Uploaded May 2022 | Updated September 2026, 2 weeks ago
Full Playthrough with Age of Bannerlords. No commentary. Age of Bannerlords is a Real Time Strategy mod for Bannerlord.
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Hey, I finally opened Patreon! Check it out if you want to support me
patreon.com/bloctheworker
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Things to note:
- This video includes certain improvements over previous video. Most noticeable one is main menu :) And probably farms. Now we have different types of farm for each culture. AI is significantly improved as well.
- I used AoBL Map for this demo because that's the biggest map in custom battle maps roster. It's done by Foozle and Errayn. But you can still use any map you want.
- AoBL also have dynamic weather - though it's not visible in this video because I didn't want to make it scripted. I'm planning to add "impact" of the weather to troops as well.
- I had to nerf AI a little for the video because even with my knowledge, they were pushing too hard.
- There are a few bugs that I'm aware of, such as, some unit costs mixed on castle troops, and era text is still red even though you have the resources. But aside from those, gameplaywise, everything works without any issue.
Special and big thanks to FoozleMcDoozle and Errayn - buildings created by them using game's own assets.
I'm looking for a talented composer who is willing to provide some soundtracks. I love using 0 A.D. musics but it's better to have something unique for this modification. Send me an email or put a comment under this video if you want to give it a shot.
Background Songs:
All from Omri Lahav; Helen Leaves Sparta, Sunrise, Forging a City State, Harvesting Festival, Celtica, Waters Edge, Peaks of Atlas, First Sighting
Full Playthrough with Age of Bannerlords. No commentary. Age of Bannerlords is a Real Time Strategy mod for Bannerlord.
--
Hey, I finally opened Patreon! Check it out if you want to support me
patreon.com/bloctheworker
--
Things to note:
- This video includes certain improvements over previous video. Most noticeable one is main menu :) And probably farms. Now we have different types of farm for each culture. AI is significantly improved as well.
- I used AoBL Map for this demo because that's the biggest map in custom battle maps roster. It's done by Foozle and Errayn. But you can still use any map you want.
- AoBL also have dynamic weather - though it's not visible in this video because I didn't want to make it scripted. I'm planning to add "impact" of the weather to troops as well.
- I had to nerf AI a little for the video because even with my knowledge, they were pushing too hard.
- There are a few bugs that I'm aware of, such as, some unit costs mixed on castle troops, and era text is still red even though you have the resources. But aside from those, gameplaywise, everything works without any issue.
Special and big thanks to FoozleMcDoozle and Errayn - buildings created by them using game's own assets.
I'm looking for a talented composer who is willing to provide some soundtracks. I love using 0 A.D. musics but it's better to have something unique for this modification. Send me an email or put a comment under this video if you want to give it a shot.
Background Songs:
All from Omri Lahav; Helen Leaves Sparta, Sunrise, Forging a City State, Harvesting Festival, Celtica, Waters Edge, Peaks of Atlas, First Sighting










