Resident Evil 2 (1999) [N64] - RetroArch with paraLLEl (PC) @RetroArchOfficial
Resident Evil 2 (1999) [N64] - RetroArch with paraLLEl (PC)  @RetroArchOfficial
Uploaded June 2020 | Updated September 2026, 42 minutes ago
Resident Evil 2(#RE2) is a survival horror game developed and published by Capcom for the PlayStation in 1998. The player controls Leon S. Kennedy and Claire Redfield, who must escape Raccoon City after its citizens are transformed into zombies by a biological weapon two months after the events of the original Resident Evil. The gameplay focuses on exploration, puzzles, and combat; the main difference from its predecessor are the branching paths, with each player character having unique storylines and obstacles.

Resident Evil 2 was directed by Hideki Kamiya, produced by Shinji Mikami—director of the first Resident Evil—and developed by a team of around 50 over 21 months. The initial version of the game, commonly referred to as Resident Evil 1.5, differed drastically and was canceled when it was around two-thirds complete after Mikami decided it was inadequate. The final design introduced a more cinematic presentation.
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This is the official second but simplest page of #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.

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Version: 1.8.8
System: PC
Core: ParaLLEl N64
Settings:
Internal upscale: 4x
ParaLLEl Synchronous RDP: On (This game won't work properly if this is set to Off)
All VI settings: On
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Resident Evil 2 (1999) [N64] - RetroArch with paraLLEl (PC)

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