Bloc | Bannerlord - Companion Reactions @Bloctheworker | Uploaded April 2022 | Updated October 2024, 4 minutes ago.
Companion reactions on certain events and places in Bannerlord - like we had in Warband.
Things to note:
- Added 10 unique location and culture-dependent stories and 5 praise or complain dialogues. All of them are from Warband but Bannerlordized with faction and location names changed.
- They now understand where they are and they will give share some stories with you depending on their culture as shown in the video.
- After the battle, depending on how the battle went, they will also share their complaints or praise other companions. Picking sides will affect your relationship with companions. Which makes them look more human with some form of a character.
- Killing villagers, raiding villages also trigger certain dialogues based on their traits ( Example: if they have roguery, they even approve and you get a relationship increase )
- You won't hear the same story again from another companion, so increasing the story pool would be the best choice for immersion.
- I also had another idea to bring into this, which wasn't part of Warband but something I thought could bring more immersion. But I didn't have time to finish it up so perhaps in the next cycle I can check it.
- I started this after I published it yesterday, so all be done in a couple of hours I believe. Getting and formatting stories took most of the part.
Songs:
Vocum Primitiva - Gloria, Darkness Within, Knowledge of the Ancients
youtube.com/channel/UCAz9YEjnRUXzGuiNRCHdhnw
Chapters:
00:00 Akkalat Story
00:39 Ortysian Smell
1:08 Jeremus Tribute
1:41 After Battle Praise
4:31 Uriksala Fish
4:58 Valley of Sibir
5:23 After Battle Complain
Companion reactions on certain events and places in Bannerlord - like we had in Warband.
Things to note:
- Added 10 unique location and culture-dependent stories and 5 praise or complain dialogues. All of them are from Warband but Bannerlordized with faction and location names changed.
- They now understand where they are and they will give share some stories with you depending on their culture as shown in the video.
- After the battle, depending on how the battle went, they will also share their complaints or praise other companions. Picking sides will affect your relationship with companions. Which makes them look more human with some form of a character.
- Killing villagers, raiding villages also trigger certain dialogues based on their traits ( Example: if they have roguery, they even approve and you get a relationship increase )
- You won't hear the same story again from another companion, so increasing the story pool would be the best choice for immersion.
- I also had another idea to bring into this, which wasn't part of Warband but something I thought could bring more immersion. But I didn't have time to finish it up so perhaps in the next cycle I can check it.
- I started this after I published it yesterday, so all be done in a couple of hours I believe. Getting and formatting stories took most of the part.
Songs:
Vocum Primitiva - Gloria, Darkness Within, Knowledge of the Ancients
youtube.com/channel/UCAz9YEjnRUXzGuiNRCHdhnw
Chapters:
00:00 Akkalat Story
00:39 Ortysian Smell
1:08 Jeremus Tribute
1:41 After Battle Praise
4:31 Uriksala Fish
4:58 Valley of Sibir
5:23 After Battle Complain