Uploaded January 2026 | Updated September 2026, 1 week ago
This monster does not belong in this world OR these wilds:
twitter.com/yuugijoou
discord.gg/bKT9pRW
(Unpaid DLC, not optional. You're stuck with her regardless. She will not be patche dout in any version of any game ever. Please understand.)
---
What? Monster Hunter Rise in this year of AD2101?! What?!
This is actually dedicated to a friend of mine who was revisiting this game, kinda rushed through as much content as possible, and then found Primordial Malzeno to be something of a roadblock.
I felt motivated enough to put together a proof of concept video when I finally had a moment. Nearly a month later. After having talked a lot of vague theory on a game I hadn't played in quite some time. Feeling just a LITTLE compelled to put my zenny where my mouth was and make sure I wasn't just full of it. (Sometimes, I suspect I am.)
---
Baseline requirements: he uses Seregios armor as his favored set... which I sympathize with. I often make one set of armor for as many possible situations as possible before worrying about specific cases.
I consider it a fair starting point as a higher-end but not absolutely top-shelf armor set as far as raw defense goes. It actually has fewer decoration slots than I expected, but the slots it DOES have are rather large.
He also uses Insect Glaive, and I actuallly DO have one of his Glaives... ... ... although "only" the Rarity 9 variant. I was NOT grinding for a Bloodstone on a whim.
I also set aside my preferred comfort talisman and found an absolute middle-of-the-road slot-haver with skills that were almost entirely inapplicable to this hunt so that I could just replicate the "welp, this is the talisman I have, deal with it" effect.
---
Anyway, let's talk shop.
First and foremost. This is not even remotely meta. (I don't even know what meta is!)
This is purely about comfortable survivability, and as such, what I consider baseline necessity towards that end is as much raw Defense as you can stack.
However, the KEY to surviving and even thriving against Malzeno or ANY Anomaly monster is the result of the signature Bloodblight ailment. It drains your health, it reduces the efficacy of healing items, AND most attacks that cause it will have JUST dealt tons of damage to you.
That's where Recovery Up comes in. It counters the Bloodblight in two important ways: it boosts your healing items back from subpar up to par excellence.
It also affects the OTHER effect of Bloodblight. You gain a lifesteal effect. You are now a vampire. And Recovery Up boosts THIS as well. Depending on your style and weapon choice, you may not need the previous benefit at all.
In case you DO want the extra manual healing as you're used to, Free Meal is a nice, if unnecessary comfort buffer against using a LOT of items because this monster deals a LOT of damage.
The name of the game here is to mitigate and remediate, don't worry if it takes you longer than you may want. His mode shift soft DPS check is irrelevant. The point is to keep fighting without falling to pieces under the weight of these attacks.
---
It's been a VERY long time since using this specific flavor of Glaive moveset, so I don't even use most of its kit appropriately, but ANYONE on ANY game should be able to understand: get red, hit a lot, disengage and reengage when appropriate.
Resist the urge to become an attack helicopter. The moves you can avoid entirely while in the air are NOT worth the loss of overall damage or, more importantly, the part where you can't see the attack telegraphs that are designed around a grounded player's perspective. You are a weirder, slower Dual Blade with a strange Demon mode activation condition today. Please understand.
---
Use your easy mounts of the OTHER monsters! That's a lot of free damage! And mounts from turf wars! New monsters swap in every 20 minutes! Revel in how little damage they do to you next to Malzeno!
---
0:00 - general loadout and menu struggles
Yes, I put a single one-slot decoration into a four-sized socket. Wanna fight about it?
4:28 - getting our feet wet
It's been a LONG time since I played this one, and I'm astonished just how much FASTER and more FLUID it feels. Not performance, but in monster animations and attacks and player movement economy. The rhythm and muscle memory of this game is totally different.
I forgot about the supply box entirely.
I get hit a LOT. As this is essentially the combo platter bonus final exam of knowing how to move and wirefall in this game. If you don't, you WILL die. And waste a lot of silk doing it. Detention!
Yes, I actually DID cart once because my controller ran out of batteries at the absolute worst possible time.
I also got a zero-skills meal one time! I feel so lucky!
15:36 - the actual run's quest prep, including meal skills
(and an editing error where i played the same clip of eating dango twice in a row, oops!)
16:57 - the actual quest, finally
57:03 - I am a goober and failure at gestures, posing, and camera mode
This monster does not belong in this world OR these wilds:
twitter.com/yuugijoou
discord.gg/bKT9pRW
(Unpaid DLC, not optional. You're stuck with her regardless. She will not be patche dout in any version of any game ever. Please understand.)
---
What? Monster Hunter Rise in this year of AD2101?! What?!
This is actually dedicated to a friend of mine who was revisiting this game, kinda rushed through as much content as possible, and then found Primordial Malzeno to be something of a roadblock.
I felt motivated enough to put together a proof of concept video when I finally had a moment. Nearly a month later. After having talked a lot of vague theory on a game I hadn't played in quite some time. Feeling just a LITTLE compelled to put my zenny where my mouth was and make sure I wasn't just full of it. (Sometimes, I suspect I am.)
---
Baseline requirements: he uses Seregios armor as his favored set... which I sympathize with. I often make one set of armor for as many possible situations as possible before worrying about specific cases.
I consider it a fair starting point as a higher-end but not absolutely top-shelf armor set as far as raw defense goes. It actually has fewer decoration slots than I expected, but the slots it DOES have are rather large.
He also uses Insect Glaive, and I actuallly DO have one of his Glaives... ... ... although "only" the Rarity 9 variant. I was NOT grinding for a Bloodstone on a whim.
I also set aside my preferred comfort talisman and found an absolute middle-of-the-road slot-haver with skills that were almost entirely inapplicable to this hunt so that I could just replicate the "welp, this is the talisman I have, deal with it" effect.
---
Anyway, let's talk shop.
First and foremost. This is not even remotely meta. (I don't even know what meta is!)
This is purely about comfortable survivability, and as such, what I consider baseline necessity towards that end is as much raw Defense as you can stack.
However, the KEY to surviving and even thriving against Malzeno or ANY Anomaly monster is the result of the signature Bloodblight ailment. It drains your health, it reduces the efficacy of healing items, AND most attacks that cause it will have JUST dealt tons of damage to you.
That's where Recovery Up comes in. It counters the Bloodblight in two important ways: it boosts your healing items back from subpar up to par excellence.
It also affects the OTHER effect of Bloodblight. You gain a lifesteal effect. You are now a vampire. And Recovery Up boosts THIS as well. Depending on your style and weapon choice, you may not need the previous benefit at all.
In case you DO want the extra manual healing as you're used to, Free Meal is a nice, if unnecessary comfort buffer against using a LOT of items because this monster deals a LOT of damage.
The name of the game here is to mitigate and remediate, don't worry if it takes you longer than you may want. His mode shift soft DPS check is irrelevant. The point is to keep fighting without falling to pieces under the weight of these attacks.
---
It's been a VERY long time since using this specific flavor of Glaive moveset, so I don't even use most of its kit appropriately, but ANYONE on ANY game should be able to understand: get red, hit a lot, disengage and reengage when appropriate.
Resist the urge to become an attack helicopter. The moves you can avoid entirely while in the air are NOT worth the loss of overall damage or, more importantly, the part where you can't see the attack telegraphs that are designed around a grounded player's perspective. You are a weirder, slower Dual Blade with a strange Demon mode activation condition today. Please understand.
---
Use your easy mounts of the OTHER monsters! That's a lot of free damage! And mounts from turf wars! New monsters swap in every 20 minutes! Revel in how little damage they do to you next to Malzeno!
---
0:00 - general loadout and menu struggles
Yes, I put a single one-slot decoration into a four-sized socket. Wanna fight about it?
4:28 - getting our feet wet
It's been a LONG time since I played this one, and I'm astonished just how much FASTER and more FLUID it feels. Not performance, but in monster animations and attacks and player movement economy. The rhythm and muscle memory of this game is totally different.
I forgot about the supply box entirely.
I get hit a LOT. As this is essentially the combo platter bonus final exam of knowing how to move and wirefall in this game. If you don't, you WILL die. And waste a lot of silk doing it. Detention!
Yes, I actually DID cart once because my controller ran out of batteries at the absolute worst possible time.
I also got a zero-skills meal one time! I feel so lucky!
15:36 - the actual run's quest prep, including meal skills
(and an editing error where i played the same clip of eating dango twice in a row, oops!)
16:57 - the actual quest, finally
57:03 - I am a goober and failure at gestures, posing, and camera mode
![[Gameplay Only] Splatoon Raiders 4. Find Your Island Time
Decided to take it easy and not kill myself just because the world is ending 5/7ths of the time from here on out. Please understand.
... ... ...wait, i streamed for HOW long with WHAT spices?! ... ... ...maybe shoolk wouldve been way less strenuous for final stream (before drastically reduced frequency) energy after all...
If you NEED the idle chatter blocking up some of the visuals, theres that version as well:
https://youtube.com/live/PWucr3VIFuA
(the gameplay resolution is lower due to streaming allowances and such, though)
Originally ALSO streamed at:
https://twitch.tv/yuugijoou/
Stay up to date on what nonsense Im doing:
https://twitter.com/yuugijoou
https://discord.gg/bKT9pRW
...or, yknow, just harass me if Im doing something you dont like, whatever. [Gameplay Only] Splatoon Raiders 4. Find Your Island Time](https://i.ytimg.com/vi/jOPi-bQGlgs/mqdefault.jpg)
![[VTuber] Star Fox 64 Salty Post-Golden Runbacks
Nothing is definitely ever my fault. Except for where golden things are concerned.
Funny, I dont think this has anything to do with weird fanservice art trends?!
To dismiss the golden week aspect, you can always just watch me be bad at game here instead:
https://youtu.be/Z4AstlFrY8s
Originally ALSO streamed at:
https://twitch.tv/yuugijoou/
Stay up to date on what nonsense Im doing:
https://twitter.com/yuugijoou
https://discord.gg/bKT9pRW
...or, yknow, just harass me if Im doing something you dont like, whatever. [VTuber] Star Fox 64 Salty Post-Golden Runbacks](https://i.ytimg.com/vi/jp9WHsawSNE/mqdefault.jpg)

![[Gameplay Only] Mina the Hollower 1. A Link to the Gothic
The sequel to Hollow Knight is actually Hollow-er Knight?
If you crave a smaller game display area and a more distracting player presence, you can find me over here instead:
https://youtube.com/live/nAPTHxZEmmg
(the whole streaming thing made me weigh the options and youll have to settle for a mere SIX TIMES native resolution if you want that kind of extra distraction, though. ;3)
Originally ALSO streamed at:
https://twitch.tv/yuugijoou/
Stay up to date on what nonsense Im doing:
https://twitter.com/yuugijoou
https://discord.gg/bKT9pRW
...or, yknow, just harass me if Im doing something you dont like, whatever. [Gameplay Only] Mina the Hollower 1. A Link to the Gothic](https://i.ytimg.com/vi/kZ1EgyHbeok/mqdefault.jpg)

![[Gameplay Only] Splatoon Raiders 1. Lets Get Salty
Y-yknow... the spirahlite and whatnot... r-right?!
If you NEED the saucy puppet show chatter, theres that version as well:
https://youtube.com/live/rxsznc4IZO0
(can you live with the gameplay resolution being lower to accommodate, though?!)
Originally ALSO streamed at:
https://twitch.tv/yuugijoou/
Stay up to date on what nonsense Im doing:
https://twitter.com/yuugijoou
https://discord.gg/bKT9pRW
...or, yknow, just harass me if Im doing something you dont like, whatever. [Gameplay Only] Splatoon Raiders 1. Lets Get Salty](https://i.ytimg.com/vi/lDjoiJOW13Q/mqdefault.jpg)
![[Super Game Boy, No Border] Donkey Kong #4. Nature Walk
Going on an ape hunt! Gonna find a big one!
twitter.com/yuugijoou
discord.gg/bKT9pRW
Also, whats the deal with playing a Super Game Boy game WITHOUT the parts that ostensibly make it Super and not just Game Boy?
To see this in all its bordered glory:
https://youtu.be/VtVWbN7bs9Y
I promise Ill be DONE talking about the Super Game Boy enhancements specific to this game and this hardware configuration soon enough... but I played it this way SO much that I flat out did not even KNOW for the longest time that the vocalized cries for HELP! at the start of nearly every stage were one such feature.
I mean, in hindsight, yeah, no, that makes sense... it definitely doesnt fit within the tech specs of a Game Boy game. But part of the magic and whimsy of having discovered the bizarre treasure that was the Super Game Boy and its capacity to confer bespoke diffentials from the original capabilities of a games base content... is the part that I hadnt even discovered just how well it was doing its job without my knowing it!
Listen. Kids are stupid. And observation skills and critical thinking come later. Sorry, kids. Youll grow out of it! Into... it? Something! You got this!
At least the lush, but INSANE (and not programmatically scalable with tech of the time) colorization was really eye-catching, so I didnt miss that. Until I was trying to figure out why a Game Boy Color apparently COULDNT manage to figure out how to do the same thing.
A wizard did it. At R&D2. Yep.
In this pre-World demo, we get introduced to... switches!
No! Wait! I swear! Its good! Its not oh, thats totally obvious!
Umm... ... ... Donkey Kong uses switches of a totally unnecessarily different design than the ones Mario uses?
(Its actually quite rare that Mario can even REACH a switch that DK might be using, and not just because theres some big palooka in the way, but this is more of an observation of the visual language of Donkey Kong 1994 than anything actually useful.)
In case it was unclear up to now, theres... like... a LOT of extra lives to be had in this game. Bonus stages. Time bonuses! Every four stages, the combined remaining timer values for stage clears all get added together, and you get a 1up for every 100 counts left over! Even the excess extras after that is an extra life!
Collecting all of Paulines dropped accessories (hats and handbags are one thing, but how many parasols does she ACTUALLY need?!) also gets you a free play of either a slot machine or a wheel of extra lives. Sure, its usually one life per visit, and Im REALLY bad at slot machines, but it all adds up! Mario is basically immortal! ... ... ...he better be, with how easy it is to utterly destroy his flimsy body.
Forest, 2-1
You may also quickly notice... this game has an absolutely absurd variety of enemies. Sure, most of them end up funcitonally identical in many ways and are just a snazzy coat of paint, like... two sprites at most each time. Its a small detail, but also simultaneously an abundant one, serving to make the overall flavor of an otherwise gentle curve of simple gameplay very gradually ramping up can always feel fresh.
Forest, 2-2
See? You didnt know all there was to know about switches from just that one little demo segment! They dont just control platforms in a slightly different fashion from those ladder and bridge pickups! They can control the movement of elevator platforms! They can even have more than two states!
Forest, 2-3
Two helpful notes here that dont really get shown off... you can actually safely crouch under the plants projectiles, but only when youre not holding something in your hands.
The other thing is that because the ladder pickup is so close to where Mario starts and the path to the door only shutters off once gameplay begins... you can actually block that shutter with the temporary ladder occupying that space, even after the ladder disappears.
These kinds of quirks in object interactions are critical to later stages in the game, but its more of a quirky footnote in this one.
Forest, 2-4
In a DK stage thats NOT the capstone of the whole themed world, youll tend to just need to reach Donkey Kong to scare him into running away, much like the three stages leading up to 100m in the original arcade progression.
In this case, its a recreation of the original stage layout for Donkey Kong Jr.!
... ... ...so... a reverse-reversal! [Super Game Boy, No Border] Donkey Kong #4. Nature Walk](https://i.ytimg.com/vi/lmMPOu6SrHU/mqdefault.jpg)

![[Gameplay Only] Star Fox Command The OTHER One with Panther
Important distinction, yes.
Disappointingly... I only got two and a half endings. Somehow. I didnt remember that you can take alternate routes to end up at the same place.
Visual novels can be frustrating in this way sometimes. ;3
Visual novel turn-based strategy all range mode simulator!
... ... ...but not always a properly Star Fox feeling game.
I can see why a lot of people dont prefer it. But it has some really neat ideas, and I vastly prefer the multiple player characters and semi-real-time map interactions over the chicken walker transformation, if pressed to choose. (Sorry, Platinum!)
FAIR WARNING... the video capture broke at almost the end of the stream. Like, during the credits. Just scant minutes from completion. Credits that already showed last time. After an ending I already earned. (really making a strong case for watching here, huh?)
Ultimately just a footnote, but seemed only right to acknowledge anyway.
If you absolutely NEED a virtual busybody -yammering over the melodrama and middling flight capabilities, boy are you covered:
https://youtube.com/live/NASUZSg9jco
Originally ALSO streamed at:
https://twitch.tv/yuugijoou/
Stay up to date on what nonsense Im doing:
https://twitter.com/yuugijoou
https://discord.gg/bKT9pRW
...or, yknow, just harass me if Im doing something you dont like, whatever. [Gameplay Only] Star Fox Command The OTHER One with Panther](https://i.ytimg.com/vi/mYU-1GjOYIc/mqdefault.jpg)

![[VTuber] Mina the Hollower 3. Loot and Plunder
Youll pay for this, Captain Planet!
If the busybody puppet theater is too much, you can always ask her to go away::
https://youtu.be/PaeyLaR1yCs
(and in MASSIVE 10x gameplay resolution! ;3)
Originally ALSO streamed at:
https://twitch.tv/yuugijoou/
Stay up to date on what nonsense Im doing:
https://twitter.com/yuugijoou
https://discord.gg/bKT9pRW
...or, yknow, just harass me if Im doing something you dont like, whatever. [VTuber] Mina the Hollower 3. Loot and Plunder](https://i.ytimg.com/vi/mq_rdp-A4zM/mqdefault.jpg)