Mount and Blade II Bannerlord  - Camp Ambush Mechanic - Night Attack @Bloctheworker
Mount and Blade II Bannerlord  - Camp Ambush Mechanic - Night Attack  @Bloctheworker
Uploaded September 2021 | Updated September 2026, 2 weeks ago
About Video:
Because it's a night attack, seeing distance is short and this grants chance for our troops to sneak in closer. If we were not crouching, however, they would notice our troops from a longer distance.
Some tents are causing issues for AI when they need to pathfind, but this can be easily avoided if I had time to create new prefabs.

About Idea:
A simple ambush mechanic demonstration for Bannerlord. I made the entire thing in ~4 hours so it's not perfect but the overall idea is very fun to explore. I'm not planning to release it as a mod.

It's adding camp and ambush mechanic. Camp mechanics will allow players to train their troops with the cost of being stationary. In ambush, players can set up an ambush environment for other hostile parties. The success of this ambush relies on traits and skills. Upon successful ambush, you can attack the enemy army's camp and win even while outnumbered.
Depending on certain conditions ( crouching, night-time, distance and visibility ) they can spot you easily on the battlefield or they can see your troops when it's too late. While you are undetected, they won't realize that your troops are in the battlefield and they will continue their disorganized position.
All "camps" are automatically generated hence the content is random and dynamic to troop culture and count (for example, looters won't have outer palisades ) and can be generated in all terrains.
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Mount and Blade II Bannerlord - Camp Ambush Mechanic - Night Attack

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