Uploaded June 2020 | Updated September 2026, 1 hour ago
V-Rally 2 is a racing video game developed by Eden Studios and published by Infogrames for PlayStation, Dreamcast and Microsoft Windows. The game features rally cars that competed in the 1999 World Rally Championship season. There are 26 cars in Championship Edition and 27 in Expert Edition. There are over 80 original tracks which represent all of the rallies of the 1999 season, excluding Greece and Safari. The game modes include a time trial mode, an arcade mode which follows the traditional style of arcade games, V-Rally Trophy where the player completes against 3 AI opponents to see who can get the least time in all of the rallies. The championship mode follows the actual example of rallying with different stages in the rallies featured in the game. #VRally Trophy and Championship Mode feature 3 distinct championships: European, World and Expert.
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This is the official second but simplest page of #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Don't forget to follow our pages below.
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Version: 1.8.8
System: PC
Core: PCSX ReArmed
V-Rally 2 is a racing video game developed by Eden Studios and published by Infogrames for PlayStation, Dreamcast and Microsoft Windows. The game features rally cars that competed in the 1999 World Rally Championship season. There are 26 cars in Championship Edition and 27 in Expert Edition. There are over 80 original tracks which represent all of the rallies of the 1999 season, excluding Greece and Safari. The game modes include a time trial mode, an arcade mode which follows the traditional style of arcade games, V-Rally Trophy where the player completes against 3 AI opponents to see who can get the least time in all of the rallies. The championship mode follows the actual example of rallying with different stages in the rallies featured in the game. #VRally Trophy and Championship Mode feature 3 distinct championships: European, World and Expert.
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This is the official second but simplest page of #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Don't forget to follow our pages below.
libretro.com
retroarch.com
youtube.com/Libretro
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Version: 1.8.8
System: PC
Core: PCSX ReArmed
![Streets of Rage (1991) [MD] - RetroArch with Genesis Plus GX Wide
Streets of Rage is a series of side-scrolling beat em up video games, centering on the efforts of several ex-police vigilantes trying to rid a fictional, large American city from a crime syndicate that has corrupted its local government. The first three games in the franchise were developed and published by Sega for the Sega Genesis in the early 1990s and have since been ported and re-released on various platforms.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.0
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: Genesis Plus GX Wide(WIP) Streets of Rage (1991) [MD] - RetroArch with Genesis Plus GX Wide](https://i.ytimg.com/vi/0cM3wC2yXJI/mqdefault.jpg)
![International Karate 2000 (1999) [GBC] - RetroArch with fixGB
International Karate 2000 is a remake of the classic beat em up International Karate in which you play as a new entry in the International Karate championship and travel the world in hopes of defeating each local champion in tournament-legal (for points) matches.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
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Version: 1.9.7
System: Nintendo Wii
Core: fixGB International Karate 2000 (1999) [GBC] - RetroArch with fixGB](https://i.ytimg.com/vi/0mV9T8I0Rig/mqdefault.jpg)
![Resident Evil 2 (1999) [N64] - RetroArch with paraLLEl (PC)
Resident Evil 2(#RE2) is a survival horror game developed and published by Capcom for the PlayStation in 1998. The player controls Leon S. Kennedy and Claire Redfield, who must escape Raccoon City after its citizens are transformed into zombies by a biological weapon two months after the events of the original Resident Evil. The gameplay focuses on exploration, puzzles, and combat; the main difference from its predecessor are the branching paths, with each player character having unique storylines and obstacles.
Resident Evil 2 was directed by Hideki Kamiya, produced by Shinji Mikami—director of the first Resident Evil—and developed by a team of around 50 over 21 months. The initial version of the game, commonly referred to as Resident Evil 1.5, differed drastically and was canceled when it was around two-thirds complete after Mikami decided it was inadequate. The final design introduced a more cinematic presentation.
This is the official second but simplest page of #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.8.8
System: PC
Core: ParaLLEl N64
Settings:
Internal upscale: 4x
ParaLLEl Synchronous RDP: On (This game wont work properly if this is set to Off)
All VI settings: On Resident Evil 2 (1999) [N64] - RetroArch with paraLLEl (PC)](https://i.ytimg.com/vi/0pazouHFXzs/mqdefault.jpg)
![Command & Conquer: Red Alert - Retaliation (1998) [PS1] - RetroArch with PCSX ReArmed
Command & Conquer: Red Alert: Retaliation is the PlayStation port of the Red Alert expansions, Counterstrike and The Aftermath, bundled together and upgraded with exclusive FMV cutscenes. The cutscenes introduced two new characters - General Carville and General Topolov.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.10
System: Nintendo Switch
Core: PCSX ReArmed Command & Conquer: Red Alert - Retaliation (1998) [PS1] - RetroArch with PCSX ReArmed](https://i.ytimg.com/vi/0sIgkE6hUYE/mqdefault.jpg)
![Sonic The Hedgehog (1991) [MD] - RetroArch with Genesis Plus GX Wide
#Sonic the Hedgehog is a platform game developed by Sonic Team and published by Sega for the Sega Genesis home video game console. It was released in North America in June #1991 and in PAL regions and Japan the following month. The game features Sonic the Hedgehog, who runs supersonic speeds, sets on a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and stolen the powerful Chaos Emeralds. The gameplay involves collecting rings as a form of health, and a simple control scheme, with jumping and attacking controlled by a single button. It is the debut title in the Sonic the Hedgehog franchise.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.0
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: Genesis Plus GX Wide Sonic The Hedgehog (1991) [MD] - RetroArch with Genesis Plus GX Wide](https://i.ytimg.com/vi/0tRTANP3Q8k/mqdefault.jpg)

![Tetris Worlds (2002) [PS2] - RetroArch with PCSX2(WIP)
#Tetris Worlds is a version of the video game Tetris. Originally released in 2001 for Microsoft Windows and Game Boy Advance, it was later released for Xbox, GameCube, and PlayStation 2 in 2002. In 2003, an Xbox Live version and a single-disc compilation version were released for the Xbox. The latter was bundled with Xbox systems.
The goal is to evacuate the homeworld of the Minos before their solar systems sun Hadar goes supernova. The player can send their Mino Tetrinaut to six different worlds, they play the Tetris variant of that world. When the player plays enough of that world, more Minos are rescued. The better the player does, the more Minos rescued. They will then work to create the world into a home for Minos.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.0
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: PCSX2(WIP)
Settings
Internal Resolution: 4x Native 1440p 2K Tetris Worlds (2002) [PS2] - RetroArch with PCSX2(WIP)](https://i.ytimg.com/vi/1DsHGDi9CoM/mqdefault.jpg)
![Scramble (1982) [GCE] - RetroArch with vecx
The player controls a futuristic aircraft, referred to in the game as a Jet, and has to guide it across a scrolling terrain, battling obstacles along the way. The ship is armed with a forward-firing weapon and bombs; each weapon has its own button. The player must avoid colliding with the terrain and other enemies, while simultaneously maintaining its limited fuel supply which diminishes over time. More fuel can be acquired by destroying fuel tanks in the game.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.9
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: vecx
Settings
Hardware Rendering Resolution: 1648x2048 Scramble (1982) [GCE] - RetroArch with vecx](https://i.ytimg.com/vi/1V0c6vJ6vh0/mqdefault.jpg)
![In Cold Blood (2000) [PS1] - RetroArch with PCSX ReArmed
In Cold Blood is an adventure game developed by Revolution Software for the PlayStation and Microsoft Windows in 2000 in Europe and in 2001 in North America. The player assumes the role of John Cord—an MI6 agent who is captured while on assignment and tries to figure out who betrayed him through a series of flashbacks.
This is the official second but simplest page of @libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.2
System: Nintendo Switch
Core: PCSX ReArmed (r22 c71346) In Cold Blood (2000) [PS1] - RetroArch with PCSX ReArmed](https://i.ytimg.com/vi/1VsOe0Q06uQ/mqdefault.jpg)
![Rival Schools: United by Fate (1998) [PS1] - RetroArch with PCSX ReArmed
Rival Schools: United by Fate is a fighting game produced by Capcom originally released as an arcade game in 1997 and ported to the PlayStation in 1998. On February 23, 2012, Capcom released United by Fate on the Japanese PlayStation Network.
This is the official second but simplest page of @libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.2
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: PCSX ReArmed (r22 c71346) Rival Schools: United by Fate (1998) [PS1] - RetroArch with PCSX ReArmed](https://i.ytimg.com/vi/28jkcImGrPg/mqdefault.jpg)
![Deep Water (2005) [PS2] - RetroArch with PCSX2
Deep Water is a Action video game published by 505 Game Street, Tamsoft released on November 16th, 2005 for the Sony PlayStation 2.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.8
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: PCSX2
Settings
System: Fast Loading: ON
Video: Internal Resolution: 3x Native 1080p
Video: Enable 60fps Patches: ON
Video: FXAA: ON Deep Water (2005) [PS2] - RetroArch with PCSX2](https://i.ytimg.com/vi/2NtCH4W3SZY/mqdefault.jpg)