuS38aXah3qWO7A&s=09
Thumbnail edited by Light of Destiny and SpicyKingReaper
LoD: https://youtube.com/channel/UC9LxXENv0FOUHWr6d_SJFww
SKR: https://youtube.com/channel/UCvOuH_qQihz08SW4QtOPMpA Needy Streamer Overload | Cucked Speedrun [43.28]](https://i.ytimg.com/vi/_LE3WqL7BY8/mqdefault.jpg)