Uploaded January 2013 | Updated September 2026, 1 week ago
Aventura gráfica de ambiente isleño de los mismos creadores del Saw. En esta aventura manejas a un personaje llamado Nedy, al cual lo tendrás que hacer pasar por situaciones apuradas.
Primera versión en 2006. Nueva versión Deluxe en 2008 con mejoras gráficas y algunas correcciones.
Aventura gráfica de ambiente isleño de los mismos creadores del Saw. En esta aventura manejas a un personaje llamado Nedy, al cual lo tendrás que hacer pasar por situaciones apuradas.
Primera versión en 2006. Nueva versión Deluxe en 2008 con mejoras gráficas y algunas correcciones.
![SNK vs. Capcom: SVC Chaos (2003) Ryu Ending [NEOGEO]
SNK vs. Capcom: SVC Chaos (エス・エヌ・ケイ バーサス カプコン エスブイシー カオス Esu Enu Kei Bāsasu Kapukon Esbuishī Kaosu?) is a 2003 competitive fighting game produced by Playmore (formerly SNK) for the Neo Geo arcade and home platform. The game was ported to the PlayStation 2 and Xbox in Japan and the PAL region, although only the Xbox version was released in North America.[1]
The game is a crossover featuring characters from SNKs and Capcoms respective fighting game properties such as The King of Fighters, Samurai Shodown, Street Fighter, and Darkstalkers. It was the third arcade game in a series of crossovers between these two companies (see SNK vs. Capcom series) and the only one developed by SNK (SNK previously produced SNK vs. Capcom: The Match of the Millennium for the Neo Geo Pocket Color). SNK vs. Capcom: SVC Chaos (2003) Ryu Ending [NEOGEO]](https://i.ytimg.com/vi/Qb0Xb5fse3k/mqdefault.jpg)
![Street Fighter 2 NES [WINDOWS] (2009)
MUGEN game. Street Fighter 2 NES [WINDOWS] (2009)](https://i.ytimg.com/vi/Qg7BA2T-wqI/mqdefault.jpg)
![Moebius: Empire Rising - Cairo Slow Melody [MUSIC]
The superb soundtrack of Jane Jensens Moebius. Composed by Robert Holmes, also the composer for the Gabriel Knight games.
Moebius: Empire Rising is a graphic adventure video game developed by Pinkerton Road and Phoenix Online Studios. It was released on Microsoft Windows and OS X on April 15, 2014, with Linux, iOS and Android versions to follow. The game is a spiritual successor to the Gabriel Knight series.
The game tells the story of Malachi Rector, an antiques dealer who travels the world hunting down valuable artefacts. After returning from a trip to Spain hes hired by Amble Dexter, the head of a secretive government agency called FITA, to investigate a series of events and document them in his meticulous way.
The first event is the death of a young woman in Venice, found hanging from a bridge. As Rector investigates her life, he realizes that the beautiful and talented young woman—and the interrupted path of her life—had great hidden significance: Amble Dexter and his associates are playing with the fabric of life in a way Rector never imagined was possible. Even he, Rector himself, is part of a larger pattern. He must figure out who is doing what, and whether their intentions are for good or ill, before he can decide if he will play his pre-scripted role or try to change the outcome. This is a metaphysical thriller à la Dantes Equation and Gabriel Knight. Moebius: Empire Rising - Cairo Slow Melody [MUSIC]](https://i.ytimg.com/vi/QtYw8LEJHWA/mqdefault.jpg)
![Sylphia (1993) Ending [PCE-CD]
Sylphia is a 2D shooter released on the Turbografx-CD. Sylphia (1993) Ending [PCE-CD]](https://i.ytimg.com/vi/QvB5Cvop4CU/mqdefault.jpg)


![Dragon Ball GT: Transformation (2005) Ending [GBA]
Dragon Ball GT: Transformation is a 2005 Game Boy Advance video game developed by Webfoot Technologies, and based on the first half of Dragon Ball GT (up to the Baby Saga). The game is a standard Beat-em-up, similar to Dragon Ball: Advanced Adventure. The game is technically a sequel to the Legacy of Goku series each covering a third of the Dragon Ball Z storyline and also developed by Webfoot Technologies, but it is not an Action/RPG like the other three. Dragon Ball GT: Transformation (2005) Ending [GBA]](https://i.ytimg.com/vi/S4uiYa3NDsc/mqdefault.jpg)
![Moebius: Empire Rising - The Alfonse Home [MUSIC]
The superb soundtrack of Jane Jensens Moebius. Composed by Robert Holmes, also the composer for the Gabriel Knight games.
Moebius: Empire Rising is a graphic adventure video game developed by Pinkerton Road and Phoenix Online Studios. It was released on Microsoft Windows and OS X on April 15, 2014, with Linux, iOS and Android versions to follow. The game is a spiritual successor to the Gabriel Knight series.
The game tells the story of Malachi Rector, an antiques dealer who travels the world hunting down valuable artefacts. After returning from a trip to Spain hes hired by Amble Dexter, the head of a secretive government agency called FITA, to investigate a series of events and document them in his meticulous way.
The first event is the death of a young woman in Venice, found hanging from a bridge. As Rector investigates her life, he realizes that the beautiful and talented young woman—and the interrupted path of her life—had great hidden significance: Amble Dexter and his associates are playing with the fabric of life in a way Rector never imagined was possible. Even he, Rector himself, is part of a larger pattern. He must figure out who is doing what, and whether their intentions are for good or ill, before he can decide if he will play his pre-scripted role or try to change the outcome. This is a metaphysical thriller à la Dantes Equation and Gabriel Knight. Moebius: Empire Rising - The Alfonse Home [MUSIC]](https://i.ytimg.com/vi/SGSXYQmdgMo/mqdefault.jpg)
![The Da Vinci Code (2006) Trailer [PS2]
The Da Vinci Code is a video game for PlayStation 2, Xbox and Microsoft Windows, developed by The Collective, Inc. and published by 2K Games. Based on the novel by Dan Brown, the game is not associated with the film of the same name, and as such the characters have no resemblance to their movie counterparts. Additionally, some differences exist between the novel and the game. For example, instead of Opus Dei, the name of the sect in the game is Manus Dei. The game was released on May 19, 2006 in North America, and On May 16, 2007 in Europe. The Da Vinci Code (2006) Trailer [PS2]](https://i.ytimg.com/vi/SOjFor-OsXI/mqdefault.jpg)
![Star Ocean: First Departure (2007) Ending [PSP]
Star Ocean: First Departure is an enhanced remake[16] of the original Star Ocean, developed by TOSE.[17][18] The first details of the game were revealed at the Star Ocean Special Stage during the Square Enix Party 2007, alongside those of Star Ocean: The Second Story. Yoshinori Yamagishi, producer of the series, stated that he wants the remakes to feel as though theyre completely new games.[19] The game was released in Japan on December 27, 2007, and was released in North America and Europe on October 21, 2008 and October 24, 2008 respectively; making it the first time that the original Star Ocean was officially released outside of Japan.[1] The English localization was handled by Nanica, Inc., with voice-over production services provided by Epcar Entertainment, Inc. Recordings were made at the Oracle Post studios in Burbank, CA.
First Departure uses a slightly altered version of the engine used for Star Ocean: The Second Story with similar features, including prerendered backgrounds and 3D battle fields. Production I.G provided new artwork and animated cutscenes for the game. New playable characters have been added as well. There are new voice actors and extensive amounts of new, fully voiced dialogue.[20] Some music from Star Ocean: The Second Story, such as that of the bonus dungeon and riding a bunny on the world map, are played during similar scenes in the remake. It also features a theme song: Heart by the Japanese group Asunaro. Star Ocean: First Departure (2007) Ending [PSP]](https://i.ytimg.com/vi/SXB6XiIMVHM/mqdefault.jpg)
![Ben Jordan - Case 3: Smailholm [MUSIC]
A tiny village in Scotland has seen better days. Recently, two little girls have been murdered and the locals suspect the work of witches. In what may be his toughest case yet, Ben must figure out what happened to the children and discover if the witch rumors are true. However, this time he may end up in over his head...
Ben Jordan: Paranormal Investigator is the main title of a planned series of eight amateur adventure games made by Francisco Grundislav Gonzalez with freeware adventure game engine Adventure Game Studio. To date, there have been seven games released in the series, each game being a separate case investigated by Ben Jordan, the protagonist and player character. Each game features the main title and a subtitle, usually relating to the plot of the case. The series distinguishes itself from other games about paranormal investigation in that many of the paranormal phenomena are taken from real-life legends and folklore.
There were originally nine games planned, but one was dropped because of a weak plot.
Case 1: In search of the skunk ape Edit
In Jordans first case, he is called to the Wikipedia:Everglades, where he investigates the murder of a ranger who was another victim of a serial killer who rips the liver out of his victims bodies, and the murders are connected to the local legend of the Wikipedia:skunk ape. The game was re-released in a deluxe version containing new puzzles and a speech pack and new graphics. Ben Jordan - Case 3: Smailholm [MUSIC]](https://i.ytimg.com/vi/SbEbk-OcVg4/mqdefault.jpg)